Player Matchup

Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Bennet2402
Serqet
Level 47
God Stats
3W - 1L
1,650 SR
Queue Stats
53W - 58L
1,398 Elo+
Party 1
Horus
Horus
DivaaaaanCHIK
Horus
Level 120
God Stats
38W - 26L
1,468 SR
Queue Stats
56W - 43L
1,503 Elo+
Party 1
Cerberus
Cerberus
КАНТЕЙНЕР
Cerberus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 40L
1,393 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Снорри
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,432 SR
Queue Stats
28W - 27L
1,393 Elo+
Party 3
Team Averages
Level 90
1,510 SR
1,437 Elo+

VS

Team Averages
Level 66
1,548 SR
1,409 Elo+
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Leavael
Persephone
Level 85
God Stats
11W - 12L
1,470 SR
Queue Stats
86W - 85L
1,351 Elo+
Solo
Ishtar
Ishtar
Russslee
Ishtar
Level 71
God Stats
16W - 17L
1,500 SR
Queue Stats
163W - 193L
1,382 Elo+
Solo
Arachne
Arachne
Saigone368
Arachne
Level 25
God Stats
2W - 1L
1,771 SR
Queue Stats
11W - 16L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 1 / 3
7,448
497
5,884
5,062
2,148
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Bennet2402
Serqet
15
7 / 0 / 2
9,025
602
9,881
12,405
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 0
8,309
554
8,063
9,962
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 6
7,845
523
5,901
15,987
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Снорри
Ah Muzen Cab
12
3 / 2 / 1
6,862
457
4,799
7,506
2,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 0 / 0
7,345
490
5,454
10,562
9,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
11
0 / 4 / 1
6,548
437
4,119
9,055
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Leavael
Persephone
13
0 / 1 / 0
7,998
533
5,032
10,542
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Russslee
Ishtar
11
1 / 3 / 0
6,739
449
10,151
11,519
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Saigone368
Arachne
11
1 / 7 / 0
6,956
464
3,595
17,702
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
3
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
3
2.5
L
Bellona
 
Bellona
0
0
0
0
L
Aphrodite
 
Aphrodite
0
4
1
0.13
W
Serqet
Bennet2402
Serqet
7
0
2
8
W
1
0
0
1
L
Persephone
Leavael
Persephone
0
1
0
0
L
Ishtar
Russslee
Ishtar
1
3
0
0.33
L
Arachne
Saigone368
Arachne
1
7
0
0.14
W
2
0
6
5
W
Ah Muzen Cab
Снорри
Ah Muzen Cab
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,528
Damage
28,351
50,922
Taken
59,380
35,717
Mitigated
26,947
16,834
Healing
21,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,884
572
0
639
5,062
2,148
0
2,679
2,383
55,345
0
L
Bellona
 
Bellona
5,454
1,488
0
2,880
10,562
9,407
0
0
9,434
0
47,805
L
Aphrodite
 
Aphrodite
4,119
195
4,438
4,114
9,055
3,634
205
3,649
5,322
36,772
0
W
Serqet
Bennet2402
Serqet
9,881
1,619
0
777
12,405
6,191
0
2,945
9,460
0
82,296
W
8,063
2,901
279
6,050
9,962
9,453
227
0
9,962
0
57,079
L
Persephone
Leavael
Persephone
5,032
261
0
2,453
10,542
3,442
678
3,469
6,386
63,658
0
L
Ishtar
Russslee
Ishtar
10,151
6,054
0
1,710
11,519
4,413
1,168
3,467
7,880
0
49,177
L
Arachne
Saigone368
Arachne
3,595
2,227
0
6,224
17,702
6,051
0
844
16,701
0
50,533
W
5,901
517
0
5,943
15,987
14,936
454
3,062
12,925
35,179
5,241
W
Ah Muzen Cab
Снорри
Ah Muzen Cab
4,799
733
559
2,587
7,506
2,989
0
465
7,041
0
40,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
35,586
458
Minions Killed
425
0
Camps Cleared
0
1,406,459
Distance Traveled
1,310,296
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,448
497
90
6
0
273,952
1
L
Bellona
7,345
490
95
6
0
258,809
2
L
Aphrodite
6,548
437
77
5
0
242,724
3
W
Serqet
9,025
602
122
8
0
331,340
7
W
Horus
8,309
554
113
8
0
261,845
7
L
Persephone
7,998
533
88
6
0
284,460
4
L
Ishtar
6,739
449
89
6
0
279,681
1
L
Arachne
6,956
464
76
5
0
244,622
1
W
Cerberus
7,845
523
68
5
0
282,228
7
W
Ah Muzen Cab
6,862
457
65
4
0
257,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role