Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alec9
Ah Muzen Cab
Level 106
God Stats
0W - 4L
1,209 SR
Queue Stats
73W - 81L
1,488 Elo+
Solo
Ravana
Ravana
Queen_Abeer00
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 97L
1,419 Elo+
Solo
Rama
Rama
conundrum216
Rama
Level 153
God Stats
1W - 3L
1,582 SR
Queue Stats
415W - 438L
1,376 Elo+
Solo
Sol
Sol
m3rlinoDino
Sol
Level 49
God Stats
8W - 10L
1,529 SR
Queue Stats
327W - 386L
1,419 Elo+
Solo
Nox
Nox
tbuske85
Nox
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,511 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,442 Elo+

VS

Team Averages
Level 123
1,455 SR
1,437 Elo+
Discordia
Discordia
Aceargon
Discordia
Level 160
God Stats
6W - 3L
1,430 SR
Queue Stats
461W - 483L
1,422 Elo+
Solo
The Morrigan
The Morrigan
AngelOverboard-
The Morrigan
Level 125
God Stats
1W - 1L
1,278 SR
Queue Stats
213W - 247L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
Qc elvis Qc
Cu Chulainn
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 192L
1,362 Elo+
Party 1
Maui
Maui
SpaceD8826
Maui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,417 Elo+
Party 1
Xbalanque
Xbalanque
camp-and-run
Xbalanque
Level 157
God Stats
11W - 6L
1,566 SR
Queue Stats
446W - 459L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alec9
Ah Muzen Cab
20
9 / 4 / 5
14,409
686
28,332
25,677
14,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 4 / 9
12,708
605
5,271
23,008
38,364
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 13 / 5
12,528
597
16,232
25,407
13,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 6 / 8
12,736
606
22,773
22,761
11,194
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 4 / 7
11,816
563
9,671
15,032
7,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aceargon
Discordia
20
2 / 2 / 16
13,156
626
22,485
12,483
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
AngelOverboard-
The Morrigan
20
9 / 5 / 10
14,344
683
18,274
16,589
9,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Qc elvis Qc
Cu Chulainn
20
4 / 7 / 15
13,313
634
11,465
31,499
46,400
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
0 / 1 / 22
12,979
618
6,885
21,087
32,185
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
camp-and-run
Xbalanque
20
16 / 4 / 13
16,354
779
44,967
21,194
12,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
107
17
Kills
31
31
Deaths
19
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aceargon
Discordia
2
2
16
5
L
Ah Muzen Cab
Alec9
Ah Muzen Cab
9
4
5
2.88
W
The Morrigan
AngelOverboard-
The Morrigan
9
5
10
2.8
W
Cu Chulainn
Qc elvis Qc
Cu Chulainn
4
7
15
1.64
L
2
4
9
1.63
W
0
1
22
11
W
Xbalanque
camp-and-run
Xbalanque
16
4
13
5.63
L
3
13
5
0.42
L
1
6
8
0.83
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,279
Damage
104,076
111,885
Taken
102,852
85,929
Mitigated
106,807
40,768
Healing
38,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aceargon
Discordia
22,485
375
5,209
2,227
12,483
6,265
400
4,066
8,417
45,073
0
L
Ah Muzen Cab
Alec9
Ah Muzen Cab
28,332
11,601
3,395
11,544
25,677
14,605
962
11,656
14,021
0
66,277
W
The Morrigan
AngelOverboard-
The Morrigan
18,274
3,119
3,459
2,897
16,589
9,705
1,961
5,541
11,048
51,662
198
W
Cu Chulainn
Qc elvis Qc
Cu Chulainn
11,465
1,904
3,341
2,862
31,499
46,400
323
7,991
23,508
414
27,608
L
5,271
427
2,432
4,646
23,008
38,364
0
8,543
14,465
0
10,485
W
6,885
1,054
1,449
2,089
21,087
32,185
86
8,131
12,956
16,985
0
W
Xbalanque
camp-and-run
Xbalanque
44,967
11,254
7,921
7,075
21,194
12,252
5,092
6,715
14,479
0
82,181
L
16,232
9,485
1,108
2,988
25,407
13,808
748
10,081
15,326
0
42,225
L
22,773
3,441
2,232
8,387
22,761
11,194
0
7,358
15,403
61,345
0
L
9,671
248
2,098
1,938
15,032
7,958
0
9,950
5,082
25,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,197
Gold Earned
70,146
234
Minions Killed
285
0
Camps Cleared
0
1,834,949
Distance Traveled
1,908,212
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,156
626
51
2
0
386,967
0
L
Ah Muzen Cab
14,409
686
72
3
0
404,197
0
W
The Morrigan
14,344
683
83
4
0
331,133
0
W
Cu Chulainn
13,313
634
48
2
0
375,650
0
L
Ravana
12,708
605
22
1
0
409,920
0
W
Maui
12,979
618
37
2
0
414,936
0
W
Xbalanque
16,354
779
66
3
0
399,526
0
L
Rama
12,528
597
39
2
0
292,637
2
L
Sol
12,736
606
65
3
0
353,934
1
L
Nox
11,816
563
36
2
0
374,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role