Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MonkoPL
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,250 Elo+
Party 1
Baba Yaga
Baba Yaga
Sobik97
Baba Yaga
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 120L
1,250 Elo+
Party 1
Gilgamesh
Gilgamesh
lubieplacki567
Gilgamesh
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,250 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,350 Elo+

VS

Team Averages
Level 85
1,500 SR
1,472 Elo+
Maui
Maui
Anamey3
Maui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,436 Elo+
Solo
Chaac
Chaac
Zbyslav
Chaac
Level 59
God Stats
3W - 2L
1,501 SR
Queue Stats
52W - 55L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
shiva1966
Baron Samedi
Level 160
God Stats
11W - 8L
1,535 SR
Queue Stats
492W - 484L
1,427 Elo+
Solo
Set
Set
xCyrox
Set
Level 83
God Stats
1W - 1L
1,696 SR
Queue Stats
40W - 41L
1,569 Elo+
Party 2
Cerberus
Cerberus
Łobson
Cerberus
Level 16
God Stats
1W - 0L
1,267 SR
Queue Stats
7W - 14L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 5 / 10
10,780
634
25,179
18,920
8,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
 
Olorun
16
2 / 6 / 9
10,285
605
19,398
17,235
8,516
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
MonkoPL
Tiamat
18
5 / 5 / 7
11,278
663
18,999
16,703
12,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Sobik97
Baba Yaga
19
4 / 5 / 7
11,625
684
12,140
20,526
11,452
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
lubieplacki567
Gilgamesh
19
5 / 6 / 10
11,953
703
16,388
22,873
20,124
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Anamey3
Maui
18
4 / 3 / 11
11,051
650
9,024
26,071
44,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Zbyslav
Chaac
20
7 / 2 / 16
12,886
758
20,710
28,862
37,770
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
shiva1966
Baron Samedi
19
4 / 3 / 13
11,899
700
22,965
24,578
17,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Set
xCyrox
Set
20
8 / 4 / 17
12,577
740
21,898
18,971
15,090
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Łobson
Cerberus
18
4 / 8 / 15
12,115
713
10,804
30,735
38,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
99
18
Kills
27
27
Deaths
20
43
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
10
1.4
L
Olorun
 
Olorun
2
6
9
1.08
W
Maui
Anamey3
Maui
4
3
11
3.17
L
Tiamat
MonkoPL
Tiamat
5
5
7
1.7
L
Baba Yaga
Sobik97
Baba Yaga
4
5
7
1.5
W
Chaac
Zbyslav
Chaac
7
2
16
7.5
L
Gilgamesh
lubieplacki567
Gilgamesh
5
6
10
1.67
W
Baron Samedi
shiva1966
Baron Samedi
4
3
13
3.5
W
Set
xCyrox
Set
8
4
17
4.13
W
Cerberus
Łobson
Cerberus
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,104
Damage
85,401
96,257
Taken
129,217
60,655
Mitigated
153,550
34,222
Healing
58,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
25,179
8,997
2,268
7,652
18,920
8,182
216
9,363
9,403
0
40,261
L
Olorun
 
Olorun
19,398
9,202
4,211
4,393
17,235
8,516
0
5,913
11,171
30,905
0
W
Maui
Anamey3
Maui
9,024
814
5,133
4,702
26,071
44,767
388
12,245
13,826
15,822
0
L
Tiamat
MonkoPL
Tiamat
18,999
1,261
1,815
4,534
16,703
12,381
300
8,033
8,542
31,406
0
L
Baba Yaga
Sobik97
Baba Yaga
12,140
1,951
0
5,151
20,526
11,452
372
8,994
11,143
33,580
0
W
Chaac
Zbyslav
Chaac
20,710
1,320
2,330
9,750
28,862
37,770
1,399
10,283
18,579
0
53,548
L
Gilgamesh
lubieplacki567
Gilgamesh
16,388
3,030
1,439
2,759
22,873
20,124
87
9,383
13,205
0
28,771
W
Baron Samedi
shiva1966
Baron Samedi
22,965
2,010
15,388
11,221
24,578
17,066
1,171
9,244
15,334
46,727
0
W
Set
xCyrox
Set
21,898
8,128
1,094
4,173
18,971
15,090
3,657
8,010
10,961
0
37,087
W
Cerberus
Łobson
Cerberus
10,804
649
396
4,147
30,735
38,857
460
10,755
19,980
17,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,921
Gold Earned
60,528
166
Minions Killed
160
0
Camps Cleared
0
1,443,496
Distance Traveled
1,587,168
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,780
634
37
2
0
268,226
0
L
Olorun
10,285
605
26
2
0
266,520
0
W
Maui
11,051
650
15
1
0
310,294
2
L
Tiamat
11,278
663
32
2
0
309,857
0
L
Baba Yaga
11,625
684
41
2
0
283,455
0
W
Chaac
12,886
758
48
3
0
368,172
0
L
Gilgamesh
11,953
703
30
2
0
315,438
1
W
Baron Samedi
11,899
700
41
2
0
272,311
0
W
Set
12,577
740
32
2
0
349,051
0
W
Cerberus
12,115
713
24
1
0
287,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role