Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Achis17
Serqet
Level 108
God Stats
3W - 0L
1,808 SR
Queue Stats
317W - 335L
1,407 Elo+
Solo
Odin
Odin
BigBosna
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,333 Elo+
Solo
Cernunnos
Cernunnos
ZABUZA-0209
Cernunnos
Level 106
God Stats
3W - 0L
1,834 SR
Queue Stats
78W - 92L
1,352 Elo+
Solo
Guan Yu
Guan Yu
dieulrich
Guan Yu
Level 62
God Stats
2W - 2L
1,385 SR
Queue Stats
311W - 345L
1,375 Elo+
Solo
Team Averages
Level 65
1,605 SR
1,394 Elo+

VS

Team Averages
Level 90
1,388 SR
1,398 Elo+
Loki
Loki
Gorefas
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,434 Elo+
Solo
Chronos
Chronos
Raw_Aran
Chronos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,385 Elo+
Solo
Chang'e
Chang'e
Returnofthedream
Chang'e
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
344W - 491L
1,381 Elo+
Party 1
Ishtar
Ishtar
doiknowyou1982
Ishtar
Level 158
God Stats
4W - 8L
1,324 SR
Queue Stats
942W - 1,405L
1,369 Elo+
Party 1
Pele
Pele
mikKaSha
Pele
Level 84
God Stats
0W - 3L
1,115 SR
Queue Stats
73W - 78L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 2 / 8
9,620
740
13,769
16,495
8,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Achis17
Serqet
18
4 / 0 / 13
10,876
837
6,782
11,216
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
17
2 / 3 / 16
9,817
755
6,612
15,411
16,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ZABUZA-0209
Cernunnos
19
10 / 3 / 9
11,139
857
26,882
15,725
9,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
dieulrich
Guan Yu
16
2 / 2 / 13
9,442
726
13,139
18,249
23,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gorefas
Loki
17
2 / 1 / 6
8,969
690
12,970
10,869
5,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Raw_Aran
Chronos
16
2 / 3 / 5
9,099
700
10,142
13,626
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 3
8,785
676
13,571
17,504
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 3
8,520
655
9,564
13,705
5,276
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
16
1 / 4 / 6
8,671
667
12,671
15,249
9,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
20
Kills
10
10
Deaths
20
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
8
3
W
Serqet
Achis17
Serqet
4
0
13
10.5
W
Odin
2
3
16
3.33
L
Loki
Gorefas
Loki
2
1
6
5
L
Chronos
Raw_Aran
Chronos
2
3
5
1.5
L
3
5
3
0.9
W
Cernunnos
ZABUZA-0209
Cernunnos
10
3
9
4.83
W
Guan Yu
dieulrich
Guan Yu
2
2
13
4.25
L
2
7
3
0.5
L
Pele
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,184
Damage
58,918
77,096
Taken
70,953
71,852
Mitigated
33,296
32,487
Healing
25,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,769
5,139
1,633
4,383
16,495
8,818
798
4,519
11,976
0
35,461
W
Serqet
Achis17
Serqet
6,782
1,637
2,296
3,340
11,216
12,995
120
3,473
7,743
0
10,008
W
Odin
6,612
2,094
1,757
1,143
15,411
16,699
507
6,314
9,097
0
10,409
L
Loki
Gorefas
Loki
12,970
1,875
849
976
10,869
5,126
0
34
10,585
0
28,915
L
Chronos
Raw_Aran
Chronos
10,142
1,305
276
2,029
13,626
6,415
0
61
13,565
20,301
0
L
13,571
1,906
9,756
6,384
17,504
6,887
0
166
17,260
23,025
0
W
Cernunnos
ZABUZA-0209
Cernunnos
26,882
9,756
1,110
3,063
15,725
9,769
910
4,024
11,701
0
54,415
W
Guan Yu
dieulrich
Guan Yu
13,139
1,644
6,788
6,974
18,249
23,571
251
5,383
12,866
405
24,025
L
9,564
6,345
786
407
13,705
5,276
0
36
13,533
0
22,177
L
Pele
12,671
2,919
1,108
2,654
15,249
9,592
0
55
15,097
0
21,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,894
Gold Earned
44,044
145
Minions Killed
119
0
Camps Cleared
0
1,311,311
Distance Traveled
1,192,984
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,620
740
46
4
0
255,489
0
W
Serqet
10,876
837
4
0
0
270,149
2
W
Odin
9,817
755
9
1
0
253,274
1
L
Loki
8,969
690
30
2
0
285,718
0
L
Chronos
9,099
700
20
2
0
235,865
0
L
Chang'e
8,785
676
25
2
0
219,695
0
W
Cernunnos
11,139
857
61
5
0
244,302
3
W
Guan Yu
9,442
726
25
2
0
288,097
0
L
Ishtar
8,520
655
20
2
0
167,726
3
L
Pele
8,671
667
24
2
0
283,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role