Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Edwardssj-13
Athena
Level 78
God Stats
5W - 2L
1,722 SR
Queue Stats
151W - 178L
1,406 Elo+
Solo
Mulan
Mulan
Rockst4r_xRoyaI
Mulan
Level 147
God Stats
1W - 0L
1,345 SR
Queue Stats
66W - 56L
1,554 Elo+
Party 1
Team Averages
Level 120
1,513 SR
1,492 Elo+

VS

Team Averages
Level 102
1,505 SR
1,423 Elo+
Horus
Horus
ElViinicius
Horus
Level 75
God Stats
14W - 16L
1,500 SR
Queue Stats
203W - 201L
1,499 Elo+
Solo
Janus
Janus
Jersko77
Janus
Level 102
God Stats
15W - 21L
1,437 SR
Queue Stats
200W - 217L
1,414 Elo+
Solo
Set
Set
armand-wl
Set
Level 109
God Stats
12W - 15L
1,445 SR
Queue Stats
165W - 204L
1,303 Elo+
Party 2
Gilgamesh
Gilgamesh
xJVrij13
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 139L
1,358 Elo+
Party 2
Cernunnos
Cernunnos
xXTakuKoliXx
Cernunnos
Level 118
God Stats
9W - 7L
1,644 SR
Queue Stats
235W - 253L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 1 / 6
10,123
595
12,036
7,084
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
 
Lancelot
15
3 / 0 / 8
8,785
517
9,774
11,859
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
 
Artemis
15
4 / 5 / 5
8,743
514
11,593
18,147
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
13
3 / 4 / 9
8,576
504
5,363
19,097
17,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 2 / 0
10,225
601
20,094
15,636
11,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,377
434
6,045
17,506
17,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Jersko77
Janus
12
0 / 6 / 2
7,195
423
5,341
9,365
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 1
8,062
474
8,099
15,814
7,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
xJVrij13
Gilgamesh
13
1 / 5 / 0
8,016
472
8,077
18,208
15,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
xXTakuKoliXx
Cernunnos
15
6 / 5 / 1
9,015
530
16,590
19,901
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
25
Kills
12
12
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
6
8
W
Lancelot
 
Lancelot
3
0
8
7
W
Artemis
 
Artemis
4
5
5
1.3
W
Athena
3
4
9
1.88
L
1
4
4
0.75
L
Janus
Jersko77
Janus
0
6
2
0.17
W
10
2
0
5
L
4
5
1
0.9
L
Gilgamesh
xJVrij13
Gilgamesh
1
5
0
0.2
L
Cernunnos
xXTakuKoliXx
Cernunnos
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,860
Damage
44,152
71,823
Taken
80,794
45,402
Mitigated
50,750
24,798
Healing
19,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,036
1,618
0
835
7,084
3,537
595
760
6,324
104,221
0
W
Lancelot
 
Lancelot
9,774
2,221
0
730
11,859
6,044
220
1,364
10,495
0
65,599
W
Artemis
 
Artemis
11,593
6,587
0
7,733
18,147
6,853
480
1,010
17,137
0
66,037
W
Athena
5,363
2,104
2,888
4,797
19,097
17,178
305
2,207
16,890
27,244
0
L
6,045
2,755
827
5,445
17,506
17,320
0
7,150
10,356
0
16,756
L
Janus
Jersko77
Janus
5,341
841
0
250
9,365
3,176
0
4,276
5,089
59,029
0
W
20,094
3,199
0
7,815
15,636
11,790
578
0
15,636
0
82,320
L
8,099
3,218
0
1,962
15,814
7,471
0
1,380
14,434
0
48,249
L
Gilgamesh
xJVrij13
Gilgamesh
8,077
2,081
0
2,824
18,208
15,387
0
1,304
16,904
0
50,078
L
Cernunnos
xXTakuKoliXx
Cernunnos
16,590
7,863
0
8,190
19,901
7,396
290
3,289
16,612
0
87,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,452
Gold Earned
39,665
550
Minions Killed
384
0
Camps Cleared
0
1,646,058
Distance Traveled
1,441,018
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,123
595
185
11
0
316,292
3
W
Lancelot
8,785
517
111
7
0
410,791
4
W
Artemis
8,743
514
88
5
0
253,494
3
W
Athena
8,576
504
33
2
0
360,359
1
L
Horus
7,377
434
27
2
0
306,170
1
L
Janus
7,195
423
96
6
0
302,093
4
W
Mulan
10,225
601
133
8
0
305,122
5
L
Set
8,062
474
59
3
0
302,512
1
L
Gilgamesh
8,016
472
85
5
0
297,147
1
L
Cernunnos
9,015
530
117
7
0
233,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role