Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DannyHendrix
Horus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 45L
1,500 Elo+
Solo
Ymir
Ymir
Kunes_Rv
Ymir
Level 28
God Stats
1W - 1L
1,516 SR
Queue Stats
52W - 44L
1,546 Elo+
Party 1
Thor
Thor
OldJordo
Thor
Level 126
God Stats
2W - 0L
1,708 SR
Queue Stats
29W - 17L
1,631 Elo+
Party 1
Cupid
Cupid
gofetch13
Cupid
Level 115
God Stats
11W - 11L
1,446 SR
Queue Stats
373W - 481L
1,457 Elo+
Solo
Team Averages
Level 77
1,534 SR
1,527 Elo+

VS

Team Averages
Level 67
1,426 SR
1,412 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ELBUFON
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,501 Elo+
Solo
Chang'e
Chang'e
Justicethewise
Chang'e
Level 29
God Stats
10W - 14L
1,357 SR
Queue Stats
114W - 145L
1,406 Elo+
Solo
Thanatos
Thanatos
PapaBuck9479
Thanatos
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
38W - 36L
1,315 Elo+
Solo
Merlin
Merlin
Vulgo Pcs
Merlin
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 40L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 1 / 4
8,039
731
10,609
8,391
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 10
7,508
683
6,509
16,260
12,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
17
6 / 2 / 5
9,129
830
10,564
13,520
8,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
14
2 / 3 / 11
8,298
754
10,607
10,272
4,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
gofetch13
Cupid
15
3 / 0 / 5
8,182
744
4,751
7,720
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 0 / 1
8,735
794
4,779
7,294
3,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ELBUFON
Sun Wukong
14
2 / 1 / 3
8,026
730
11,792
12,802
12,234
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 4 / 4
7,622
693
7,868
13,625
5,180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PapaBuck9479
Thanatos
11
0 / 4 / 0
6,567
597
3,012
7,299
2,812
Merlin
Vulgo Pcs
Merlin
14
1 / 5 / 1
7,854
714
6,894
9,273
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
14
Kills
7
7
Deaths
14
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
4
5
L
Ullr
 
Ullr
3
0
1
3.5
W
0
1
10
5
L
Sun Wukong
ELBUFON
Sun Wukong
2
1
3
3.5
L
1
4
4
0.75
W
Ymir
6
2
5
4.25
W
Thor
2
3
11
2.5
L
Thanatos
PapaBuck9479
Thanatos
0
4
0
0
L
Merlin
Vulgo Pcs
Merlin
1
5
1
0.3
W
Cupid
gofetch13
Cupid
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,040
Damage
34,345
56,163
Taken
50,293
32,702
Mitigated
27,010
19,998
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,609
3,676
0
3,977
8,391
3,619
1,711
2,097
6,294
30,099
2,075
L
Ullr
 
Ullr
4,779
1,811
0
0
7,294
3,252
0
2,425
4,797
0
35,175
W
6,509
2,839
1,221
6,690
16,260
12,130
73
5,086
11,174
0
11,220
L
Sun Wukong
ELBUFON
Sun Wukong
11,792
1,713
0
697
12,802
12,234
0
5,442
6,904
0
18,583
L
7,868
1,244
1,148
3,855
13,625
5,180
0
6,143
7,055
22,360
0
W
Ymir
10,564
2,113
0
3,498
13,520
8,671
280
2,734
10,786
44,396
0
W
Thor
10,607
1,300
0
644
10,272
4,716
0
2,665
7,607
0
25,115
L
Thanatos
PapaBuck9479
Thanatos
3,012
43
217
2,878
7,299
2,812
0
2,841
4,258
0
6,361
L
Merlin
Vulgo Pcs
Merlin
6,894
674
0
565
9,273
3,532
490
2,797
6,101
28,878
0
W
Cupid
gofetch13
Cupid
4,751
2,288
1,579
2,389
7,720
3,566
1,417
2,180
5,540
0
22,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
38,804
223
Minions Killed
174
0
Camps Cleared
0
1,062,035
Distance Traveled
954,390
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,039
731
50
5
0
189,661
0
L
Ullr
8,735
794
61
6
0
211,616
0
W
Horus
7,508
683
11
1
0
222,682
0
L
Sun Wukong
8,026
730
19
2
0
240,182
4
L
Chang'e
7,622
693
24
2
0
178,206
1
W
Ymir
9,129
830
85
8
0
227,412
1
W
Thor
8,298
754
35
3
0
223,005
0
L
Thanatos
6,567
597
8
1
0
126,881
0
L
Merlin
7,854
714
62
6
0
197,505
3
W
Cupid
8,182
744
42
4
0
199,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role