Player Matchup

Horus
Horus
Animelin
Horus
Level 43
God Stats
4W - 2L
1,414 SR
Queue Stats
105W - 91L
1,552 Elo+
Party 1
Amaterasu
Amaterasu
Davurey1
Amaterasu
Level 44
God Stats
1W - 2L
1,220 SR
Queue Stats
60W - 52L
1,500 Elo+
Party 4
Merlin
Merlin
MishaZem
Merlin
Level 89
God Stats
2W - 0L
1,752 SR
Queue Stats
134W - 99L
1,607 Elo+
Party 1
Da Ji
Da Ji
Nimbus200
Da Ji
Level 160
God Stats
22W - 7L
1,707 SR
Queue Stats
451W - 188L
1,867 Elo+
Party 4
Ishtar
Ishtar
Shayoko
Ishtar
Level 160
God Stats
17W - 3L
1,611 SR
Queue Stats
369W - 170L
1,872 Elo+
Party 4
Team Averages
Level 99
1,541 SR
1,680 Elo+

VS

Team Averages
Level 73
1,695 SR
1,577 Elo+
Maui
Maui
Elaxxx
Maui
Level 81
God Stats
8W - 3L
1,801 SR
Queue Stats
212W - 190L
1,515 Elo+
Party 3
Mercury
Mercury
Sloop2020
Mercury
Level 129
God Stats
31W - 22L
1,632 SR
Queue Stats
402W - 368L
1,578 Elo+
Party 2
Medusa
Medusa
TubbyFollower43
Medusa
Level 122
God Stats
2W - 4L
1,613 SR
Queue Stats
289W - 243L
1,605 Elo+
Party 2
Ao Kuang
Ao Kuang
kandi02
Ao Kuang
Level 26
God Stats
4W - 2L
1,725 SR
Queue Stats
64W - 54L
1,588 Elo+
Party 3
Chiron
Chiron
stooches
Chiron
Level 8
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 10L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Animelin
Horus
13
1 / 3 / 12
9,017
530
6,627
22,199
21,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
Davurey1
Amaterasu
16
1 / 2 / 8
10,096
594
10,387
13,254
10,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
MishaZem
Merlin
16
3 / 3 / 7
9,999
588
11,192
8,016
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Nimbus200
Da Ji
18
16 / 0 / 1
11,570
681
21,506
16,319
9,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Shayoko
Ishtar
17
5 / 0 / 6
10,769
633
16,288
13,821
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Elaxxx
Maui
10
0 / 5 / 2
6,496
382
4,177
19,921
18,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Sloop2020
Mercury
12
1 / 5 / 1
7,085
417
4,587
15,980
8,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 5 / 0
8,248
485
10,631
13,035
5,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
kandi02
Ao Kuang
11
3 / 7 / 2
7,647
450
11,665
20,601
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
stooches
Chiron
11
1 / 4 / 0
7,062
415
9,061
12,571
3,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
26
Kills
8
8
Deaths
26
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
Animelin
Horus
1
3
12
2.33
W
Amaterasu
Davurey1
Amaterasu
1
2
8
2.5
L
Maui
Elaxxx
Maui
0
5
2
0.2
W
Merlin
MishaZem
Merlin
3
3
7
2.17
W
Da Ji
Nimbus200
Da Ji
16
0
1
16.5
W
Ishtar
Shayoko
Ishtar
5
0
6
8
L
Mercury
Sloop2020
Mercury
1
5
1
0.3
L
3
5
0
0.6
L
Ao Kuang
kandi02
Ao Kuang
3
7
2
0.57
L
Chiron
stooches
Chiron
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,000
Damage
40,121
73,609
Taken
82,108
51,252
Mitigated
43,483
31,072
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Animelin
Horus
6,627
2,683
2,509
7,627
22,199
21,031
96
4,554
17,600
392
20,925
W
Amaterasu
Davurey1
Amaterasu
10,387
4,000
81
6,452
13,254
10,405
3,253
2,612
10,088
0
73,569
L
Maui
Elaxxx
Maui
4,177
1,080
0
1,902
19,921
18,730
0
3,539
16,382
18,899
0
W
Merlin
MishaZem
Merlin
11,192
414
0
250
8,016
3,729
1,537
1,561
6,455
77,176
0
W
Da Ji
Nimbus200
Da Ji
21,506
9,314
0
3,578
16,319
9,189
0
4,736
11,536
61
98,382
W
Ishtar
Shayoko
Ishtar
16,288
13,147
0
10,575
13,821
6,898
7,546
2,484
11,242
0
109,062
L
Mercury
Sloop2020
Mercury
4,587
1,651
0
2,948
15,980
8,631
0
2,164
13,816
0
44,387
L
10,631
4,165
0
2,074
13,035
5,889
0
3,264
9,771
0
73,209
L
Ao Kuang
kandi02
Ao Kuang
11,665
1,556
0
4,836
20,601
6,726
0
1,239
19,362
49,490
0
L
Chiron
stooches
Chiron
9,061
5,143
540
1,832
12,571
3,507
0
1,439
11,131
0
54,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,451
Gold Earned
36,538
583
Minions Killed
379
0
Camps Cleared
0
1,715,275
Distance Traveled
1,582,771
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,017
530
16
1
0
359,867
1
W
Amaterasu
10,096
594
120
7
0
343,672
5
L
Maui
6,496
382
17
1
0
298,672
1
W
Merlin
9,999
588
135
8
0
335,546
1
W
Da Ji
11,570
681
119
7
0
373,916
3
W
Ishtar
10,769
633
193
11
0
302,274
1
L
Mercury
7,085
417
72
4
0
330,372
3
L
Medusa
8,248
485
124
7
0
297,049
7
L
Ao Kuang
7,647
450
66
4
0
347,368
6
L
Chiron
7,062
415
100
6
0
309,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role