Player Matchup

Janus
Janus
DekuRain
Janus
Level 44
God Stats
4W - 2L
1,660 SR
Queue Stats
117W - 113L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
DiaboloDelFuego
Kukulkan
Level 25
God Stats
0W - 2L
1,303 SR
Queue Stats
24W - 25L
1,410 Elo+
Party 3
Fenrir
Fenrir
LaQuno
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 72L
1,359 Elo+
Party 3
Chronos
Chronos
LordWolfx02
Chronos
Level 29
God Stats
2W - 5L
1,388 SR
Queue Stats
63W - 83L
1,377 Elo+
Party 2
Sun Wukong
Sun Wukong
Ötteeeees
Sun Wukong
Level 42
God Stats
2W - 3L
1,395 SR
Queue Stats
43W - 48L
1,439 Elo+
Solo
Team Averages
Level 38
1,449 SR
1,411 Elo+

VS

Team Averages
Level 52
1,646 SR
1,556 Elo+
Skadi
Skadi
DazkarNoe
Skadi
Level 21
God Stats
3W - 0L
1,758 SR
Queue Stats
12W - 14L
1,450 Elo+
Party 1
Ravana
Ravana
Jinouille
Ravana
Level 28
God Stats
2W - 1L
1,696 SR
Queue Stats
9W - 9L
1,488 Elo+
Party 1
Charybdis
Charybdis
ThorGaith
Charybdis
Level 28
God Stats
5W - 0L
1,696 SR
Queue Stats
30W - 25L
1,563 Elo+
Party 1
Ymir
Ymir
mrdarckslr
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,638 Elo+
Party 1
Sylvanus
Sylvanus
smallMimi
Sylvanus
Level 159
God Stats
4W - 2L
1,580 SR
Queue Stats
78W - 54L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DekuRain
Janus
19
5 / 3 / 7
12,033
481
21,268
21,062
8,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
19
10 / 7 / 6
13,090
524
22,120
19,825
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
LaQuno
Fenrir
18
8 / 8 / 7
12,300
492
16,069
30,025
15,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
LordWolfx02
Chronos
18
3 / 7 / 6
11,673
467
17,551
23,765
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Ötteeeees
Sun Wukong
17
1 / 4 / 6
11,168
447
12,183
28,127
22,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DazkarNoe
Skadi
19
5 / 8 / 8
13,190
528
12,492
20,178
9,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
Jinouille
Ravana
20
6 / 6 / 5
13,748
550
22,791
23,082
20,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ThorGaith
Charybdis
20
9 / 5 / 7
15,278
611
26,927
25,896
12,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 6 / 13
12,613
505
10,725
28,398
34,624
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
smallMimi
Sylvanus
20
7 / 2 / 6
15,135
605
21,821
31,326
21,042
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
68
27
Kills
29
29
Deaths
27
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Skadi
DazkarNoe
Skadi
5
8
8
1.13
L
Janus
DekuRain
Janus
5
3
7
2.83
L
Kukulkan
10
7
6
1.86
W
Ravana
Jinouille
Ravana
6
6
5
1.42
L
Fenrir
LaQuno
Fenrir
8
8
7
1.44
L
Chronos
LordWolfx02
Chronos
3
7
6
0.86
W
Charybdis
ThorGaith
Charybdis
9
5
7
2.5
W
2
6
13
1.42
W
Sylvanus
smallMimi
Sylvanus
7
2
6
5
L
Sun Wukong
Ötteeeees
Sun Wukong
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,191
Damage
94,756
122,804
Taken
128,880
65,582
Mitigated
97,985
26,845
Healing
46,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DazkarNoe
Skadi
12,492
5,570
0
1,796
20,178
9,137
1,935
9,529
10,649
43
86,363
L
Janus
DekuRain
Janus
21,268
1,934
639
5,791
21,062
8,422
0
8,036
12,920
103,148
0
L
Kukulkan
22,120
4,492
0
1,411
19,825
9,246
929
6,205
13,554
91,821
0
W
Ravana
Jinouille
Ravana
22,791
6,556
0
9,632
23,082
20,835
555
8,244
14,838
951
76,763
L
Fenrir
LaQuno
Fenrir
16,069
4,151
0
4,747
30,025
15,135
801
4,362
25,308
0
84,370
L
Chronos
LordWolfx02
Chronos
17,551
5,876
185
6,174
23,765
10,727
1,266
10,256
13,451
87,845
4,086
W
Charybdis
ThorGaith
Charybdis
26,927
12,653
0
6,531
25,896
12,347
2,187
10,456
15,440
0
155,511
W
10,725
2,306
0
2,056
28,398
34,624
405
18,365
10,033
43,012
0
W
Sylvanus
smallMimi
Sylvanus
21,821
7,874
3,811
22,259
31,326
21,042
6,101
14,838
16,488
147,558
2,725
L
Sun Wukong
Ötteeeees
Sun Wukong
12,183
2,567
0
7,898
28,127
22,052
405
4,480
22,253
0
64,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,264
Gold Earned
69,964
641
Minions Killed
712
0
Camps Cleared
0
2,228,079
Distance Traveled
2,193,026
7
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,190
528
114
5
0
404,611
9
L
Janus
12,033
481
162
6
0
504,197
4
L
Kukulkan
13,090
524
133
5
0
409,923
0
W
Ravana
13,748
550
116
5
0
427,900
4
L
Fenrir
12,300
492
103
4
0
444,718
1
L
Chronos
11,673
467
129
5
0
450,856
1
W
Charybdis
15,278
611
201
8
0
469,866
0
W
Ymir
12,613
505
68
3
0
485,525
11
W
Sylvanus
15,135
605
213
9
0
405,124
6
L
Sun Wukong
11,168
447
114
5
0
418,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role