Player Matchup

Cerberus
Cerberus
Marcgamer38
Cerberus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 53L
1,298 Elo+
Party 1
Jing Wei
Jing Wei
matix333111
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,237 Elo+
Party 1
Hercules
Hercules
willypro57
Hercules
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 15L
1,170 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,235 Elo+

VS

Team Averages
Level 64
1,489 SR
1,328 Elo+
Chaac
Chaac
Matei-te7vezes
Chaac
Level 63
God Stats
3W - 4L
1,383 SR
Queue Stats
145W - 355L
1,259 Elo+
Solo
Cthulhu
Cthulhu
Mpagiaskos
Cthulhu
Level 64
God Stats
3W - 2L
1,506 SR
Queue Stats
30W - 37L
1,429 Elo+
Solo
Chang'e
Chang'e
paladosama
Chang'e
Level 64
God Stats
4W - 2L
1,579 SR
Queue Stats
23W - 40L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Marcgamer38
Cerberus
18
5 / 4 / 3
13,617
757
22,172
32,627
32,155
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
matix333111
Jing Wei
14
0 / 15 / 4
10,473
582
4,537
21,686
10,265
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
willypro57
Hercules
17
3 / 6 / 2
11,875
660
7,524
27,390
31,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 11
13,242
736
27,084
25,479
22,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Mpagiaskos
Cthulhu
19
10 / 0 / 12
14,769
821
17,398
18,520
20,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
paladosama
Chang'e
19
6 / 6 / 14
13,713
762
28,934
22,306
10,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
25
25
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Marcgamer38
Cerberus
5
4
3
1.63
W
9
2
11
7.25
W
Cthulhu
Mpagiaskos
Cthulhu
10
0
12
16
L
Jing Wei
matix333111
Jing Wei
0
15
4
0.13
W
Chang'e
paladosama
Chang'e
6
6
14
2.17
L
Hercules
willypro57
Hercules
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,233
Damage
73,416
81,703
Taken
66,305
73,750
Mitigated
53,405
7,161
Healing
27,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Marcgamer38
Cerberus
22,172
2,667
0
6,236
32,627
32,155
0
18,439
14,188
55,783
0
W
27,084
6,780
0
6,580
25,479
22,286
722
7,535
17,944
0
52,883
W
Cthulhu
Mpagiaskos
Cthulhu
17,398
1,670
858
4,921
18,520
20,738
124
4,171
14,349
73,797
0
L
Jing Wei
matix333111
Jing Wei
4,537
3,100
0
0
21,686
10,265
0
10,874
10,812
0
16,662
W
Chang'e
paladosama
Chang'e
28,934
836
6,764
8,428
22,306
10,381
456
10,573
11,733
82,822
0
L
Hercules
willypro57
Hercules
7,524
651
83
842
27,390
31,330
0
17,126
10,264
0
30,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,965
Gold Earned
41,724
137
Minions Killed
213
0
Camps Cleared
0
920,109
Distance Traveled
1,043,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,617
757
74
4
0
349,567
0
W
Chaac
13,242
736
44
2
0
357,367
0
W
Cthulhu
14,769
821
67
4
0
364,846
0
L
Jing Wei
10,473
582
23
1
0
251,326
0
W
Chang'e
13,713
762
102
6
0
321,185
0
L
Hercules
11,875
660
40
2
0
319,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role