Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
RA08
Skadi
Level 112
God Stats
2W - 1L
1,642 SR
Queue Stats
20W - 18L
1,445 Elo+
Party 2
Merlin
Merlin
TimeCc
Merlin
Level 143
God Stats
1W - 0L
1,653 SR
Queue Stats
78W - 88L
1,514 Elo+
Party 1
Chang'e
Chang'e
munir_godoy0617
Chang'e
Level 142
God Stats
2W - 1L
1,650 SR
Queue Stats
40W - 36L
1,476 Elo+
Party 2
Achilles
Achilles
zenpaizero2551
Achilles
Level 155
God Stats
1W - 0L
1,606 SR
Queue Stats
22W - 6L
1,602 Elo+
Party 2
Team Averages
Level 133
1,610 SR
1,507 Elo+

VS

Team Averages
Level 105
1,508 SR
1,460 Elo+
Yemoja
Yemoja
ACM13
Yemoja
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,501 Elo+
Solo
Agni
Agni
BabyGuu
Agni
Level 142
God Stats
12W - 18L
1,511 SR
Queue Stats
244W - 241L
1,553 Elo+
Solo
Merlin
Merlin
Michael7050
Merlin
Level 37
God Stats
3W - 6L
1,287 SR
Queue Stats
12W - 21L
1,315 Elo+
Solo
Da Ji
Da Ji
R2S GURU
Da Ji
Level 98
God Stats
10W - 7L
1,670 SR
Queue Stats
216W - 232L
1,464 Elo+
Solo
Bellona
Bellona
ShiroKumaBear
Bellona
Level 149
God Stats
0W - 1L
1,573 SR
Queue Stats
151W - 167L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 1 / 10
8,225
823
8,437
7,333
3,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
RA08
Skadi
14
5 / 3 / 8
8,147
815
7,797
11,212
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
TimeCc
Merlin
13
1 / 2 / 9
7,280
728
9,935
6,055
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 7
8,622
862
10,577
6,320
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
15
6 / 2 / 11
8,560
856
9,008
13,004
11,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ACM13
Yemoja
13
0 / 1 / 2
6,402
640
2,509
9,102
6,043
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
BabyGuu
Agni
13
1 / 3 / 4
7,092
709
10,413
9,583
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
13
0 / 7 / 1
6,562
656
3,119
9,398
3,576
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
R2S GURU
Da Ji
13
5 / 7 / 3
7,553
755
10,032
12,913
7,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
13
2 / 3 / 2
7,069
707
6,519
12,136
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
21
Kills
8
8
Deaths
21
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
10
9
L
Yemoja
ACM13
Yemoja
0
1
2
1
L
Agni
BabyGuu
Agni
1
3
4
1
L
Merlin
0
7
1
0.07
L
Da Ji
R2S GURU
Da Ji
5
7
3
0.93
W
Skadi
RA08
Skadi
5
3
8
3
L
Bellona
2
3
2
1
W
Merlin
TimeCc
Merlin
1
2
9
2.75
W
5
0
7
8.5
W
Achilles
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,754
Damage
32,592
43,924
Taken
53,132
24,988
Mitigated
31,156
13,037
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,437
2,750
0
2,005
7,333
3,224
251
2,120
5,101
0
30,327
L
Yemoja
ACM13
Yemoja
2,509
1,239
2,572
2,290
9,102
6,043
0
4,675
4,427
11,626
0
L
Agni
BabyGuu
Agni
10,413
589
0
353
9,583
4,040
0
3,928
5,655
27,892
0
L
Merlin
3,119
506
0
0
9,398
3,576
0
4,642
4,756
17,098
0
L
Da Ji
R2S GURU
Da Ji
10,032
2,590
0
0
12,913
7,192
0
3,131
9,782
0
14,170
W
Skadi
RA08
Skadi
7,797
3,509
0
1,696
11,212
4,721
2,312
2,951
8,131
0
19,422
L
Bellona
6,519
2,866
0
1,518
12,136
10,305
0
4,296
7,840
0
18,335
W
Merlin
TimeCc
Merlin
9,935
593
0
0
6,055
2,594
624
2,219
3,676
21,388
0
W
10,577
372
2,680
3,326
6,320
2,727
804
2,041
4,201
34,747
0
W
Achilles
9,008
3,069
0
3,330
13,004
11,722
349
5,914
6,774
160
23,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,834
Gold Earned
34,678
200
Minions Killed
139
0
Camps Cleared
0
1,036,533
Distance Traveled
909,256
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,225
823
31
3
0
231,462
3
L
Yemoja
6,402
640
24
2
0
182,567
3
L
Agni
7,092
709
44
4
0
193,402
2
L
Merlin
6,562
656
40
4
0
158,283
2
L
Da Ji
7,553
755
4
0
0
170,152
3
W
Skadi
8,147
815
35
4
0
180,531
0
L
Bellona
7,069
707
27
3
0
204,852
2
W
Merlin
7,280
728
29
3
0
194,235
3
W
Chang'e
8,622
862
69
7
0
214,296
1
W
Achilles
8,560
856
36
4
0
216,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role