Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CheerierDuke900
Shiva
Level 159
God Stats
0W - 3L
1,711 SR
Queue Stats
139W - 137L
1,538 Elo+
Solo
Atlas
Atlas
PackedXavier
Atlas
Level 145
God Stats
11W - 10L
1,578 SR
Queue Stats
449W - 446L
1,536 Elo+
Solo
Athena
Athena
old hercules526
Athena
Level 65
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 136
1,609 SR
1,515 Elo+

VS

Team Averages
Level 133
1,498 SR
1,554 Elo+
Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Rachet-Joe
Geb
Level 151
God Stats
1W - 2L
1,172 SR
Queue Stats
84W - 102L
1,483 Elo+
Solo
Shiva
Shiva
WafflePenguib
Shiva
Level 126
God Stats
3W - 2L
1,504 SR
Queue Stats
209W - 182L
1,636 Elo+
Solo
Yu Huang
Yu Huang
josephomaru
Yu Huang
Level 154
God Stats
1W - 2L
1,586 SR
Queue Stats
444W - 345L
1,577 Elo+
Party 1
Discordia
Discordia
toxicaleb
Discordia
Level 109
God Stats
15W - 9L
1,728 SR
Queue Stats
401W - 314L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 1 / 3
7,950
994
8,938
7,807
3,265
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
 
Hachiman
10
0 / 3 / 2
5,812
727
6,458
5,709
2,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 3
6,211
776
5,601
7,828
6,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 5
7,611
951
7,680
13,898
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 2 / 0
5,314
664
1,221
3,836
1,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 1 / 7
7,801
975
4,646
9,815
9,401
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 9
7,724
966
7,061
13,048
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 10
7,083
885
7,732
8,399
8,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
josephomaru
Yu Huang
12
6 / 2 / 5
7,859
982
9,042
4,606
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
toxicaleb
Discordia
13
2 / 2 / 7
7,502
938
6,892
5,582
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
6
Kills
12
12
Deaths
9
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
1
3
4.5
L
Hachiman
 
Hachiman
0
3
2
0.33
W
Nike
 
Nike
2
1
7
5.5
L
1
2
3
1.25
L
2
4
5
1.13
W
1
2
9
2.75
W
1
2
10
3
W
Yu Huang
josephomaru
Yu Huang
6
2
5
4.25
L
0
2
0
0
W
Discordia
toxicaleb
Discordia
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,898
Damage
35,373
39,078
Taken
41,450
27,066
Mitigated
30,555
11,712
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,938
2,538
731
2,113
7,807
3,265
18
5,236
2,571
0
27,154
L
Hachiman
 
Hachiman
6,458
2,961
168
369
5,709
2,080
112
2,799
2,910
0
9,719
W
Nike
 
Nike
4,646
340
630
862
9,815
9,401
497
1,991
7,824
0
14,316
L
5,601
1,324
604
1,529
7,828
6,865
0
4,241
3,587
0
9,049
L
7,680
2,334
1,077
4,214
13,898
13,140
0
7,802
6,096
15,817
0
W
7,061
661
203
4,836
13,048
8,091
527
2,402
10,646
14,490
0
W
7,732
1,295
2,203
1,904
8,399
8,462
849
2,763
5,636
0
10,918
W
Yu Huang
josephomaru
Yu Huang
9,042
1,073
421
108
4,606
2,001
1,789
873
3,733
14,793
0
L
1,221
289
592
315
3,836
1,716
0
2,917
919
1,894
0
W
Discordia
toxicaleb
Discordia
6,892
169
1,185
598
5,582
2,600
448
872
4,710
16,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
37,969
75
Minions Killed
81
0
Camps Cleared
0
689,655
Distance Traveled
806,814
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,950
994
44
6
0
163,619
3
L
Hachiman
5,812
727
12
2
0
124,457
0
W
Nike
7,801
975
26
3
0
141,131
1
L
Shiva
6,211
776
7
1
0
164,193
4
L
Atlas
7,611
951
12
2
0
154,967
3
W
Geb
7,724
966
14
2
0
179,648
2
W
Shiva
7,083
885
10
1
0
156,409
0
W
Yu Huang
7,859
982
14
2
0
156,624
1
L
Athena
5,314
664
0
0
0
82,419
0
W
Discordia
7,502
938
17
2
0
173,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role