Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BurningMonarch
Camazotz
Level 142
God Stats
3W - 5L
1,521 SR
Queue Stats
489W - 548L
1,494 Elo+
Solo
Izanami
Izanami
FunkyTiki
Izanami
Level 155
God Stats
0W - 1L
1,237 SR
Queue Stats
47W - 42L
1,600 Elo+
Solo
Yemoja
Yemoja
Zbyslav
Yemoja
Level 59
God Stats
0W - 6L
1,450 SR
Queue Stats
52W - 55L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
xCyrox
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,581 Elo+
Party 1
Team Averages
Level 118
1,442 SR
1,543 Elo+

VS

Team Averages
Level 117
1,401 SR
1,418 Elo+
Zeus
Zeus
QuadkilleR
Zeus
Level 149
God Stats
1W - 5L
1,078 SR
Queue Stats
313W - 311L
1,483 Elo+
Solo
Ne Zha
Ne Zha
SolidXxXsmokE
Ne Zha
Level 160
God Stats
4W - 4L
1,469 SR
Queue Stats
271W - 264L
1,542 Elo+
Solo
Bacchus
Bacchus
kllr_dth
Bacchus
Level 145
God Stats
5W - 4L
1,552 SR
Queue Stats
316W - 332L
1,425 Elo+
Solo
Hel
Hel
kodie4
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,284 Elo+
Solo
Atlas
Atlas
pinballwizard74
Atlas
Level 113
God Stats
7W - 6L
1,407 SR
Queue Stats
322W - 341L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 4 / 2
6,933
533
4,097
8,139
2,575
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
17
2 / 2 / 3
8,440
649
5,116
15,619
10,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
FunkyTiki
Izanami
16
3 / 3 / 1
8,671
667
5,761
10,457
4,060
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Zbyslav
Yemoja
14
0 / 4 / 2
8,128
625
6,695
15,349
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xCyrox
Kukulkan
15
3 / 7 / 4
8,852
681
7,197
10,758
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 9
11,517
886
20,333
7,197
3,614
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 1 / 13
10,860
835
23,642
11,529
6,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
kllr_dth
Bacchus
15
2 / 2 / 7
9,436
726
3,618
8,630
6,119
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hel
kodie4
Hel
13
0 / 4 / 5
8,322
640
732
7,667
4,250
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 4 / 14
10,497
807
8,454
15,560
16,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
20
20
Deaths
12
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
2
0.25
L
Camazotz
2
2
3
1.75
L
Izanami
FunkyTiki
Izanami
3
3
1
1.17
W
9
1
9
13.5
W
7
1
13
13.5
L
Yemoja
Zbyslav
Yemoja
0
4
2
0.25
W
Bacchus
kllr_dth
Bacchus
2
2
7
2.75
W
Hel
kodie4
Hel
0
4
5
0.63
W
2
4
14
2.25
L
Kukulkan
xCyrox
Kukulkan
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,866
Damage
56,779
60,322
Taken
50,583
33,964
Mitigated
36,790
19,804
Healing
19,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,097
2,314
1,649
783
8,139
2,575
0
3,637
4,362
0
9,158
L
Camazotz
5,116
443
1,239
7,561
15,619
10,338
0
9,293
5,754
0
18,331
L
Izanami
FunkyTiki
Izanami
5,761
2,991
1,655
1,916
10,457
4,060
33
5,042
5,201
0
17,546
W
20,333
1,643
973
1,570
7,197
3,614
1,147
1,602
5,595
40,689
0
W
23,642
3,768
1,112
4,024
11,529
6,481
3,426
3,195
7,758
0
47,582
L
Yemoja
Zbyslav
Yemoja
6,695
824
1,477
2,248
15,349
13,174
0
8,350
6,515
13,515
0
W
Bacchus
kllr_dth
Bacchus
3,618
271
901
1,883
8,630
6,119
1,318
3,445
5,185
7,196
0
W
Hel
kodie4
Hel
732
251
2,423
1,923
7,667
4,250
605
4,033
3,634
5,278
0
W
8,454
2,217
2,366
2,198
15,560
16,326
1,084
1,617
13,943
24,814
0
L
Kukulkan
xCyrox
Kukulkan
7,197
103
818
458
10,758
3,817
0
5,087
5,353
21,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,024
Gold Earned
50,632
112
Minions Killed
143
0
Camps Cleared
0
948,627
Distance Traveled
1,147,486
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,933
533
9
1
0
135,054
0
L
Camazotz
8,440
649
16
1
0
237,440
1
L
Izanami
8,671
667
35
3
0
225,811
5
W
Zeus
11,517
886
55
4
0
229,398
4
W
Ne Zha
10,860
835
43
3
0
261,647
1
L
Yemoja
8,128
625
16
1
0
177,667
0
W
Bacchus
9,436
726
10
1
0
243,004
0
W
Hel
8,322
640
14
1
0
192,880
0
W
Atlas
10,497
807
21
2
0
220,557
3
L
Kukulkan
8,852
681
36
3
0
172,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role