Player Matchup

Camazotz
Camazotz
Platinum I
 
Camazotz
Platinum I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond I
 
Ganesha
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond II
Gilgåmêsh
Thanatos
Diamond II
Level 69
God Stats
27W - 21L
1,715 SR
Queue Stats
244W - 228L
2,336 MMR
Solo
Ishtar
Ishtar
Diamond IV
K69YS420
Ishtar
Diamond IV
Level 95
God Stats
4W - 1L
1,884 SR
Queue Stats
53W - 18L
2,469 MMR
Party 1
Hera
Hera
Masters
KiІІ
Hera
Masters
Level 145
God Stats
9W - 12L
1,528 SR
Queue Stats
324W - 293L
2,653 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,625 SR
2,092 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,645 SR
2,358 MMR
Lancelot
Lancelot
Grandmaster
ADMIRALBANKAI
Lancelot
Grandmaster
Level 160
God Stats
6W - 3L
1,810 SR
Queue Stats
334W - 275L
3,044 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Brandk1ng
Cernunnos
Platinum IV
Level 149
God Stats
3W - 6L
1,463 SR
Queue Stats
151W - 144L
1,859 MMR
Solo
Scylla
Scylla
Platinum IV
Curel-NBTH
Scylla
Platinum IV
Level 140
God Stats
0W - 1L
1,768 SR
Queue Stats
283W - 273L
1,804 MMR
Solo
Yemoja
Yemoja
Diamond III
TheAvalanche15
Yemoja
Diamond III
Level 157
God Stats
3W - 1L
1,564 SR
Queue Stats
190W - 170L
2,248 MMR
Solo
Susano
Susano
Masters
Γactiqul
Susano
Masters
Level 149
God Stats
4W - 5L
1,620 SR
Queue Stats
515W - 458L
2,835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
2 / 4 / 5
12,432
592
11,943
24,502
19,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
 
Ganesha
17
0 / 0 / 14
11,853
564
4,847
21,413
28,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Gilgåmêsh
Thanatos
19
10 / 1 / 5
13,038
621
13,786
17,360
11,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
K69YS420
Ishtar
20
8 / 0 / 4
14,191
676
34,689
24,114
12,009
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hera
KiІІ
Hera
19
5 / 2 / 5
12,957
617
17,094
11,295
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CabrakanThorOdinYmir

VS

Bans
PeleHadesGuan YuYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ADMIRALBANKAI
Lancelot
18
4 / 5 / 2
11,438
545
15,992
23,533
20,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Brandk1ng
Cernunnos
14
0 / 7 / 1
8,701
414
10,968
25,356
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Curel-NBTH
Scylla
15
1 / 5 / 3
9,553
455
8,039
16,226
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 3
9,588
457
6,756
19,785
21,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
Γactiqul
Susano
14
1 / 8 / 2
8,973
427
8,668
21,283
8,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
7
7
Deaths
26
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
4
5
1.13
W
Ganesha
 
Ganesha
0
0
14
7
L
Lancelot
ADMIRALBANKAI
Lancelot
4
5
2
1
L
Cernunnos
Brandk1ng
Cernunnos
0
7
1
0.07
L
Scylla
Curel-NBTH
Scylla
1
5
3
0.5
W
Thanatos
Gilgåmêsh
Thanatos
10
1
5
12.5
W
Ishtar
K69YS420
Ishtar
8
0
4
10
W
Hera
KiІІ
Hera
5
2
5
3.75
L
1
1
3
2.5
L
Susano
Γactiqul
Susano
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,359
Damage
50,423
98,684
Taken
106,183
76,922
Mitigated
65,330
59,299
Healing
24,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
11,943
2,752
0
14,002
24,502
19,074
1,372
2,282
20,176
0
94,349
W
Ganesha
 
Ganesha
4,847
821
0
7,419
21,413
28,194
1,124
5,695
15,425
30,341
0
L
Lancelot
ADMIRALBANKAI
Lancelot
15,992
3,020
0
9,274
23,533
20,270
0
4,936
17,703
32
90,849
L
Cernunnos
Brandk1ng
Cernunnos
10,968
5,005
0
6,071
25,356
9,142
0
1,365
23,935
0
75,190
L
Scylla
Curel-NBTH
Scylla
8,039
1,095
0
451
16,226
5,605
0
8,046
8,180
74,643
0
W
Thanatos
Gilgåmêsh
Thanatos
13,786
3,569
0
18,719
17,360
11,341
2,314
2,823
14,376
0
102,209
W
Ishtar
K69YS420
Ishtar
34,689
25,749
0
17,062
24,114
12,009
5,840
3,300
20,464
0
170,963
W
Hera
KiІІ
Hera
17,094
5,037
0
2,097
11,295
6,304
4,762
3,476
7,679
118,499
0
L
6,756
2,565
4,238
3,906
19,785
21,960
0
3,609
15,951
34,684
1,541
L
Susano
Γactiqul
Susano
8,668
1,709
0
537
21,283
8,353
0
3,985
17,200
0
75,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,471
Gold Earned
48,253
746
Minions Killed
551
0
Camps Cleared
0
2,191,829
Distance Traveled
1,978,916
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,432
592
149
7
0
424,282
7
W
Ganesha
11,853
564
10
0
0
474,539
11
L
Lancelot
11,438
545
147
7
0
454,825
4
L
Cernunnos
8,701
414
110
5
0
368,526
7
L
Scylla
9,553
455
137
7
0
376,788
5
W
Thanatos
13,038
621
139
7
0
484,247
7
W
Ishtar
14,191
676
219
10
0
405,128
5
W
Hera
12,957
617
229
11
0
403,633
1
L
Yemoja
9,588
457
49
2
0
389,972
8
L
Susano
8,973
427
108
5
0
388,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role