Player Matchup

Olorun
Olorun
ForParuru
Olorun
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 64L
1,190 Elo+
Party 1
Bacchus
Bacchus
makabazi233
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,172 Elo+
Party 1
Anubis
Anubis
小谈谈丶
Anubis
Level 29
God Stats
1W - 3L
1,185 SR
Queue Stats
39W - 66L
1,028 Elo+
Party 1
Ne Zha
Ne Zha
疯狂星期4
Ne Zha
Level 24
God Stats
2W - 6L
1,163 SR
Queue Stats
5W - 19L
1,190 Elo+
Party 1
Nike
Nike
自古5L出傻X
Nike
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 68L
1,190 Elo+
Party 1
Team Averages
Level 24
1,370 SR
1,154 Elo+

VS

Team Averages
Level 56
1,489 SR
1,450 Elo+
Lancelot
Lancelot
Centurion83
Lancelot
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,669 Elo+
Solo
Hera
Hera
Dead1806
Hera
Level 65
God Stats
2W - 3L
1,372 SR
Queue Stats
20W - 30L
1,341 Elo+
Party 2
Skadi
Skadi
SlyD3rR
Skadi
Level 104
God Stats
28W - 29L
1,527 SR
Queue Stats
44W - 45L
1,448 Elo+
Solo
Ares
Ares
SpacePommes
Ares
Level 32
God Stats
2W - 2L
1,628 SR
Queue Stats
28W - 36L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
Surakorne
Gilgamesh
Level 48
God Stats
1W - 1L
1,418 SR
Queue Stats
32W - 36L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ForParuru
Olorun
9
4 / 4 / 4
6,227
519
5,523
8,842
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
makabazi233
Bacchus
9
0 / 1 / 11
6,490
541
3,251
7,297
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
5 / 0 / 3
7,033
586
5,051
3,700
1,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 0 / 4
7,448
621
7,111
9,302
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 1
7,745
645
7,322
10,550
4,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Centurion83
Lancelot
9
0 / 4 / 0
5,295
441
3,493
9,762
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
9
0 / 5 / 0
5,526
461
3,873
6,807
1,595
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
SlyD3rR
Skadi
9
3 / 4 / 2
5,715
476
6,570
6,422
2,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 4 / 2
6,074
506
3,946
9,918
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Surakorne
Gilgamesh
10
1 / 3 / 0
6,097
508
4,511
9,506
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
6
6
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Centurion83
Lancelot
0
4
0
0
L
Hera
0
5
0
0
W
Olorun
ForParuru
Olorun
4
4
4
1.5
L
Skadi
SlyD3rR
Skadi
3
4
2
1
L
2
4
2
0.75
L
Gilgamesh
Surakorne
Gilgamesh
1
3
0
0.33
W
Bacchus
makabazi233
Bacchus
0
1
11
5.5
W
Anubis
5
0
3
6.5
W
8
0
4
10
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
22,393
39,691
Taken
42,415
19,250
Mitigated
20,517
13,890
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Centurion83
Lancelot
3,493
1,249
0
790
9,762
2,956
0
2,172
7,590
0
36,241
L
Hera
3,873
633
0
670
6,807
1,595
518
1,890
4,917
36,603
0
W
Olorun
ForParuru
Olorun
5,523
3,172
389
2,079
8,842
3,005
372
2,797
6,045
36,386
0
L
Skadi
SlyD3rR
Skadi
6,570
3,366
0
1,114
6,422
2,069
1,127
3,295
3,127
0
29,829
L
3,946
372
145
1,406
9,918
6,582
427
5,973
3,945
19,244
0
L
Gilgamesh
Surakorne
Gilgamesh
4,511
1,690
0
1,879
9,506
7,315
0
0
9,506
0
37,221
W
Bacchus
makabazi233
Bacchus
3,251
447
0
736
7,297
5,909
0
1,946
5,351
11,915
3,374
W
Anubis
5,051
233
0
2,202
3,700
1,693
1,590
1,527
2,173
41,660
0
W
7,111
3,068
0
2,375
9,302
4,084
60
1,549
7,753
0
40,784
W
7,322
1,627
0
6,109
10,550
4,559
0
0
10,550
0
54,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,943
Gold Earned
28,707
338
Minions Killed
281
0
Camps Cleared
0
1,128,211
Distance Traveled
1,030,318
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,295
441
62
5
0
248,065
0
L
Hera
5,526
461
70
6
0
204,278
0
W
Olorun
6,227
519
58
5
0
219,616
0
L
Skadi
5,715
476
53
4
0
170,491
0
L
Ares
6,074
506
23
2
0
202,319
2
L
Gilgamesh
6,097
508
73
6
0
205,165
1
W
Bacchus
6,490
541
29
2
0
247,366
0
W
Anubis
7,033
586
75
6
0
189,285
2
W
Ne Zha
7,448
621
63
5
0
255,984
1
W
Nike
7,745
645
113
9
0
215,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role