Player Matchup

Sol
Sol
Bronze II
 
Sol
Bronze II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver III
FianSoo59cents
Nu Wa
Silver III
Level 125
God Stats
1W - 3L
1,368 SR
Queue Stats
76W - 111L
1,033 MMR
Party 1
Chaac
Chaac
Silver V
Lucifer76150
Chaac
Silver V
Level 160
God Stats
10W - 15L
1,605 SR
Queue Stats
54W - 91L
764 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 148
1,491 SR
1,099 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,534 SR
950 MMR
Baron Samedi
Baron Samedi
Silver III
AigleEspace339
Baron Samedi
Silver III
Level 47
God Stats
4W - 2L
1,558 SR
Queue Stats
94W - 116L
1,087 MMR
Solo
Fenrir
Fenrir
Platinum V
Im Alucard1345
Fenrir
Platinum V
Level 132
God Stats
10W - 9L
1,603 SR
Queue Stats
625W - 713L
1,343 MMR
Solo
Vulcan
Vulcan
Silver V
Jackio20
Vulcan
Silver V
Level 64
God Stats
41W - 50L
1,441 SR
Queue Stats
183W - 227L
420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 5 / 1
10,145
676
12,624
16,479
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 5 / 4
10,490
699
16,226
15,032
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 3
9,531
635
7,103
22,607
19,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Baba YagaAchillesAtlasAh Muzen CabCthulhu

VS

Bans
HeraBacchusNeithAresSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AigleEspace339
Baron Samedi
18
8 / 1 / 5
12,029
802
17,713
13,651
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 3 / 9
10,763
718
13,647
22,372
24,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Jackio20
Vulcan
17
2 / 2 / 11
10,950
730
16,120
10,321
4,621
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
14
14
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
1
0.7
W
Baron Samedi
AigleEspace339
Baron Samedi
8
1
5
10.5
L
2
5
4
0.8
W
4
3
9
2.83
W
Vulcan
Jackio20
Vulcan
2
2
11
3.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,953
Damage
47,480
54,118
Taken
46,344
31,094
Mitigated
35,506
10,354
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,624
3,166
125
4,199
16,479
6,005
1,149
11,425
4,731
49,716
0
W
Baron Samedi
AigleEspace339
Baron Samedi
17,713
127
3,435
5,713
13,651
6,881
1,039
8,922
4,729
67,358
0
L
16,226
7,317
245
2,866
15,032
5,895
601
7,824
6,655
47,007
0
W
13,647
4,082
205
5,536
22,372
24,004
644
12,714
9,658
0
29,934
W
Vulcan
Jackio20
Vulcan
16,120
6,784
83
3,286
10,321
4,621
1,556
7,279
3,042
77,204
0
L
7,103
1,828
0
2,919
22,607
19,194
230
14,665
7,583
0
25,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,166
Gold Earned
33,742
175
Minions Killed
212
0
Camps Cleared
0
745,475
Distance Traveled
845,229
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,145
676
72
5
0
248,685
1
W
Baron Samedi
12,029
802
93
6
0
273,096
1
L
Nu Wa
10,490
699
69
5
0
242,543
2
W
Fenrir
10,763
718
21
1
0
285,835
0
W
Vulcan
10,950
730
98
7
0
286,298
3
L
Chaac
9,531
635
34
2
0
254,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role