Player Matchup

Hades
Hades
FemtoFenrir
Hades
Level 77
God Stats
32W - 19L
1,566 SR
Queue Stats
163W - 168L
1,454 Elo+
Solo
Cabrakan
Cabrakan
I Mukade I
Cabrakan
Level 104
God Stats
0W - 2L
1,520 SR
Queue Stats
7W - 4L
1,626 Elo+
Party 1
Yemoja
Yemoja
IchiXnl
Yemoja
Level 65
God Stats
15W - 14L
1,470 SR
Queue Stats
135W - 156L
1,397 Elo+
Party 2
Ishtar
Ishtar
Stoppablestoney
Ishtar
Level 99
God Stats
4W - 3L
1,378 SR
Queue Stats
358W - 406L
1,421 Elo+
Party 2
Odin
Odin
vHatakeKakashiv
Odin
Level 104
God Stats
1W - 2L
1,663 SR
Queue Stats
5W - 4L
1,570 Elo+
Party 1
Team Averages
Level 90
1,519 SR
1,493 Elo+

VS

Team Averages
Level 73
1,530 SR
1,426 Elo+
Ymir
Ymir
BTLLU
Ymir
Level 73
God Stats
2W - 0L
1,328 SR
Queue Stats
16W - 20L
1,368 Elo+
Solo
Chernobog
Chernobog
BigDaddyD1904
Chernobog
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 205L
1,463 Elo+
Solo
Hera
Hera
FAZE_TOMBE
Hera
Level 67
God Stats
3W - 2L
1,826 SR
Queue Stats
286W - 298L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
LordZipp88
Sun Wukong
Level 68
God Stats
12W - 13L
1,497 SR
Queue Stats
190W - 239L
1,441 Elo+
Solo
Fenrir
Fenrir
xM4LR3
Fenrir
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 36L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,276
464
13,673
18,080
12,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cabrakan
I Mukade I
Cabrakan
15
4 / 4 / 3
9,169
458
9,116
19,553
14,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
IchiXnl
Yemoja
14
0 / 2 / 2
8,202
410
4,670
14,750
12,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 5 / 3
8,012
401
7,956
19,907
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 0
8,766
438
6,735
16,511
17,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BTLLU
Ymir
15
1 / 0 / 12
10,202
510
5,899
15,648
18,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
BigDaddyD1904
Chernobog
16
1 / 1 / 10
9,885
494
18,698
16,171
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 3 / 2
10,995
550
17,170
10,425
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
LordZipp88
Sun Wukong
17
1 / 1 / 2
10,948
547
9,492
14,256
11,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
xM4LR3
Fenrir
17
6 / 3 / 3
10,510
526
10,254
18,285
9,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
17
18
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
BTLLU
Ymir
1
0
12
7
W
Chernobog
BigDaddyD1904
Chernobog
1
1
10
6
W
8
3
2
3
L
2
6
3
0.58
L
Cabrakan
I Mukade I
Cabrakan
4
4
3
1.38
L
Yemoja
IchiXnl
Yemoja
0
2
2
0.5
W
Sun Wukong
LordZipp88
Sun Wukong
1
1
2
2
L
1
5
3
0.5
L
1
1
0
1
W
Fenrir
xM4LR3
Fenrir
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,150
Damage
61,513
88,801
Taken
74,785
65,210
Mitigated
50,764
25,164
Healing
27,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BTLLU
Ymir
5,899
847
538
5,816
15,648
18,149
17
6,291
9,357
32,009
4,923
W
Chernobog
BigDaddyD1904
Chernobog
18,698
11,059
0
10,323
16,171
7,191
587
6,126
10,045
0
86,685
W
17,170
6,905
0
500
10,425
5,105
2,103
6,821
3,604
99,493
0
L
13,673
1,224
0
4,403
18,080
12,893
0
7,236
10,844
73,281
0
L
Cabrakan
I Mukade I
Cabrakan
9,116
649
0
6,443
19,553
14,318
0
5,888
13,665
71,820
0
L
Yemoja
IchiXnl
Yemoja
4,670
1,159
4,455
3,127
14,750
12,382
0
3,688
11,062
31,185
4,484
W
Sun Wukong
LordZipp88
Sun Wukong
9,492
2,402
0
5,826
14,256
11,017
0
4,337
9,919
0
84,721
L
7,956
3,471
0
6,361
19,907
7,971
0
3,859
16,048
0
74,010
L
6,735
1,163
0
375
16,511
17,646
992
1,786
14,725
0
63,327
W
Fenrir
xM4LR3
Fenrir
10,254
2,020
0
4,428
18,285
9,302
165
4,235
14,050
0
82,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,425
Gold Earned
52,540
500
Minions Killed
597
0
Camps Cleared
0
1,617,009
Distance Traveled
1,947,437
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,202
510
44
2
0
366,449
3
W
Chernobog
9,885
494
126
6
0
367,173
1
W
Hera
10,995
550
142
7
0
365,811
1
L
Hades
9,276
464
115
6
0
305,212
0
L
Cabrakan
9,169
458
101
5
0
355,569
1
L
Yemoja
8,202
410
60
3
0
326,298
3
W
Sun Wukong
10,948
547
169
8
0
416,360
1
L
Ishtar
8,012
401
96
5
0
274,321
6
L
Odin
8,766
438
128
6
0
355,609
2
W
Fenrir
10,510
526
116
6
0
431,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role