Player Matchup

Bellona
Bellona
Elundille
Bellona
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,444 Elo+
Party 1
Apollo
Apollo
Montana57000
Apollo
Level 124
God Stats
0W - 2L
1,314 SR
Queue Stats
30W - 48L
1,394 Elo+
Party 1
Set
Set
Near38-
Set
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 80L
1,486 Elo+
Party 1
Da Ji
Da Ji
gandjeto
Da Ji
Level 77
God Stats
7W - 3L
1,715 SR
Queue Stats
441W - 477L
1,343 Elo+
Solo
Izanami
Izanami
timonkesta
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 83L
1,441 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,422 Elo+

VS

Team Averages
Level 75
1,487 SR
1,471 Elo+
Anhur
Anhur
Fenrigar
Anhur
Level 112
God Stats
1W - 4L
1,132 SR
Queue Stats
66W - 51L
1,501 Elo+
Solo
Medusa
Medusa
ROONIkrk
Medusa
Level 84
God Stats
4W - 0L
1,782 SR
Queue Stats
46W - 34L
1,478 Elo+
Solo
Achilles
Achilles
ThaLulu
Achilles
Level 51
God Stats
5W - 3L
1,552 SR
Queue Stats
231W - 263L
1,421 Elo+
Solo
Cernunnos
Cernunnos
Timsay89
Cernunnos
Level 61
God Stats
4W - 7L
1,280 SR
Queue Stats
243W - 226L
1,462 Elo+
Party 2
Zeus
Zeus
alfaDuch
Zeus
Level 69
God Stats
7W - 4L
1,691 SR
Queue Stats
465W - 446L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elundille
Bellona
19
2 / 9 / 8
10,560
660
14,825
25,564
33,067
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Apollo
20
9 / 11 / 4
12,975
811
15,628
22,077
10,785
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
17
2 / 11 / 9
10,489
656
13,030
20,917
13,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
gandjeto
Da Ji
18
8 / 10 / 3
10,648
666
11,601
20,393
9,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
timonkesta
Izanami
16
1 / 12 / 7
9,852
616
13,023
21,077
7,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fenrigar
Anhur
19
10 / 4 / 21
12,765
798
16,212
15,006
8,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
ROONIkrk
Medusa
20
13 / 6 / 21
13,327
833
23,590
19,411
10,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ThaLulu
Achilles
20
9 / 3 / 30
13,005
813
19,479
21,632
32,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Timsay89
Cernunnos
20
8 / 6 / 29
12,718
795
20,948
17,285
8,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
20
13 / 3 / 24
13,883
868
23,149
15,845
7,647
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
178
22
Kills
53
53
Deaths
22
31
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Bellona
Elundille
Bellona
2
9
8
0.67
W
Anhur
Fenrigar
Anhur
10
4
21
5.13
L
Apollo
9
11
4
1
L
Set
2
11
9
0.59
W
Medusa
ROONIkrk
Medusa
13
6
21
3.92
W
Achilles
ThaLulu
Achilles
9
3
30
8
W
Cernunnos
Timsay89
Cernunnos
8
6
29
3.75
W
Zeus
13
3
24
8.33
L
Da Ji
gandjeto
Da Ji
8
10
3
0.95
L
Izanami
timonkesta
Izanami
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,107
Damage
103,378
110,028
Taken
89,179
73,962
Mitigated
67,805
12,381
Healing
34,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Elundille
Bellona
14,825
3,169
290
2,474
25,564
33,067
0
6,946
18,182
0
30,356
W
Anhur
Fenrigar
Anhur
16,212
7,192
1,828
4,066
15,006
8,036
2,773
0
15,006
0
34,011
L
Apollo
15,628
8,201
266
2,947
22,077
10,785
0
2,772
18,603
0
32,530
L
Set
13,030
4,723
324
2,859
20,917
13,266
0
2,386
18,137
0
23,642
W
Medusa
ROONIkrk
Medusa
23,590
13,785
1,465
4,904
19,411
10,965
1,123
0
19,411
0
34,703
W
Achilles
ThaLulu
Achilles
19,479
3,983
1,586
9,836
21,632
32,514
896
0
21,632
0
29,870
W
Cernunnos
Timsay89
Cernunnos
20,948
9,248
2,175
3,748
17,285
8,643
3,170
0
17,285
0
39,743
W
Zeus
23,149
4,267
650
4,723
15,845
7,647
2,194
0
15,845
47,708
0
L
Da Ji
gandjeto
Da Ji
11,601
1,820
280
1,252
20,393
9,001
0
5,759
14,476
0
16,214
L
Izanami
timonkesta
Izanami
13,023
7,619
277
1,412
21,077
7,843
0
5,286
15,571
0
19,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,524
Gold Earned
65,698
120
Minions Killed
165
0
Camps Cleared
0
1,189,574
Distance Traveled
1,410,425
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,560
660
30
2
0
266,782
0
W
Anhur
12,765
798
30
2
0
251,112
1
L
Apollo
12,975
811
38
2
0
233,178
0
L
Set
10,489
656
24
2
0
245,869
1
W
Medusa
13,327
833
23
1
0
310,112
0
W
Achilles
13,005
813
23
1
0
314,888
3
W
Cernunnos
12,718
795
38
2
0
263,070
1
W
Zeus
13,883
868
51
3
0
271,243
2
L
Da Ji
10,648
666
12
1
0
217,954
0
L
Izanami
9,852
616
16
1
0
225,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role