Player Matchup

Medusa
Medusa
JaZiiRaH
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,479 Elo+
Party 1
Discordia
Discordia
XxeLaxX94
Discordia
Level 43
God Stats
3W - 0L
1,674 SR
Queue Stats
13W - 8L
1,725 Elo+
Party 1
Geb
Geb
xReiDx
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,416 Elo+
Party 1
Team Averages
Level 33
1,558 SR
1,540 Elo+

VS

Team Averages
Level 46
1,295 SR
1,335 Elo+
Ymir
Ymir
Fanatiqu3
Ymir
Level 39
God Stats
4W - 5L
1,421 SR
Queue Stats
27W - 40L
1,436 Elo+
Solo
Izanami
Izanami
L0obbyLo0pstar
Izanami
Level 61
God Stats
0W - 3L
1,193 SR
Queue Stats
38W - 70L
1,314 Elo+
Solo
Raijin
Raijin
RhysBoi
Raijin
Level 38
God Stats
0W - 3L
1,270 SR
Queue Stats
21W - 37L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JaZiiRaH
Medusa
14
10 / 1 / 2
9,814
892
21,575
11,410
5,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
XxeLaxX94
Discordia
15
4 / 0 / 7
9,198
836
11,060
4,049
1,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
xReiDx
Geb
13
0 / 1 / 12
8,859
805
6,231
15,283
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 2 / 0
7,627
693
5,848
18,699
12,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 0
6,583
598
5,398
11,755
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
RhysBoi
Raijin
12
0 / 6 / 0
7,180
653
9,035
12,341
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
14
Kills
2
2
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
2
0
1
W
Medusa
JaZiiRaH
Medusa
10
1
2
11
L
0
6
0
0
L
Raijin
RhysBoi
Raijin
0
6
0
0
W
Discordia
XxeLaxX94
Discordia
4
0
7
7.5
W
Geb
xReiDx
Geb
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,866
Damage
20,281
30,742
Taken
42,795
20,709
Mitigated
21,723
5,650
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,848
1,648
1,340
5,129
18,699
12,183
0
7,364
11,335
24,310
0
W
Medusa
JaZiiRaH
Medusa
21,575
12,878
0
2,613
11,410
5,128
1,819
5,664
5,746
0
57,515
L
5,398
4,011
0
1,291
11,755
4,321
0
3,443
8,312
0
20,663
L
Raijin
RhysBoi
Raijin
9,035
1,089
0
1,361
12,341
5,219
0
6,553
5,788
27,954
0
W
Discordia
XxeLaxX94
Discordia
11,060
556
0
601
4,049
1,620
1,018
2,141
1,908
46,434
0
W
Geb
xReiDx
Geb
6,231
1,101
0
2,436
15,283
13,961
233
7,385
7,898
12,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,871
Gold Earned
21,390
139
Minions Killed
111
0
Camps Cleared
0
653,906
Distance Traveled
546,132
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,627
693
26
2
0
185,723
1
W
Medusa
9,814
892
66
6
0
208,655
1
L
Izanami
6,583
598
26
2
0
190,651
5
L
Raijin
7,180
653
59
5
0
169,758
2
W
Discordia
9,198
836
60
5
0
209,394
1
W
Geb
8,859
805
13
1
0
235,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role