Player Matchup

Cerberus
Cerberus
About7Hyenas
Cerberus
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
Fierce Fox 0516
Aphrodite
Level 41
God Stats
3W - 4L
1,588 SR
Queue Stats
9W - 10L
1,366 Elo+
Party 1
Anhur
Anhur
Oswaldicus
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,651 Elo+
Party 1
Team Averages
Level 43
1,529 SR
1,477 Elo+

VS

Team Averages
Level 75
1,472 SR
1,439 Elo+
Danzaburou
Danzaburou
MrLight-_-Skin
Danzaburou
Level 66
God Stats
9W - 8L
1,446 SR
Queue Stats
167W - 167L
1,446 Elo+
Party 2
Tyr
Tyr
MrTakeYoBiscuit
Tyr
Level 57
God Stats
3W - 4L
1,470 SR
Queue Stats
173W - 174L
1,455 Elo+
Party 2
Scylla
Scylla
OLD T1M3RZ
Scylla
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 26L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
About7Hyenas
Cerberus
16
2 / 1 / 6
9,771
698
10,617
14,000
7,993
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Fierce Fox 0516
Aphrodite
16
1 / 2 / 3
9,409
672
4,768
10,653
8,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anhur
17
6 / 0 / 3
11,059
790
13,854
9,808
4,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrLight-_-Skin
Danzaburou
15
3 / 4 / 0
9,675
691
11,622
12,720
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 2 / 3
8,998
643
8,302
15,718
14,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
OLD T1M3RZ
Scylla
13
0 / 3 / 2
8,652
618
6,968
6,690
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
3
3
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
About7Hyenas
Cerberus
2
1
6
5
W
Aphrodite
Fierce Fox 0516
Aphrodite
1
2
3
1.25
L
Danzaburou
MrLight-_-Skin
Danzaburou
3
4
0
0.75
L
0
2
3
0.75
L
Scylla
OLD T1M3RZ
Scylla
0
3
2
0.33
W
Anhur
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,239
Damage
26,892
34,461
Taken
35,128
21,082
Mitigated
21,768
13,838
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
About7Hyenas
Cerberus
10,617
615
0
2,681
14,000
7,993
1,094
1,797
12,203
35,311
0
W
Aphrodite
Fierce Fox 0516
Aphrodite
4,768
1,403
5,796
4,895
10,653
8,294
592
3,657
6,996
30,123
0
L
Danzaburou
MrLight-_-Skin
Danzaburou
11,622
4,855
0
2,441
12,720
4,793
978
6,081
6,639
0
46,361
L
8,302
1,176
22
3,658
15,718
14,587
0
7,422
8,296
0
34,477
L
Scylla
OLD T1M3RZ
Scylla
6,968
0
0
247
6,690
2,388
282
1,946
4,744
28,783
0
W
Anhur
13,854
6,331
0
466
9,808
4,795
1,248
1,563
8,245
0
66,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
27,325
250
Minions Killed
168
0
Camps Cleared
0
784,785
Distance Traveled
754,297
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,771
698
89
6
0
259,752
4
W
Aphrodite
9,409
672
65
5
0
236,530
0
L
Danzaburou
9,675
691
58
4
0
225,057
0
L
Tyr
8,998
643
55
4
0
290,303
1
L
Scylla
8,652
618
55
4
0
238,937
0
W
Anhur
11,059
790
96
7
0
288,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role