Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
RiseOfLife
Shiva
Level 30
God Stats
4W - 8L
1,485 SR
Queue Stats
151W - 209L
1,277 Elo+
Party 1
Poseidon
Poseidon
Ygrtslinger
Poseidon
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 104L
1,350 Elo+
Solo
Cerberus
Cerberus
prepusio95
Cerberus
Level 34
God Stats
0W - 2L
1,491 SR
Queue Stats
16W - 25L
1,686 Elo+
Solo
Team Averages
Level 51
1,495 SR
1,463 Elo+

VS

Team Averages
Level 59
1,465 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
AlBuQuEqUeSaMuEl
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,429 Elo+
Solo
Hun Batz
Hun Batz
BaneosInfinitos
Hun Batz
Level 30
God Stats
3W - 1L
1,256 SR
Queue Stats
66W - 53L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Mandarinochka999
Danzaburou
Level 71
God Stats
9W - 18L
1,570 SR
Queue Stats
39W - 49L
1,445 Elo+
Solo
Fenrir
Fenrir
Ter3265ki
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 202L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
Zorrde
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
5 / 2 / 0
7,627
587
8,899
9,314
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
 
Lancelot
9
0 / 2 / 0
5,683
437
1,717
8,829
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
12
2 / 1 / 0
7,242
557
8,170
11,721
7,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Ygrtslinger
Poseidon
9
0 / 3 / 0
5,548
427
2,008
6,780
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
prepusio95
Cerberus
8
0 / 2 / 1
5,656
435
3,446
13,278
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlBuQuEqUeSaMuEl
Morgan Le Fay
12
1 / 0 / 2
7,104
546
7,985
7,247
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
15
6 / 0 / 0
8,381
645
8,926
9,775
4,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Mandarinochka999
Danzaburou
10
2 / 3 / 1
6,716
517
4,963
10,204
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Ter3265ki
Fenrir
11
0 / 2 / 2
6,535
503
4,867
9,274
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Zorrde
Kuzenbo
10
1 / 2 / 2
6,758
520
2,790
8,482
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
7
Kills
10
10
Deaths
7
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
5
2
0
2.5
L
Lancelot
 
Lancelot
0
2
0
0
W
Morgan Le Fay
AlBuQuEqUeSaMuEl
Morgan Le Fay
1
0
2
2
W
Hun Batz
6
0
0
6
W
Danzaburou
Mandarinochka999
Danzaburou
2
3
1
0.83
L
Shiva
2
1
0
2
W
Fenrir
Ter3265ki
Fenrir
0
2
2
0.5
L
Poseidon
Ygrtslinger
Poseidon
0
3
0
0
W
Kuzenbo
Zorrde
Kuzenbo
1
2
2
1
L
Cerberus
prepusio95
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,240
Damage
29,531
49,922
Taken
44,982
24,675
Mitigated
21,051
14,039
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,899
5,224
0
4,862
9,314
3,541
1,064
1,280
8,034
0
58,704
L
Lancelot
 
Lancelot
1,717
407
0
500
8,829
3,210
0
1,372
7,416
0
30,470
W
Morgan Le Fay
AlBuQuEqUeSaMuEl
Morgan Le Fay
7,985
464
0
3,007
7,247
2,865
505
2,589
4,658
60,360
0
W
Hun Batz
8,926
3,344
0
4,615
9,775
4,056
0
1,181
8,594
0
75,637
W
Danzaburou
Mandarinochka999
Danzaburou
4,963
2,184
0
2,882
10,204
3,312
1,862
571
9,633
0
38,601
L
Shiva
8,170
1,053
86
3,378
11,721
7,524
0
669
10,662
0
44,584
W
Fenrir
Ter3265ki
Fenrir
4,867
1,408
0
2,500
9,274
4,986
135
0
9,274
0
27,987
L
Poseidon
Ygrtslinger
Poseidon
2,008
181
0
1,125
6,780
2,401
0
3,293
3,487
38,014
0
W
Kuzenbo
Zorrde
Kuzenbo
2,790
1,848
0
2,292
8,482
5,832
135
1,028
7,454
16,526
0
L
Cerberus
prepusio95
Cerberus
3,446
273
0
4,088
13,278
7,999
0
4,161
9,117
24,975
890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,756
Gold Earned
35,494
353
Minions Killed
390
0
Camps Cleared
0
1,144,937
Distance Traveled
1,237,727
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,627
587
100
8
0
219,213
1
L
Lancelot
5,683
437
59
5
0
229,500
0
W
Morgan Le Fay
7,104
546
86
7
0
234,634
6
W
Hun Batz
8,381
645
152
12
0
286,584
1
W
Danzaburou
6,716
517
67
5
0
228,761
1
L
Shiva
7,242
557
76
6
0
257,175
0
W
Fenrir
6,535
503
61
5
0
245,953
3
L
Poseidon
5,548
427
69
5
0
221,644
3
W
Kuzenbo
6,758
520
24
2
0
241,795
2
L
Cerberus
5,656
435
49
4
0
217,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role