Player Matchup

Artemis
Artemis
 
Artemis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Eurynome11
Hun Batz
Level 139
God Stats
1W - 0L
1,567 SR
Queue Stats
56W - 42L
1,614 Elo+
Party 3
Gilgamesh
Gilgamesh
FearedEwok
Gilgamesh
Level 24
God Stats
2W - 1L
1,208 SR
Queue Stats
6W - 9L
1,115 Elo+
Party 3
Fafnir
Fafnir
Zearvex
Fafnir
Level 106
God Stats
11W - 7L
1,486 SR
Queue Stats
292W - 313L
1,531 Elo+
Party 3
Hel
Hel
emptybagg
Hel
Level 159
God Stats
4W - 3L
1,762 SR
Queue Stats
465W - 365L
1,718 Elo+
Party 3
Team Averages
Level 89
1,505 SR
1,496 Elo+

VS

Team Averages
Level 66
1,433 SR
1,610 Elo+
Charybdis
Charybdis
Aprioxi
Charybdis
Level 87
God Stats
3W - 2L
1,246 SR
Queue Stats
124W - 130L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
CasterMorphic
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,618 Elo+
Party 2
Atlas
Atlas
HellishFairy
Atlas
Level 49
God Stats
2W - 2L
1,417 SR
Queue Stats
98W - 109L
1,453 Elo+
Party 1
Thor
Thor
VorakGames
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,776 Elo+
Party 2
Nemesis
Nemesis
hololance
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 0 / 1
7,268
485
10,699
8,626
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
Eurynome11
Hun Batz
14
5 / 0 / 3
8,380
559
4,186
8,542
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
FearedEwok
Gilgamesh
13
1 / 1 / 1
7,732
515
5,328
10,278
8,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fafnir
Zearvex
Fafnir
12
2 / 0 / 2
7,897
526
6,108
14,005
11,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
8 / 1 / 5
10,617
708
13,391
11,543
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aprioxi
Charybdis
10
0 / 3 / 0
6,265
418
10,220
11,334
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
CasterMorphic
Kukulkan
11
0 / 8 / 1
6,334
422
2,989
11,597
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 1 / 0
5,551
370
4,076
11,547
8,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 4 / 0
6,586
439
1,874
14,396
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
hololance
Nemesis
12
0 / 3 / 1
7,274
485
4,748
10,469
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
19
Kills
1
2
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
1
3.5
L
Charybdis
Aprioxi
Charybdis
0
3
0
0
L
Kukulkan
CasterMorphic
Kukulkan
0
8
1
0.06
W
Hun Batz
Eurynome11
Hun Batz
5
0
3
6.5
W
Gilgamesh
FearedEwok
Gilgamesh
1
1
1
1.5
L
0
1
0
0
L
1
4
0
0.25
W
Fafnir
Zearvex
Fafnir
2
0
2
3
W
8
1
5
10.5
L
Nemesis
hololance
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,712
Damage
23,907
52,994
Taken
59,343
31,628
Mitigated
26,188
28,037
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,699
4,655
0
4,132
8,626
3,151
3,030
1,980
6,646
0
52,588
L
Charybdis
Aprioxi
Charybdis
10,220
5,273
0
5,122
11,334
3,316
0
4,032
7,302
0
56,998
L
Kukulkan
CasterMorphic
Kukulkan
2,989
208
0
500
11,597
4,208
0
6,470
5,127
36,749
0
W
Hun Batz
Eurynome11
Hun Batz
4,186
1,336
0
5,351
8,542
3,510
0
0
8,542
0
61,546
W
Gilgamesh
FearedEwok
Gilgamesh
5,328
1,235
0
1,087
10,278
8,185
460
0
10,278
0
39,779
L
4,076
1,983
0
1,689
11,547
8,151
0
2,988
8,559
18,447
1,237
L
1,874
356
0
3,259
14,396
4,760
0
4,174
10,222
0
39,791
W
Fafnir
Zearvex
Fafnir
6,108
1,826
2,102
6,251
14,005
11,512
0
1,896
12,109
30,641
4,658
W
13,391
1,492
1,078
8,036
11,543
5,270
83
2,941
8,602
102,145
0
L
Nemesis
hololance
Nemesis
4,748
1,572
0
3,377
10,469
5,753
26
1,234
9,235
0
38,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,894
Gold Earned
32,010
517
Minions Killed
344
0
Camps Cleared
0
1,501,196
Distance Traveled
1,342,127
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,268
485
91
6
0
269,846
1
L
Charybdis
6,265
418
85
6
0
225,319
2
L
Kukulkan
6,334
422
66
4
0
240,939
1
W
Hun Batz
8,380
559
117
8
0
371,503
4
W
Gilgamesh
7,732
515
79
5
0
262,948
0
L
Atlas
5,551
370
35
2
0
273,036
2
L
Thor
6,586
439
66
4
0
318,027
4
W
Fafnir
7,897
526
40
3
0
279,201
2
W
Hel
10,617
708
190
13
0
317,698
2
L
Nemesis
7,274
485
92
6
0
284,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role