Player Matchup

Cernunnos
Cernunnos
AleiixRM
Cernunnos
Level 98
God Stats
3W - 3L
1,254 SR
Queue Stats
36W - 37L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
Aliin97
Sun Wukong
Level 127
God Stats
6W - 2L
1,465 SR
Queue Stats
57W - 48L
1,521 Elo+
Party 1
Fenrir
Fenrir
Boss_babuka5
Fenrir
Level 88
God Stats
9W - 9L
1,609 SR
Queue Stats
419W - 466L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
DustBurn90
Baron Samedi
Level 145
God Stats
11W - 12L
1,421 SR
Queue Stats
345W - 368L
1,437 Elo+
Solo
Hel
Hel
jurgieboy76
Hel
Level 67
God Stats
4W - 0L
1,641 SR
Queue Stats
115W - 131L
1,406 Elo+
Solo
Team Averages
Level 105
1,478 SR
1,450 Elo+

VS

Team Averages
Level 68
1,401 SR
1,382 Elo+
Jing Wei
Jing Wei
Cag8spartano
Jing Wei
Level 63
God Stats
0W - 3L
1,170 SR
Queue Stats
262W - 322L
1,344 Elo+
Party 2
Ares
Ares
Drastr45
Ares
Level 64
God Stats
7W - 8L
1,409 SR
Queue Stats
269W - 313L
1,367 Elo+
Party 2
Ishtar
Ishtar
LebronK1ngJam23
Ishtar
Level 111
God Stats
12W - 9L
1,225 SR
Queue Stats
660W - 728L
1,440 Elo+
Solo
Raijin
Raijin
Skan Saffron
Raijin
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
168W - 210L
1,298 Elo+
Party 2
Ravana
Ravana
TTV lollito
Ravana
Level 56
God Stats
0W - 1L
1,702 SR
Queue Stats
69W - 80L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AleiixRM
Cernunnos
17
2 / 1 / 3
10,613
559
15,528
19,807
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Aliin97
Sun Wukong
19
7 / 2 / 1
12,171
641
17,410
22,303
20,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
16
3 / 3 / 3
10,012
527
9,933
21,892
11,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
DustBurn90
Baron Samedi
15
3 / 0 / 5
9,178
483
7,885
14,865
13,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 1 / 4
11,597
610
15,548
12,935
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cag8spartano
Jing Wei
14
0 / 3 / 1
8,195
431
11,228
19,631
7,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
15
1 / 1 / 1
8,929
470
7,355
16,776
21,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 6 / 0
9,929
523
11,957
17,066
7,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
13
0 / 8 / 3
7,848
413
6,153
16,684
8,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
15
3 / 3 / 2
8,985
473
12,106
15,797
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
7
7
Deaths
21
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AleiixRM
Cernunnos
2
1
3
3.5
W
Sun Wukong
Aliin97
Sun Wukong
7
2
1
3.75
W
Fenrir
3
3
3
1.5
L
Jing Wei
Cag8spartano
Jing Wei
0
3
1
0.17
L
Ares
1
1
1
1.5
W
Baron Samedi
DustBurn90
Baron Samedi
3
0
5
5.5
L
3
6
0
0.5
L
Raijin
0
8
3
0.19
L
Ravana
3
3
2
1.33
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,304
Damage
48,799
91,802
Taken
85,954
60,444
Mitigated
52,396
50,993
Healing
22,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AleiixRM
Cernunnos
15,528
9,160
0
13,797
19,807
8,689
3,233
2,861
16,946
0
98,277
W
Sun Wukong
Aliin97
Sun Wukong
17,410
3,752
0
11,206
22,303
20,935
1,200
249
22,054
0
95,351
W
Fenrir
9,933
2,536
0
5,815
21,892
11,994
576
1,779
20,113
0
80,263
L
Jing Wei
Cag8spartano
Jing Wei
11,228
6,767
0
8,597
19,631
7,818
0
4,559
15,072
0
70,244
L
Ares
7,355
330
431
3,686
16,776
21,117
0
5,920
10,856
37,716
3,310
W
Baron Samedi
DustBurn90
Baron Samedi
7,885
651
1,135
4,641
14,865
13,132
162
3,793
11,072
42,724
0
L
11,957
7,861
0
3,963
17,066
7,567
0
1,430
15,636
0
75,225
L
Raijin
6,153
912
0
3,089
16,684
8,020
0
9,277
7,407
59,498
0
L
Ravana
12,106
3,446
0
2,927
15,797
7,874
0
2,247
13,550
0
78,551
W
15,548
620
4,755
9,644
12,935
5,694
539
4,948
7,987
110,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
43,886
653
Minions Killed
503
0
Camps Cleared
0
1,769,838
Distance Traveled
1,646,321
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,613
559
161
8
0
321,044
2
W
Sun Wukong
12,171
641
162
9
0
351,928
2
W
Fenrir
10,012
527
101
5
0
365,529
0
L
Jing Wei
8,195
431
115
6
0
316,994
3
L
Ares
8,929
470
37
2
0
377,957
4
W
Baron Samedi
9,178
483
50
3
0
328,940
12
L
Ishtar
9,929
523
132
7
0
285,550
7
L
Raijin
7,848
413
101
5
0
281,026
0
L
Ravana
8,985
473
118
6
0
384,794
0
W
Hel
11,597
610
179
9
0
402,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role