Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Androdir
Cliodhna
Level 49
God Stats
31W - 31L
1,504 SR
Queue Stats
81W - 96L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Maerics
Danzaburou
Level 24
God Stats
4W - 2L
1,525 SR
Queue Stats
35W - 35L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
Shadowthar
Sylvanus
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 42L
1,436 Elo+
Party 1
Vamana
Vamana
TyrannicalTimmy
Vamana
Level 94
God Stats
10W - 3L
1,886 SR
Queue Stats
442W - 470L
1,575 Elo+
Party 2
Team Averages
Level 79
1,583 SR
1,483 Elo+

VS

Team Averages
Level 45
1,434 SR
1,273 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bazzqwit
Nox
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,216 Elo+
Party 3
Apollo
Apollo
Derpfish
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LunneLunkan
Cu Chulainn
Level 16
God Stats
3W - 5L
1,172 SR
Queue Stats
13W - 18L
1,216 Elo+
Party 3
Hun Batz
Hun Batz
PungClookx
Hun Batz
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 27L
1,216 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 5
6,242
624
5,577
4,894
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Androdir
Cliodhna
9
5 / 2 / 5
5,824
582
5,642
8,383
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Maerics
Danzaburou
9
0 / 0 / 0
4,976
498
4,315
4,647
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Shadowthar
Sylvanus
9
0 / 0 / 0
5,493
549
3,117
6,725
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

11
7 / 0 / 5
7,152
715
6,769
8,799
7,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 2 / 0
5,032
503
2,798
9,640
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 0
5,939
594
3,095
6,413
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Derpfish
Apollo
9
0 / 0 / 0
4,712
471
3,352
5,098
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
LunneLunkan
Cu Chulainn
8
0 / 5 / 1
4,868
487
4,574
9,050
5,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
PungClookx
Hun Batz
8
0 / 4 / 1
4,858
486
5,771
9,745
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
5
4.5
L
Geb
 
Geb
0
2
0
0
W
Cliodhna
Androdir
Cliodhna
5
2
5
3.75
L
3
3
0
1
L
Apollo
Derpfish
Apollo
0
0
0
0
L
Cu Chulainn
LunneLunkan
Cu Chulainn
0
5
1
0.1
W
Danzaburou
Maerics
Danzaburou
0
0
0
0
L
Hun Batz
PungClookx
Hun Batz
0
4
1
0.13
W
Sylvanus
Shadowthar
Sylvanus
0
0
0
0
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
19,590
33,448
Taken
39,946
17,295
Mitigated
18,317
15,505
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,577
884
0
1,980
4,894
2,014
0
1,298
3,596
50,539
0
L
Geb
 
Geb
2,798
239
0
3,001
9,640
5,670
0
1,505
8,135
18,044
0
W
Cliodhna
Androdir
Cliodhna
5,642
1,546
0
909
8,383
2,964
0
1,950
6,433
0
26,221
L
3,095
1,296
0
1,262
6,413
2,910
0
3,397
3,016
36,316
0
L
Apollo
Derpfish
Apollo
3,352
2,441
0
3,421
5,098
1,458
0
1,792
3,306
0
29,120
L
Cu Chulainn
LunneLunkan
Cu Chulainn
4,574
1,840
0
881
9,050
5,013
0
898
8,152
0
25,329
W
Danzaburou
Maerics
Danzaburou
4,315
1,763
0
2,452
4,647
1,537
605
957
3,690
0
42,368
L
Hun Batz
PungClookx
Hun Batz
5,771
2,244
0
2,824
9,745
3,266
0
1,102
8,643
0
26,562
W
Sylvanus
Shadowthar
Sylvanus
3,117
953
1,146
4,616
6,725
3,576
207
871
5,854
14,461
0
W
6,769
4,381
0
4,402
8,799
7,204
0
817
7,982
0
34,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,687
Gold Earned
25,409
296
Minions Killed
250
0
Camps Cleared
0
1,045,817
Distance Traveled
974,212
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,242
624
95
10
0
211,612
0
L
Geb
5,032
503
25
3
0
173,026
3
W
Cliodhna
5,824
582
43
4
0
240,476
0
L
Nox
5,939
594
69
7
0
200,077
4
L
Apollo
4,712
471
68
7
0
193,140
2
L
Cu Chulainn
4,868
487
34
3
0
195,797
1
W
Danzaburou
4,976
498
68
7
0
189,650
3
L
Hun Batz
4,858
486
54
5
0
212,172
5
W
Sylvanus
5,493
549
26
3
0
192,665
1
W
Vamana
7,152
715
64
6
0
211,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role