Player Matchup

Baron Samedi
Baron Samedi
BluntGremlin
Baron Samedi
Level 117
God Stats
7W - 5L
1,528 SR
Queue Stats
18W - 15L
1,416 Elo+
Solo
Olorun
Olorun
ModLegion
Olorun
Level 69
God Stats
23W - 32L
1,266 SR
Queue Stats
105W - 100L
1,319 Elo+
Solo
Agni
Agni
Semmi_400
Agni
Level 128
God Stats
3W - 2L
1,442 SR
Queue Stats
71W - 59L
1,375 Elo+
Solo
Fenrir
Fenrir
ThirdIEye78
Fenrir
Level 113
God Stats
225W - 217L
1,501 SR
Queue Stats
281W - 299L
1,390 Elo+
Solo
Anhur
Anhur
Wheatthin_2
Anhur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,437 Elo+
Solo
Team Averages
Level 92
1,447 SR
1,387 Elo+

VS

Team Averages
Level 117
1,446 SR
1,341 Elo+
Thanatos
Thanatos
LWallace1993
Thanatos
Level 107
God Stats
16W - 13L
1,541 SR
Queue Stats
911W - 982L
1,377 Elo+
Solo
Bellona
Bellona
NO_ARM_PRIME
Bellona
Level 115
God Stats
8W - 6L
1,532 SR
Queue Stats
32W - 37L
1,365 Elo+
Solo
Anhur
Anhur
RuthlessSavage35
Anhur
Level 125
God Stats
1W - 2L
1,240 SR
Queue Stats
42W - 55L
1,307 Elo+
Solo
Ymir
Ymir
Zandariel
Ymir
Level 107
God Stats
6W - 7L
1,382 SR
Queue Stats
292W - 354L
1,311 Elo+
Solo
Anubis
Anubis
apeking116
Anubis
Level 129
God Stats
167W - 127L
1,537 SR
Queue Stats
292W - 312L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BluntGremlin
Baron Samedi
8
0 / 2 / 0
5,583
399
1,705
8,161
3,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
ModLegion
Olorun
11
3 / 9 / 0
7,077
506
7,675
12,905
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
12
2 / 1 / 0
7,172
512
4,481
3,361
1,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
2 / 3 / 0
7,114
508
4,226
12,477
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 0
5,773
412
4,976
9,157
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LWallace1993
Thanatos
13
4 / 2 / 6
8,006
572
5,413
10,541
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
NO_ARM_PRIME
Bellona
12
1 / 2 / 0
7,427
531
1,096
8,749
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 0
7,246
518
8,098
8,313
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
0 / 0 / 4
6,669
476
2,284
6,245
3,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
apeking116
Anubis
14
9 / 3 / 4
9,066
648
12,267
12,962
7,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
7
Kills
18
18
Deaths
7
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BluntGremlin
Baron Samedi
0
2
0
0
W
Thanatos
LWallace1993
Thanatos
4
2
6
3.5
L
Olorun
ModLegion
Olorun
3
9
0
0.33
W
Bellona
NO_ARM_PRIME
Bellona
1
2
0
0.5
W
4
0
0
4
L
Agni
2
1
0
2
L
Fenrir
2
3
0
0.67
L
0
3
0
0
W
Ymir
0
0
4
2
W
Anubis
apeking116
Anubis
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
29,158
46,061
Taken
46,810
17,270
Mitigated
24,653
15,029
Healing
27,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BluntGremlin
Baron Samedi
1,705
165
1,190
1,815
8,161
3,466
0
1,236
6,925
18,099
0
W
Thanatos
LWallace1993
Thanatos
5,413
1,526
0
10,868
10,541
4,379
0
582
9,959
0
50,723
L
Olorun
ModLegion
Olorun
7,675
3,698
0
2,148
12,905
4,351
1,488
9,009
3,896
43,588
3,864
W
Bellona
NO_ARM_PRIME
Bellona
1,096
407
0
3,526
8,749
6,949
44
3,975
4,774
0
39,208
W
8,098
4,318
0
4,344
8,313
2,724
840
2,288
6,025
0
49,491
L
Agni
4,481
859
0
523
3,361
1,611
0
129
3,232
41,720
0
L
Fenrir
4,226
1,267
0
6,942
12,477
5,928
0
2,479
9,998
0
48,049
L
4,976
2,414
0
2,411
9,157
1,914
220
1,201
7,956
0
27,972
W
Ymir
2,284
583
0
1,432
6,245
3,494
427
758
5,487
25,490
5,843
W
Anubis
apeking116
Anubis
12,267
1,292
0
7,749
12,962
7,107
1,068
5,068
7,894
64,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
38,414
304
Minions Killed
397
0
Camps Cleared
0
998,235
Distance Traveled
1,191,967
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,583
399
34
2
0
153,484
0
W
Thanatos
8,006
572
75
5
0
272,005
0
L
Olorun
7,077
506
65
5
0
214,543
0
W
Bellona
7,427
531
93
7
0
214,499
4
W
Anhur
7,246
518
76
5
0
238,866
5
L
Agni
7,172
512
83
6
0
168,812
3
L
Fenrir
7,114
508
72
5
0
251,293
0
L
Anhur
5,773
412
50
4
0
210,103
4
W
Ymir
6,669
476
56
4
0
247,468
6
W
Anubis
9,066
648
97
7
0
219,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role