Player Matchup

Maui
Maui
BOPscythe
Maui
Level 66
God Stats
2W - 6L
1,423 SR
Queue Stats
268W - 314L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
FelipeSharp
Ah Puch
Level 120
God Stats
13W - 17L
1,459 SR
Queue Stats
272W - 298L
1,392 Elo+
Solo
Thanatos
Thanatos
S4INT AVENGED7x
Thanatos
Level 41
God Stats
10W - 8L
1,491 SR
Queue Stats
162W - 200L
1,365 Elo+
Party 1
Artemis
Artemis
SoEzDud
Artemis
Level 39
God Stats
0W - 2L
1,580 SR
Queue Stats
34W - 47L
1,506 Elo+
Solo
Hel
Hel
greenninja1275
Hel
Level 58
God Stats
1W - 1L
1,305 SR
Queue Stats
112W - 128L
1,475 Elo+
Solo
Team Averages
Level 65
1,452 SR
1,429 Elo+

VS

Team Averages
Level 83
1,612 SR
1,473 Elo+
Kukulkan
Kukulkan
BigChungus603TTV
Kukulkan
Level 35
God Stats
16W - 4L
1,948 SR
Queue Stats
109W - 99L
1,570 Elo+
Solo
Hades
Hades
DancyCornet1262
Hades
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 39L
1,352 Elo+
Solo
Ravana
Ravana
Kinetic Voltage
Ravana
Level 130
God Stats
29W - 27L
1,529 SR
Queue Stats
526W - 512L
1,539 Elo+
Solo
Ares
Ares
TMPR Vivi PR
Ares
Level 141
God Stats
19W - 18L
1,508 SR
Queue Stats
684W - 676L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Utahraptor7
Danzaburou
Level 72
God Stats
120W - 98L
1,573 SR
Queue Stats
287W - 307L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 5 / 1
5,584
430
3,521
12,759
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
FelipeSharp
Ah Puch
11
1 / 5 / 1
6,607
508
6,271
9,741
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
8
1 / 5 / 0
5,555
427
2,882
8,594
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
SoEzDud
Artemis
10
1 / 4 / 0
5,852
450
8,188
12,192
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 7 / 0
5,935
457
4,171
10,036
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
7,019
540
4,343
6,869
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 0 / 5
8,426
648
7,247
7,829
4,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
13 / 0 / 5
8,437
649
12,062
6,105
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 11
7,129
548
7,856
13,913
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Utahraptor7
Danzaburou
13
3 / 1 / 3
7,411
570
5,738
8,999
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
3
Kills
26
26
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Maui
0
5
1
0.1
W
1
1
7
4.5
W
6
0
5
8.5
L
Ah Puch
FelipeSharp
Ah Puch
1
5
1
0.3
W
13
0
5
15.5
L
Thanatos
1
5
0
0.2
L
Artemis
SoEzDud
Artemis
1
4
0
0.25
W
3
1
11
8.5
W
Danzaburou
Utahraptor7
Danzaburou
3
1
3
4.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,033
Damage
37,246
53,322
Taken
43,715
23,888
Mitigated
27,370
15,665
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,521
1,571
0
1,125
12,759
9,532
0
5,939
6,820
19,401
0
W
4,343
510
0
1,520
6,869
3,066
68
3,767
3,102
46,285
0
W
7,247
919
167
5,889
7,829
4,986
110
4,242
3,587
59,016
0
L
Ah Puch
FelipeSharp
Ah Puch
6,271
508
0
2,613
9,741
3,102
0
3,111
6,630
41,666
0
W
12,062
4,340
0
1,241
6,105
4,042
0
1,884
4,221
0
56,723
L
Thanatos
2,882
952
0
4,651
8,594
3,644
0
2,588
6,006
0
29,469
L
Artemis
SoEzDud
Artemis
8,188
3,758
0
5,033
12,192
4,031
0
2,806
9,386
0
43,667
W
7,856
688
0
3,636
13,913
12,312
0
3,624
10,289
24,033
2,872
W
Danzaburou
Utahraptor7
Danzaburou
5,738
2,061
0
4,481
8,999
2,964
2,520
446
8,553
0
51,599
L
4,171
249
188
2,055
10,036
3,579
294
4,391
5,645
42,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,533
Gold Earned
38,422
300
Minions Killed
421
0
Camps Cleared
0
1,112,369
Distance Traveled
1,250,581
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,584
430
31
2
0
233,025
0
W
Kukulkan
7,019
540
100
8
0
239,265
3
W
Hades
8,426
648
117
9
0
236,263
1
L
Ah Puch
6,607
508
75
6
0
218,667
2
W
Ravana
8,437
649
76
6
0
294,867
4
L
Thanatos
5,555
427
58
4
0
272,440
0
L
Artemis
5,852
450
61
5
0
193,387
0
W
Ares
7,129
548
34
3
0
247,441
6
W
Danzaburou
7,411
570
94
7
0
232,745
2
L
Hel
5,935
457
75
6
0
194,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role