Player Matchup

Jormungandr
Jormungandr
Cràzyyᴙ
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 73L
1,585 Elo+
Party 2
Discordia
Discordia
Galwen
Discordia
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 32L
1,698 Elo+
Party 2
Lancelot
Lancelot
Rartarion
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 53L
1,435 Elo+
Solo
Cupid
Cupid
ZakaWM
Cupid
Level 107
God Stats
2W - 0L
1,475 SR
Queue Stats
99W - 97L
1,515 Elo+
Party 1
Anubis
Anubis
Zeyno_LT
Anubis
Level 102
God Stats
1W - 0L
1,623 SR
Queue Stats
6W - 9L
1,397 Elo+
Party 1
Team Averages
Level 68
1,520 SR
1,526 Elo+

VS

Team Averages
Level 66
1,521 SR
1,458 Elo+
Anhur
Anhur
Cristift27
Anhur
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 90L
1,477 Elo+
Party 3
Ares
Ares
DartRe1van
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,253 Elo+
Party 4
Janus
Janus
EmiGAMER30
Janus
Level 145
God Stats
6W - 9L
1,575 SR
Queue Stats
323W - 324L
1,528 Elo+
Party 3
Fafnir
Fafnir
NesqviKK
Fafnir
Level 126
God Stats
3W - 3L
1,529 SR
Queue Stats
17W - 12L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Undertalk
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cràzyyᴙ
Jormungandr
20
5 / 3 / 30
13,046
815
15,368
20,885
30,410
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Galwen
Discordia
19
5 / 1 / 28
12,203
763
17,859
8,771
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Rartarion
Lancelot
17
7 / 6 / 16
11,870
742
5,710
15,688
13,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
ZakaWM
Cupid
20
8 / 2 / 23
13,493
843
27,840
15,312
9,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
Zeyno_LT
Anubis
20
11 / 3 / 23
13,819
864
27,843
24,016
16,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
1 / 8 / 7
9,888
618
8,779
17,233
7,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 9 / 7
10,112
632
7,535
28,385
31,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
20
6 / 4 / 8
12,860
804
28,512
13,850
8,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
NesqviKK
Fafnir
18
4 / 6 / 6
11,182
699
12,682
24,983
35,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Undertalk
Baron Samedi
16
3 / 9 / 5
10,403
650
10,252
17,930
10,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
48
36
Kills
15
15
Deaths
36
120
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
8
7
0.56
W
Jormungandr
Cràzyyᴙ
Jormungandr
5
3
30
6.67
L
1
9
7
0.5
L
Janus
6
4
8
2.5
W
Discordia
Galwen
Discordia
5
1
28
19
L
Fafnir
NesqviKK
Fafnir
4
6
6
1.17
W
Lancelot
Rartarion
Lancelot
7
6
16
2.5
L
Baron Samedi
Undertalk
Baron Samedi
3
9
5
0.61
W
Cupid
ZakaWM
Cupid
8
2
23
9.75
W
Anubis
Zeyno_LT
Anubis
11
3
23
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,620
Damage
67,760
84,672
Taken
102,381
74,293
Mitigated
94,241
42,034
Healing
24,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
8,779
3,410
1,531
1,530
17,233
7,873
880
11,197
6,036
0
21,662
W
Jormungandr
Cràzyyᴙ
Jormungandr
15,368
2,263
3,125
4,681
20,885
30,410
576
11,965
8,920
31,073
0
L
7,535
454
1,214
2,488
28,385
31,999
82
13,401
14,984
11,086
0
L
Janus
28,512
1,153
1,723
2,286
13,850
8,330
539
10,875
2,975
72,247
0
W
Discordia
Galwen
Discordia
17,859
1,128
1,614
1,708
8,771
4,740
993
7,399
1,372
28,184
0
L
Fafnir
NesqviKK
Fafnir
12,682
2,182
859
6,856
24,983
35,822
111
14,521
10,462
19,086
0
W
Lancelot
Rartarion
Lancelot
5,710
961
1,754
3,036
15,688
13,517
1,084
10,695
4,993
0
6,604
L
Baron Samedi
Undertalk
Baron Samedi
10,252
1,132
3,658
2,543
17,930
10,217
330
11,076
6,854
23,177
0
W
Cupid
ZakaWM
Cupid
27,840
15,007
4,377
3,816
15,312
9,361
4,952
9,737
5,575
0
66,755
W
Anubis
Zeyno_LT
Anubis
27,843
607
3,964
13,959
24,016
16,265
1,921
19,185
4,831
57,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,431
Gold Earned
54,445
197
Minions Killed
168
0
Camps Cleared
0
1,494,018
Distance Traveled
1,346,173
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,888
618
24
2
0
254,826
0
W
Jormungandr
13,046
815
23
1
0
294,815
0
L
Ares
10,112
632
10
1
0
253,834
2
L
Janus
12,860
804
101
6
0
308,375
0
W
Discordia
12,203
763
25
2
0
313,807
0
L
Fafnir
11,182
699
13
1
0
282,097
0
W
Lancelot
11,870
742
0
0
0
302,114
2
L
Baron Samedi
10,403
650
20
1
0
247,041
0
W
Cupid
13,493
843
91
6
0
298,351
3
W
Anubis
13,819
864
58
4
0
284,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role