Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AME4GAB1
Izanami
Level 63
God Stats
1W - 3L
1,285 SR
Queue Stats
326W - 395L
1,408 Elo+
Solo
Bacchus
Bacchus
CysticNazareno
Bacchus
Level 92
God Stats
1W - 3L
1,415 SR
Queue Stats
342W - 348L
1,503 Elo+
Solo
Maui
Maui
FreddieFrog7
Maui
Level 68
God Stats
1W - 3L
1,246 SR
Queue Stats
375W - 423L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
K-I-N-G_M-I-R215
Baron Samedi
Level 103
God Stats
8W - 4L
1,757 SR
Queue Stats
134W - 132L
1,507 Elo+
Solo
Team Averages
Level 87
1,441 SR
1,473 Elo+

VS

Team Averages
Level 114
1,418 SR
1,462 Elo+
Kukulkan
Kukulkan
CosmicBeauty889
Kukulkan
Level 84
God Stats
27W - 37L
1,475 SR
Queue Stats
27W - 39L
1,441 Elo+
Solo
Kali
Kali
Good_Br_
Kali
Level 64
God Stats
1W - 1L
1,284 SR
Queue Stats
156W - 160L
1,449 Elo+
Solo
Sylvanus
Sylvanus
MajinFlan
Sylvanus
Level 135
God Stats
27W - 25L
1,442 SR
Queue Stats
126W - 161L
1,465 Elo+
Solo
Bellona
Bellona
VenomTemplar
Bellona
Level 159
God Stats
3W - 2L
1,386 SR
Queue Stats
442W - 426L
1,501 Elo+
Party 1
Baba Yaga
Baba Yaga
ZeuS_30
Baba Yaga
Level 129
God Stats
13W - 15L
1,505 SR
Queue Stats
661W - 628L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
2 / 1 / 0
10,177
1,018
7,951
9,048
5,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
AME4GAB1
Izanami
14
0 / 7 / 0
8,604
860
4,522
10,721
4,343
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 1
9,464
946
10,620
14,835
14,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 0 / 2
9,180
918
4,037
14,365
16,801
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
K-I-N-G_M-I-R215
Baron Samedi
15
0 / 3 / 2
9,335
934
5,369
7,041
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

204

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 1 / 6
10,040
1,004
13,393
5,077
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
16
1 / 0 / 7
9,671
967
7,082
8,659
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
MajinFlan
Sylvanus
16
3 / 0 / 9
10,404
1,040
7,569
8,861
6,146
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
VenomTemplar
Bellona
16
4 / 0 / 8
10,267
1,027
10,538
10,219
10,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
ZeuS_30
Baba Yaga
16
2 / 1 / 9
10,209
1,021
12,686
5,130
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
2
Kills
13
13
Deaths
2
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
0
2
L
Izanami
AME4GAB1
Izanami
0
7
0
0
W
Kukulkan
3
1
6
6
L
0
2
1
0.25
L
0
0
2
1
W
Kali
1
0
7
4.5
L
Baron Samedi
K-I-N-G_M-I-R215
Baron Samedi
0
3
2
0.33
W
Sylvanus
MajinFlan
Sylvanus
3
0
9
7.5
W
Bellona
VenomTemplar
Bellona
4
0
8
8
W
Baba Yaga
ZeuS_30
Baba Yaga
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
51,268
56,010
Taken
37,946
44,710
Mitigated
27,401
4,353
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,951
599
0
470
9,048
5,693
0
5,769
3,279
0
35,631
L
Izanami
AME4GAB1
Izanami
4,522
2,831
23
111
10,721
4,343
0
6,145
4,576
0
10,175
W
Kukulkan
13,393
1,526
92
94
5,077
2,644
0
1,801
3,276
36,822
0
L
10,620
748
139
477
14,835
14,805
0
9,055
5,780
32,261
0
L
4,037
601
0
171
14,365
16,801
0
8,893
5,472
8,878
0
W
Kali
7,082
3,484
0
771
8,659
5,208
0
3,448
4,596
0
17,229
L
Baron Samedi
K-I-N-G_M-I-R215
Baron Samedi
5,369
146
1,992
970
7,041
3,068
0
3,786
3,255
20,399
0
W
Sylvanus
MajinFlan
Sylvanus
7,569
954
4,975
4,610
8,861
6,146
0
6,808
2,053
19,697
0
W
Bellona
VenomTemplar
Bellona
10,538
3,328
0
1,130
10,219
10,495
0
6,007
4,212
0
18,859
W
Baba Yaga
ZeuS_30
Baba Yaga
12,686
755
0
501
5,130
2,908
0
1,962
3,168
33,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,760
Gold Earned
50,591
188
Minions Killed
183
5
Camps Cleared
7
872,147
Distance Traveled
984,051
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,177
1,018
76
8
1
224,022
0
L
Izanami
8,604
860
9
1
1
66,537
2
W
Kukulkan
10,040
1,004
70
7
1
182,558
2
L
Bacchus
9,464
946
46
5
2
211,364
4
L
Maui
9,180
918
10
1
1
202,558
0
W
Kali
9,671
967
26
3
5
212,971
0
L
Baron Samedi
9,335
934
47
5
0
167,666
1
W
Sylvanus
10,404
1,040
19
2
0
177,621
0
W
Bellona
10,267
1,027
14
1
0
209,180
0
W
Baba Yaga
10,209
1,021
54
5
1
201,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role