Player Matchup

Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BabyZyloz
Merlin
Level 113
God Stats
4W - 3L
1,610 SR
Queue Stats
1,548W - 1,310L
1,482 Elo+
Solo
Mulan
Mulan
Hillman12
Mulan
Level 117
God Stats
4W - 3L
1,622 SR
Queue Stats
80W - 91L
1,474 Elo+
Party 1
Fenrir
Fenrir
Pezao BJJ
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Cerberus
Cerberus
mobiledead
Cerberus
Level 123
God Stats
0W - 1L
1,273 SR
Queue Stats
112W - 114L
1,491 Elo+
Party 1
Team Averages
Level 120
1,501 SR
1,523 Elo+

VS

Team Averages
Level 98
1,489 SR
1,479 Elo+
Bellona
Bellona
CalamityMandy
Bellona
Level 126
God Stats
41W - 44L
1,502 SR
Queue Stats
1,527W - 1,605L
1,438 Elo+
Solo
Ares
Ares
ElegantShoshan
Ares
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Kiokugen-
Baron Samedi
Level 122
God Stats
26W - 23L
1,460 SR
Queue Stats
151W - 128L
1,497 Elo+
Solo
Heimdallr
Heimdallr
TinImp313469
Heimdallr
Level 69
God Stats
15W - 10L
1,484 SR
Queue Stats
142W - 138L
1,476 Elo+
Solo
Neith
Neith
peachjam66
Neith
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 1 / 3
9,517
1,057
7,436
7,922
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Merlin
BabyZyloz
Merlin
15
0 / 1 / 2
9,160
1,018
15,416
7,423
4,058
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Hillman12
Mulan
15
5 / 5 / 1
10,539
1,171
13,747
18,632
19,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Pezao BJJ
Fenrir
14
0 / 9 / 1
8,390
932
5,466
14,200
9,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
mobiledead
Cerberus
15
0 / 1 / 4
9,868
1,096
10,476
18,271
30,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

224

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 0 / 11
10,578
1,175
9,755
14,406
15,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 11
11,508
1,279
8,266
16,240
23,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Kiokugen-
Baron Samedi
16
1 / 3 / 12
9,616
1,068
10,500
8,906
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TinImp313469
Heimdallr
16
4 / 1 / 11
10,407
1,156
17,684
9,232
5,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
16
4 / 1 / 10
10,139
1,127
14,018
6,894
4,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
6
Kills
17
17
Deaths
6
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
3
2.5
L
Merlin
BabyZyloz
Merlin
0
1
2
1
W
Bellona
3
0
11
8.5
W
5
1
11
10.5
L
Mulan
Hillman12
Mulan
5
5
1
1.1
W
Baron Samedi
Kiokugen-
Baron Samedi
1
3
12
2.33
L
Fenrir
Pezao BJJ
Fenrir
0
9
1
0.06
W
Heimdallr
TinImp313469
Heimdallr
4
1
11
9.5
L
Cerberus
mobiledead
Cerberus
0
1
4
2
W
Neith
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,541
Damage
60,223
66,448
Taken
55,678
68,885
Mitigated
54,410
10,606
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,436
2,899
76
2,012
7,922
5,970
0
1,983
5,939
36,058
0
L
Merlin
BabyZyloz
Merlin
15,416
767
0
0
7,423
4,058
0
2,043
5,380
37,881
0
W
Bellona
9,755
2,416
2,165
1,738
14,406
15,327
0
9,011
5,223
0
19,184
W
8,266
1,665
0
3,635
16,240
23,046
0
9,575
6,496
13,409
0
L
Mulan
Hillman12
Mulan
13,747
1,391
0
4,288
18,632
19,515
0
5,790
12,842
0
32,885
W
Baron Samedi
Kiokugen-
Baron Samedi
10,500
991
3,843
1,837
8,906
6,178
0
4,608
4,164
29,472
0
L
Fenrir
Pezao BJJ
Fenrir
5,466
701
0
366
14,200
9,123
0
3,175
11,025
0
11,167
W
Heimdallr
TinImp313469
Heimdallr
17,684
8,404
0
1,668
9,232
5,697
0
5,459
3,773
0
39,923
L
Cerberus
mobiledead
Cerberus
10,476
401
0
3,864
18,271
30,219
0
5,775
12,496
15,583
0
W
Neith
14,018
9,608
0
1,315
6,894
4,162
0
4,675
2,219
0
30,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,474
Gold Earned
52,248
195
Minions Killed
173
6
Camps Cleared
4
921,602
Distance Traveled
903,979
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,517
1,057
65
7
3
144,402
2
L
Merlin
9,160
1,018
59
7
0
203,887
0
W
Bellona
10,578
1,175
29
3
0
203,442
0
W
Ares
11,508
1,279
10
1
0
183,441
1
L
Mulan
10,539
1,171
44
5
2
167,464
2
W
Baron Samedi
9,616
1,068
58
6
1
169,620
1
L
Fenrir
8,390
932
10
1
1
145,309
0
W
Heimdallr
10,407
1,156
37
4
2
178,285
0
L
Cerberus
9,868
1,096
17
2
0
260,540
1
W
Neith
10,139
1,127
39
4
1
169,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role