Player Matchup

Guan Yu
Guan Yu
coach171copain
Guan Yu
Level 46
God Stats
1W - 3L
1,235 SR
Queue Stats
71W - 109L
1,393 Elo+
Party 1
Jing Wei
Jing Wei
copine-rythmee
Jing Wei
Level 46
God Stats
8W - 9L
1,439 SR
Queue Stats
71W - 107L
1,393 Elo+
Party 1
Fenrir
Fenrir
farineEtcompote
Fenrir
Level 42
God Stats
3W - 9L
1,300 SR
Queue Stats
45W - 72L
1,354 Elo+
Party 1
Team Averages
Level 45
1,325 SR
1,380 Elo+

VS

Team Averages
Level 116
1,483 SR
1,431 Elo+
Vulcan
Vulcan
AndyMar161
Vulcan
Level 101
God Stats
4W - 4L
1,536 SR
Queue Stats
164W - 241L
1,418 Elo+
Party 2
Thor
Thor
Dennsn030
Thor
Level 139
God Stats
4W - 4L
1,436 SR
Queue Stats
431W - 316L
1,524 Elo+
Solo
Horus
Horus
kratos-tame146
Horus
Level 108
God Stats
4W - 3L
1,476 SR
Queue Stats
149W - 216L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
10,873
680
10,442
19,409
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
17
4 / 4 / 0
11,057
691
10,281
15,016
6,281
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 3 / 4
9,605
600
5,683
19,589
12,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AndyMar161
Vulcan
16
1 / 2 / 3
10,406
650
16,207
8,772
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
17
6 / 1 / 4
11,765
735
15,733
12,602
15,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 4 / 5
11,245
703
14,427
17,706
14,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
11
11
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AndyMar161
Vulcan
1
2
3
1.25
W
Thor
6
1
4
8
L
2
4
4
1
L
Jing Wei
4
4
0
1
L
0
3
4
0.67
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
46,367
54,014
Taken
39,080
35,959
Mitigated
35,608
11,241
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AndyMar161
Vulcan
16,207
9,592
141
1,249
8,772
5,449
1,785
0
8,772
46,250
0
W
Thor
15,733
2,357
0
1,476
12,602
15,851
287
105
12,497
0
52,071
L
10,442
2,100
781
4,049
19,409
17,451
0
3,310
15,167
0
50,390
L
Jing Wei
10,281
8,872
676
4,279
15,016
6,281
360
3,947
10,603
0
55,019
L
5,683
835
286
1,170
19,589
12,227
0
9,033
10,373
0
30,616
W
14,427
5,360
1,228
2,195
17,706
14,308
336
18
17,688
0
39,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,535
Gold Earned
33,416
201
Minions Killed
147
0
Camps Cleared
0
871,793
Distance Traveled
901,017
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,406
650
57
4
0
301,739
0
W
Thor
11,765
735
48
3
0
296,434
3
L
Guan Yu
10,873
680
63
4
0
274,341
1
L
Jing Wei
11,057
691
90
6
0
274,161
3
L
Fenrir
9,605
600
48
3
0
323,291
0
W
Horus
11,245
703
42
3
0
302,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role