Player Matchup

Ares
Ares
I6elIIlIel8e
Ares
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,148 Elo+
Party 2
Medusa
Medusa
Mihay_Extreme
Medusa
Level 116
God Stats
19W - 10L
1,665 SR
Queue Stats
362W - 292L
1,505 Elo+
Party 1
Chang'e
Chang'e
Nakadashu
Chang'e
Level 49
God Stats
4W - 2L
1,405 SR
Queue Stats
73W - 68L
1,308 Elo+
Party 2
Ravana
Ravana
Shadows0f_Life
Ravana
Level 121
God Stats
21W - 19L
1,532 SR
Queue Stats
417W - 425L
1,501 Elo+
Solo
Thanatos
Thanatos
stefanodamiano
Thanatos
Level 79
God Stats
5W - 5L
1,484 SR
Queue Stats
246W - 203L
1,512 Elo+
Party 1
Team Averages
Level 75
1,517 SR
1,395 Elo+

VS

Team Averages
Level 102
1,499 SR
1,404 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Algar_Loir
Baron Samedi
Level 145
God Stats
0W - 2L
1,299 SR
Queue Stats
53W - 56L
1,440 Elo+
Party 3
Hou Yi
Hou Yi
E-N-G-O-B-E-N-G-
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,427 Elo+
Solo
Khepri
Khepri
KnowYourRole262
Khepri
Level 78
God Stats
14W - 8L
1,698 SR
Queue Stats
291W - 360L
1,427 Elo+
Solo
Horus
Horus
ShreidRu08
Horus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,287
486
4,747
16,901
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 1
8,776
585
7,270
7,377
3,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Nakadashu
Chang'e
12
2 / 2 / 3
7,286
486
8,083
9,043
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 1
9,782
652
11,577
7,258
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
13
2 / 7 / 1
8,292
553
4,570
14,789
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
5 / 1 / 4
8,233
549
10,704
12,759
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Algar_Loir
Baron Samedi
14
5 / 3 / 5
8,192
546
10,469
10,541
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 2
6,021
401
2,432
8,142
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 2
6,356
424
4,445
7,360
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
10
0 / 6 / 1
5,930
395
3,193
11,213
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
12
Kills
11
11
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
1
4
7
L
Baron Samedi
Algar_Loir
Baron Samedi
5
3
5
2.5
L
0
2
2
0.5
W
0
2
3
0.75
L
1
0
2
2
W
3
0
1
3.5
W
Chang'e
Nakadashu
Chang'e
2
2
3
1.75
W
5
0
1
5.5
L
Horus
0
6
1
0.08
W
Thanatos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,247
Damage
31,243
55,368
Taken
50,015
28,681
Mitigated
27,908
24,901
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,704
3,089
0
6,341
12,759
5,323
0
2,417
10,342
0
65,435
L
Baron Samedi
Algar_Loir
Baron Samedi
10,469
1,270
943
2,724
10,541
5,920
0
4,613
5,928
57,888
0
L
2,432
1,415
0
1,781
8,142
3,025
0
1,697
6,445
0
34,485
W
4,747
479
0
7,139
16,901
9,320
0
5,534
11,194
26,105
0
L
4,445
328
0
690
7,360
6,050
0
2,388
4,972
29,809
1,181
W
7,270
2,184
0
996
7,377
3,129
0
354
7,023
0
90,548
W
Chang'e
Nakadashu
Chang'e
8,083
304
624
2,516
9,043
3,653
481
2,655
6,299
36,670
0
W
11,577
4,314
0
4,491
7,258
5,363
200
2,252
4,932
0
81,049
L
Horus
3,193
1,416
675
1,827
11,213
7,590
0
1,715
9,498
0
24,484
W
Thanatos
4,570
1,713
0
9,135
14,789
7,216
0
3,962
10,827
0
53,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,423
Gold Earned
34,732
493
Minions Killed
354
0
Camps Cleared
0
1,483,380
Distance Traveled
1,384,948
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,233
549
106
7
0
361,398
4
L
Baron Samedi
8,192
546
102
7
0
289,721
2
L
Hou Yi
6,021
401
53
4
0
223,370
0
W
Ares
7,287
486
33
2
0
302,704
0
L
Khepri
6,356
424
48
3
0
256,831
6
W
Medusa
8,776
585
148
10
0
288,554
4
W
Chang'e
7,286
486
75
5
0
299,157
5
W
Ravana
9,782
652
152
10
0
306,094
4
L
Horus
5,930
395
45
3
0
253,628
0
W
Thanatos
8,292
553
85
6
0
286,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role