Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Emfeza
Thor
Level 160
God Stats
73W - 30L
1,737 SR
Queue Stats
1,072W - 516L
1,889 Elo+
Party 2
Scylla
Scylla
OBunki
Scylla
Level 160
God Stats
3W - 3L
1,539 SR
Queue Stats
477W - 252L
1,726 Elo+
Party 2
Gilgamesh
Gilgamesh
OneAutumnLeàf
Gilgamesh
Level 160
God Stats
1W - 1L
1,676 SR
Queue Stats
112W - 35L
1,869 Elo+
Party 2
Neith
Neith
Xalerice
Neith
Level 160
God Stats
9W - 2L
1,837 SR
Queue Stats
1,075W - 366L
1,914 Elo+
Party 2
Team Averages
Level 160
1,658 SR
1,780 Elo+

VS

Team Averages
Level 145
1,644 SR
1,596 Elo+
Geb
Geb
Bluelol
Geb
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 165L
1,551 Elo+
Solo
Janus
Janus
Jesufito
Janus
Level 160
God Stats
3W - 3L
1,568 SR
Queue Stats
148W - 118L
1,593 Elo+
Party 1
Rama
Rama
Pengwuinn
Rama
Level 149
God Stats
3W - 2L
1,762 SR
Queue Stats
309W - 313L
1,633 Elo+
Solo
Loki
Loki
Wolfullmoon
Loki
Level 138
God Stats
0W - 1L
1,589 SR
Queue Stats
117W - 108L
1,594 Elo+
Solo
King Arthur
King Arthur
gatocanx
King Arthur
Level 157
God Stats
1W - 2L
1,802 SR
Queue Stats
69W - 57L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 0 / 12
9,668
537
6,905
10,007
13,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Emfeza
Thor
17
7 / 1 / 4
10,701
595
10,184
15,695
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
OBunki
Scylla
19
9 / 0 / 4
11,833
657
17,580
8,296
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
OneAutumnLeàf
Gilgamesh
17
3 / 1 / 6
10,835
602
16,750
20,357
22,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Xalerice
Neith
17
3 / 2 / 5
10,446
580
13,253
9,157
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 7 / 1
7,348
408
5,715
21,222
18,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Jesufito
Janus
14
2 / 4 / 1
8,422
468
10,072
12,109
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
16
2 / 2 / 0
9,158
509
5,913
13,726
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 3
8,045
447
5,923
17,273
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
gatocanx
King Arthur
13
0 / 5 / 2
8,132
452
7,373
20,104
17,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
24
Kills
4
4
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
12
8
L
Geb
0
7
1
0.07
W
Thor
Emfeza
Thor
7
1
4
9
L
Janus
Jesufito
Janus
2
4
1
0.63
W
Scylla
OBunki
Scylla
9
0
4
11
W
Gilgamesh
OneAutumnLeàf
Gilgamesh
3
1
6
6
L
Rama
2
2
0
1
L
0
6
3
0.25
W
Neith
Xalerice
Neith
3
2
5
2.75
L
King Arthur
gatocanx
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,672
Damage
34,996
63,512
Taken
84,434
52,663
Mitigated
51,275
23,272
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,905
2,071
254
3,598
10,007
13,549
0
3,485
6,522
21,611
1,782
L
Geb
5,715
514
0
3,371
21,222
18,496
0
9,944
11,278
22,216
1,850
W
Thor
Emfeza
Thor
10,184
3,167
0
5,767
15,695
7,653
0
2,516
13,179
0
94,543
L
Janus
Jesufito
Janus
10,072
301
0
806
12,109
4,855
0
7,172
4,937
73,867
0
W
Scylla
OBunki
Scylla
17,580
2,894
0
2,764
8,296
4,183
1,206
5,512
2,784
121,994
0
W
Gilgamesh
OneAutumnLeàf
Gilgamesh
16,750
5,829
0
5,540
20,357
22,466
0
2,685
17,672
8,334
89,851
L
Rama
5,913
4,394
0
5,898
13,726
3,772
0
1,113
12,613
0
74,601
L
5,923
1,351
0
5,342
17,273
6,872
0
2,800
14,473
0
68,916
W
Neith
Xalerice
Neith
13,253
6,028
0
5,349
9,157
4,812
81
1,092
8,065
0
93,356
L
King Arthur
gatocanx
King Arthur
7,373
1,131
0
1,209
20,104
17,280
0
4,361
15,743
0
56,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,483
Gold Earned
41,105
666
Minions Killed
529
0
Camps Cleared
0
1,838,329
Distance Traveled
1,739,073
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,668
537
20
1
0
380,196
8
L
Geb
7,348
408
20
1
0
337,602
6
W
Thor
10,701
595
132
7
0
400,146
2
L
Janus
8,422
468
133
7
0
331,156
1
W
Scylla
11,833
657
192
11
0
365,501
5
W
Gilgamesh
10,835
602
167
9
0
372,638
1
L
Rama
9,158
509
152
8
0
350,338
4
L
Loki
8,045
447
112
6
0
375,859
3
W
Neith
10,446
580
155
9
0
319,848
3
L
King Arthur
8,132
452
112
6
0
344,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role