Player Matchup

Amaterasu
Amaterasu
Aaron12536
Amaterasu
Level 135
God Stats
2W - 0L
1,729 SR
Queue Stats
97W - 76L
1,600 Elo+
Party 2
Danzaburou
Danzaburou
Longbones7777
Danzaburou
Level 83
God Stats
4W - 1L
1,468 SR
Queue Stats
66W - 48L
1,542 Elo+
Party 2
Ao Kuang
Ao Kuang
flexecuti0n
Ao Kuang
Level 152
God Stats
199W - 206L
1,598 SR
Queue Stats
499W - 539L
1,597 Elo+
Solo
Team Averages
Level 123
1,598 SR
1,580 Elo+

VS

Team Averages
Level 86
1,545 SR
1,500 Elo+
Mulan
Mulan
D4ddyL1lM0nst3r
Mulan
Level 67
God Stats
12W - 6L
1,593 SR
Queue Stats
44W - 51L
1,331 Elo+
Party 1
Cernunnos
Cernunnos
homeboyskittlez
Cernunnos
Level 68
God Stats
0W - 3L
1,547 SR
Queue Stats
143W - 169L
1,452 Elo+
Party 1
Xing Tian
Xing Tian
ymirgus
Xing Tian
Level 124
God Stats
0W - 1L
1,494 SR
Queue Stats
72W - 42L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aaron12536
Amaterasu
17
4 / 3 / 13
11,517
768
10,935
19,356
20,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Longbones7777
Danzaburou
17
5 / 1 / 11
12,402
827
12,093
10,179
4,862
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
flexecuti0n
Ao Kuang
17
11 / 5 / 8
12,055
804
25,140
17,782
16,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
10,333
689
11,976
20,700
21,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
homeboyskittlez
Cernunnos
16
5 / 6 / 3
11,576
772
10,865
17,385
8,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
ymirgus
Xing Tian
16
3 / 6 / 3
10,418
695
11,904
19,871
17,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
20
Kills
9
9
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aaron12536
Amaterasu
4
3
13
3.5
L
1
8
5
0.44
W
Danzaburou
Longbones7777
Danzaburou
5
1
11
10.5
W
Ao Kuang
flexecuti0n
Ao Kuang
11
5
8
3
L
Cernunnos
homeboyskittlez
Cernunnos
5
6
3
1.08
L
Xing Tian
ymirgus
Xing Tian
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,168
Damage
34,745
47,317
Taken
57,956
41,790
Mitigated
47,626
13,462
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aaron12536
Amaterasu
10,935
4,071
0
4,008
19,356
20,795
313
4,321
14,415
0
34,781
L
11,976
2,842
175
4,417
20,700
21,707
0
7,949
12,751
0
38,141
W
Danzaburou
Longbones7777
Danzaburou
12,093
4,147
0
2,473
10,179
4,862
1,504
2,977
6,992
0
69,030
W
Ao Kuang
flexecuti0n
Ao Kuang
25,140
4,958
0
6,981
17,782
16,133
683
5,033
12,336
44,325
0
L
Cernunnos
homeboyskittlez
Cernunnos
10,865
5,475
0
3,559
17,385
8,705
0
9,591
7,794
0
52,367
L
Xing Tian
ymirgus
Xing Tian
11,904
1,252
410
3,315
19,871
17,214
0
7,652
12,219
27,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
32,327
177
Minions Killed
157
0
Camps Cleared
0
847,014
Distance Traveled
777,857
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,517
768
42
3
0
297,775
3
L
Mulan
10,333
689
44
3
0
268,057
2
W
Danzaburou
12,402
827
99
7
0
283,718
1
W
Ao Kuang
12,055
804
36
2
0
265,521
2
L
Cernunnos
11,576
772
93
6
0
227,673
3
L
Xing Tian
10,418
695
20
1
0
282,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role