Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CLUTCHxINK
King Arthur
Level 92
God Stats
17W - 21L
1,486 SR
Queue Stats
334W - 349L
1,361 Elo+
Solo
Jormungandr
Jormungandr
Zen Zoso Solo
Jormungandr
Level 147
God Stats
26W - 28L
1,424 SR
Queue Stats
690W - 692L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mugue26333
Morgan Le Fay
Level 111
God Stats
2W - 4L
1,219 SR
Queue Stats
102W - 100L
1,233 Elo+
Solo
Bastet
Bastet
x DeliciouS xx
Bastet
Level 121
God Stats
5W - 7L
1,504 SR
Queue Stats
590W - 612L
1,340 Elo+
Solo
Team Averages
Level 112
1,427 SR
1,356 Elo+

VS

Team Averages
Level 101
1,544 SR
1,513 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Icekiller120630
Maui
Level 153
God Stats
12W - 11L
1,678 SR
Queue Stats
236W - 196L
1,591 Elo+
Party 1
Hachiman
Hachiman
SPILTSLUSHE
Hachiman
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,513 Elo+
Party 1
Merlin
Merlin
SoZa WolF
Merlin
Level 104
God Stats
15W - 20L
1,517 SR
Queue Stats
321W - 287L
1,534 Elo+
Party 1
Ullr
Ullr
xLogOutNow
Ullr
Level 65
God Stats
67W - 67L
1,527 SR
Queue Stats
89W - 103L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
1
0 / 0 / 0
1,410
201
0
0
0
King Arthur
CLUTCHxINK
King Arthur
8
2 / 1 / 0
4,410
630
3,416
6,108
3,307
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Zen Zoso Solo
Jormungandr
7
0 / 0 / 0
4,215
602
1,760
3,367
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
mugue26333
Morgan Le Fay
7
0 / 2 / 0
4,058
580
2,504
4,604
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 1
3,871
553
2,271
6,377
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
2 / 2 / 0
4,692
670
3,467
5,141
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 0
4,383
626
1,659
3,672
1,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
SPILTSLUSHE
Hachiman
6
0 / 0 / 0
4,046
578
449
2,670
809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
SoZa WolF
Merlin
7
2 / 0 / 3
4,628
661
2,170
3,935
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 0 / 1
4,240
606
2,628
5,171
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
Tiamat
 
Tiamat
2
2
0
1
L
King Arthur
CLUTCHxINK
King Arthur
2
1
0
2
W
1
0
0
1
W
Hachiman
SPILTSLUSHE
Hachiman
0
0
0
0
W
Merlin
SoZa WolF
Merlin
2
0
3
3.5
L
Jormungandr
Zen Zoso Solo
Jormungandr
0
0
0
0
L
Morgan Le Fay
mugue26333
Morgan Le Fay
0
2
0
0
L
0
3
1
0.17
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,951
Damage
10,373
20,456
Taken
20,589
9,955
Mitigated
7,600
5,788
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
 
Tiamat
3,467
483
0
1,397
5,141
2,244
0
0
5,141
21,657
0
L
King Arthur
CLUTCHxINK
King Arthur
3,416
385
0
1,301
6,108
3,307
0
2,879
2,885
0
21,818
W
1,659
231
768
1,500
3,672
1,619
69
1,030
2,642
17,331
0
W
Hachiman
SPILTSLUSHE
Hachiman
449
382
0
755
2,670
809
0
1,069
1,601
0
14,603
W
Merlin
SoZa WolF
Merlin
2,170
223
0
1,052
3,935
1,221
0
1,079
2,856
20,175
0
L
Jormungandr
Zen Zoso Solo
Jormungandr
1,760
321
0
1,007
3,367
3,059
0
0
3,367
21,160
0
L
Morgan Le Fay
mugue26333
Morgan Le Fay
2,504
269
0
1,250
4,604
1,702
0
2,702
1,902
21,836
0
L
2,271
439
0
2,230
6,377
1,887
0
1,335
5,006
0
16,894
W
2,628
1,356
0
1,080
5,171
1,707
0
1,086
4,085
0
17,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,964
Gold Earned
21,989
144
Minions Killed
188
0
Camps Cleared
0
596,262
Distance Traveled
671,793
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
1,410
201
0
0
0
0
0
W
Tiamat
4,692
670
45
6
0
132,977
0
L
King Arthur
4,410
630
31
4
0
161,706
0
W
Maui
4,383
626
32
5
0
137,393
4
W
Hachiman
4,046
578
29
4
0
121,891
0
W
Merlin
4,628
661
40
6
0
139,995
1
L
Jormungandr
4,215
602
42
6
0
126,770
0
L
Morgan Le Fay
4,058
580
38
5
0
138,371
0
L
Bastet
3,871
553
33
5
0
169,415
0
W
Ullr
4,240
606
42
6
0
139,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role