Player Matchup

Cernunnos
Cernunnos
Glo_Rex91
Cernunnos
Level 92
God Stats
0W - 4L
1,189 SR
Queue Stats
40W - 50L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
ReeceDaPeace
Gilgamesh
Level 46
God Stats
0W - 2L
1,258 SR
Queue Stats
66W - 95L
1,359 Elo+
Party 1
Tiamat
Tiamat
SlipTheTipIn541
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 75L
1,339 Elo+
Party 1
Team Averages
Level 56
1,316 SR
1,367 Elo+

VS

Team Averages
Level 75
1,339 SR
1,388 Elo+
Chaac
Chaac
Cpt_Ginyu30
Chaac
Level 38
God Stats
4W - 9L
1,379 SR
Queue Stats
65W - 87L
1,229 Elo+
Solo
Chronos
Chronos
LuS1lver3690
Chronos
Level 101
God Stats
4W - 5L
1,355 SR
Queue Stats
84W - 85L
1,470 Elo+
Solo
Loki
Loki
tritritrino2017
Loki
Level 86
God Stats
2W - 1L
1,284 SR
Queue Stats
49W - 49L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Glo_Rex91
Cernunnos
19
3 / 9 / 5
14,720
640
19,818
22,642
10,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ReeceDaPeace
Gilgamesh
16
1 / 7 / 6
13,961
607
16,474
27,677
33,550
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 4 / 4
15,737
684
23,272
25,033
29,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 16
14,109
613
14,639
25,330
41,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
LuS1lver3690
Chronos
20
13 / 2 / 6
18,635
810
29,154
30,356
16,207
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 4 / 11
15,233
662
20,864
21,541
11,261
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
19
20
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
3
16
2.67
L
Cernunnos
Glo_Rex91
Cernunnos
3
9
5
0.61
W
Chronos
LuS1lver3690
Chronos
13
2
6
8
L
Gilgamesh
ReeceDaPeace
Gilgamesh
1
7
6
0.57
L
5
4
4
1.75
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,564
Damage
64,657
75,352
Taken
77,227
73,869
Mitigated
68,587
11,245
Healing
22,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,639
1,629
0
6,888
25,330
41,119
92
5,640
19,690
0
29,694
L
Cernunnos
Glo_Rex91
Cernunnos
19,818
7,253
459
2,293
22,642
10,502
2,448
7,442
14,747
0
86,462
W
Chronos
LuS1lver3690
Chronos
29,154
9,542
0
12,229
30,356
16,207
4,124
10,162
20,194
146,204
0
L
Gilgamesh
ReeceDaPeace
Gilgamesh
16,474
3,577
550
3,212
27,677
33,550
205
10,603
16,354
0
30,188
L
23,272
1,916
0
4,731
25,033
29,817
891
11,668
12,902
95,920
0
W
20,864
4,778
0
2,918
21,541
11,261
0
7,533
14,008
0
82,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,418
Gold Earned
47,977
240
Minions Killed
274
0
Camps Cleared
0
1,108,321
Distance Traveled
1,297,470
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,109
613
29
1
0
407,168
0
L
Cernunnos
14,720
640
88
4
0
357,122
4
W
Chronos
18,635
810
164
7
0
455,205
0
L
Gilgamesh
13,961
607
20
1
0
380,688
2
L
Tiamat
15,737
684
132
6
0
370,511
2
W
Loki
15,233
662
81
4
0
435,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role