Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CollecThrone
Ah Muzen Cab
Level 129
God Stats
5W - 0L
1,893 SR
Queue Stats
149W - 137L
1,544 Elo+
Party 2
King Arthur
King Arthur
Elfeden
King Arthur
Level 156
God Stats
14W - 13L
1,525 SR
Queue Stats
355W - 367L
1,538 Elo+
Party 3
Nox
Nox
Idrilou
Nox
Level 123
God Stats
42W - 39L
1,553 SR
Queue Stats
340W - 335L
1,566 Elo+
Party 3
Thanatos
Thanatos
alesilloo12
Thanatos
Level 89
God Stats
11W - 7L
1,532 SR
Queue Stats
127W - 115L
1,563 Elo+
Party 2
Team Averages
Level 131
1,601 SR
1,542 Elo+

VS

Team Averages
Level 132
1,558 SR
1,565 Elo+
Maui
Maui
 
Maui
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CallMeSenpai2812
Nu Wa
Level 153
God Stats
3W - 2L
1,681 SR
Queue Stats
120W - 90L
1,644 Elo+
Party 1
Neith
Neith
Kugâ
Neith
Level 157
God Stats
6W - 2L
1,735 SR
Queue Stats
280W - 205L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
MouseyDragon
Sun Wukong
Level 121
God Stats
5W - 6L
1,375 SR
Queue Stats
58W - 38L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 2
6,025
603
4,225
3,226
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
CollecThrone
Ah Muzen Cab
10
0 / 1 / 2
5,531
553
3,642
5,617
1,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Elfeden
King Arthur
10
0 / 0 / 1
5,994
599
5,944
6,465
4,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
7
0 / 2 / 5
4,781
478
1,628
6,095
2,742
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
alesilloo12
Thanatos
10
7 / 1 / 1
6,201
620
4,911
5,568
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
2 / 2 / 1
5,433
543
1,575
6,948
4,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
 
Serqet
9
0 / 1 / 3
5,135
514
2,851
6,897
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
5,607
561
2,668
3,630
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Kugâ
Neith
9
1 / 3 / 2
5,399
540
3,774
5,899
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
MouseyDragon
Sun Wukong
7
0 / 2 / 1
4,469
447
2,912
8,531
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
4
4
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
2
3
L
Maui
 
Maui
2
2
1
1.25
L
Serqet
 
Serqet
0
1
3
1.5
L
1
1
0
1
W
Ah Muzen Cab
CollecThrone
Ah Muzen Cab
0
1
2
1
W
King Arthur
Elfeden
King Arthur
0
0
1
0.5
W
Nox
0
2
5
1.25
L
Neith
Kugâ
Neith
1
3
2
0.67
L
Sun Wukong
MouseyDragon
Sun Wukong
0
2
1
0.25
W
Thanatos
alesilloo12
Thanatos
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
13,780
26,971
Taken
31,905
12,120
Mitigated
15,257
11,395
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,225
1,006
0
897
3,226
1,063
0
799
2,147
48,416
0
L
Maui
 
Maui
1,575
505
1,186
2,537
6,948
4,104
0
1,365
5,583
14,133
2,013
L
Serqet
 
Serqet
2,851
415
0
3,229
6,897
2,414
0
1,242
5,655
0
31,226
L
2,668
716
0
659
3,630
1,263
0
1,221
2,409
36,339
0
W
Ah Muzen Cab
CollecThrone
Ah Muzen Cab
3,642
1,301
0
1,682
5,617
1,763
0
925
4,528
0
44,664
W
King Arthur
Elfeden
King Arthur
5,944
526
0
933
6,465
4,553
78
716
5,360
0
46,223
W
Nox
1,628
168
0
1,253
6,095
2,742
0
814
5,159
6,362
1,329
L
Neith
Kugâ
Neith
3,774
1,902
0
1,292
5,899
2,228
0
140
5,759
0
34,509
L
Sun Wukong
MouseyDragon
Sun Wukong
2,912
744
0
2,618
8,531
5,248
0
1,673
6,858
0
23,844
W
Thanatos
alesilloo12
Thanatos
4,911
1,498
0
6,630
5,568
1,999
0
403
5,113
0
27,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
26,043
316
Minions Killed
279
0
Camps Cleared
0
955,112
Distance Traveled
893,571
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,025
603
87
9
0
185,380
3
L
Maui
5,433
543
28
3
0
160,060
2
L
Serqet
5,135
514
72
7
0
227,670
0
L
Nu Wa
5,607
561
74
7
0
175,001
4
W
Ah Muzen Cab
5,531
553
78
8
0
176,760
2
W
King Arthur
5,994
599
81
8
0
193,061
2
W
Nox
4,781
478
13
1
0
194,212
3
L
Neith
5,399
540
71
7
0
161,440
3
L
Sun Wukong
4,469
447
34
3
0
169,400
0
W
Thanatos
6,201
620
57
6
0
205,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role