Player Matchup

Cthulhu
Cthulhu
AlexGavr
Cthulhu
Level 20
God Stats
4W - 1L
1,690 SR
Queue Stats
11W - 11L
1,338 Elo+
Party 1
Cernunnos
Cernunnos
Kotopec
Cernunnos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,338 Elo+
Party 1
Sol
Sol
Scottcat25
Sol
Level 84
God Stats
6W - 11L
1,326 SR
Queue Stats
30W - 46L
1,189 Elo+
Solo
Fenrir
Fenrir
Xasil
Fenrir
Level 86
God Stats
10W - 3L
1,631 SR
Queue Stats
43W - 41L
1,420 Elo+
Solo
Vamana
Vamana
vijay841
Vamana
Level 67
God Stats
143W - 137L
1,537 SR
Queue Stats
300W - 317L
1,464 Elo+
Solo
Team Averages
Level 64
1,537 SR
1,350 Elo+

VS

Team Averages
Level 75
1,522 SR
1,439 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bergholdtt
Thanatos
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2
Chang'e
Chang'e
Yui_le_chat
Chang'e
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 161L
1,346 Elo+
Party 3
Kumbhakarna
Kumbhakarna
denslemme3
Kumbhakarna
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2
Odin
Odin
kadages31
Odin
Level 106
God Stats
0W - 3L
1,611 SR
Queue Stats
126W - 143L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexGavr
Cthulhu
9
2 / 2 / 1
5,676
516
5,078
7,829
5,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Kotopec
Cernunnos
10
1 / 0 / 2
5,747
522
5,041
6,581
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 0
7,207
655
3,840
4,594
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Xasil
Fenrir
9
1 / 3 / 0
5,404
491
3,040
6,585
2,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
vijay841
Vamana
12
1 / 2 / 0
6,916
629
3,052
6,856
3,643
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 3 / 0
5,355
487
6,164
9,110
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Bergholdtt
Thanatos
10
5 / 4 / 1
6,237
567
5,170
9,374
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Yui_le_chat
Chang'e
6
1 / 1 / 1
4,498
409
249
3,379
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
denslemme3
Kumbhakarna
8
1 / 0 / 1
5,494
499
3,382
7,206
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Odin
11
0 / 0 / 1
6,275
570
3,110
5,640
3,506
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
8
8
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
0
0.33
W
Cthulhu
AlexGavr
Cthulhu
2
2
1
1.25
L
Thanatos
Bergholdtt
Thanatos
5
4
1
1.38
W
Cernunnos
Kotopec
Cernunnos
1
0
2
2
W
2
1
0
2
W
Fenrir
Xasil
Fenrir
1
3
0
0.33
L
Chang'e
Yui_le_chat
Chang'e
1
1
1
1.5
L
Kumbhakarna
denslemme3
Kumbhakarna
1
0
1
1.5
L
Odin
0
0
1
0.5
W
Vamana
vijay841
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,051
Damage
18,075
32,445
Taken
34,709
14,608
Mitigated
16,337
14,239
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,164
2,924
0
2,524
9,110
2,901
0
3,223
5,887
0
36,041
W
Cthulhu
AlexGavr
Cthulhu
5,078
267
341
1,464
7,829
5,184
0
1,292
6,537
23,814
0
L
Thanatos
Bergholdtt
Thanatos
5,170
2,428
0
5,988
9,374
4,554
0
1,699
7,675
0
34,524
W
Cernunnos
Kotopec
Cernunnos
5,041
2,735
0
5,092
6,581
2,311
608
1,917
4,664
0
31,009
W
3,840
1,614
0
2,713
4,594
1,339
2,233
234
4,360
52,431
0
W
Fenrir
Xasil
Fenrir
3,040
1,262
0
2,621
6,585
2,131
402
188
6,397
0
31,145
L
Chang'e
Yui_le_chat
Chang'e
249
0
64
831
3,379
1,077
0
1,205
2,174
8,314
0
L
Kumbhakarna
denslemme3
Kumbhakarna
3,382
757
0
505
7,206
4,299
0
2,791
4,415
11,262
0
L
Odin
3,110
521
0
869
5,640
3,506
0
0
5,640
0
42,553
W
Vamana
vijay841
Vamana
3,052
1,741
0
2,008
6,856
3,643
572
0
6,856
0
48,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
27,859
379
Minions Killed
246
0
Camps Cleared
0
1,054,161
Distance Traveled
937,937
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,355
487
74
7
0
187,692
4
W
Cthulhu
5,676
516
39
4
0
207,363
4
L
Thanatos
6,237
567
60
5
0
219,587
2
W
Cernunnos
5,747
522
64
6
0
187,607
0
W
Sol
7,207
655
103
9
0
205,707
1
W
Fenrir
5,404
491
59
5
0
240,430
0
L
Chang'e
4,498
409
13
1
0
100,984
0
L
Kumbhakarna
5,494
499
6
1
0
220,372
0
L
Odin
6,275
570
93
8
0
209,302
1
W
Vamana
6,916
629
114
10
0
213,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role