Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AvocadoFr
Tiamat
Level 61
God Stats
0W - 2L
1,333 SR
Queue Stats
148W - 156L
1,480 Elo+
Party 2
Bacchus
Bacchus
Viktor_tomsk
Bacchus
Level 83
God Stats
30W - 15L
1,690 SR
Queue Stats
537W - 569L
1,477 Elo+
Solo
Kukulkan
Kukulkan
洗狗洗狗洗
Kukulkan
Level 18
God Stats
1W - 3L
1,398 SR
Queue Stats
44W - 49L
1,383 Elo+
Party 2
Team Averages
Level 72
1,484 SR
1,468 Elo+

VS

Team Averages
Level 153
1,556 SR
1,532 Elo+
Jing Wei
Jing Wei
BokluPuding
Jing Wei
Level 139
God Stats
2W - 0L
1,703 SR
Queue Stats
133W - 91L
1,600 Elo+
Party 1
Anubis
Anubis
JusTurK
Anubis
Level 159
God Stats
5W - 5L
1,517 SR
Queue Stats
526W - 415L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
PacnymuH
Ah Puch
Level 160
God Stats
4W - 3L
1,484 SR
Queue Stats
366W - 391L
1,482 Elo+
Solo
Khepri
Khepri
SkyfalTR
Khepri
Level 160
God Stats
12W - 8L
1,564 SR
Queue Stats
308W - 225L
1,557 Elo+
Party 1
Thor
Thor
xDaSDax
Thor
Level 147
God Stats
3W - 1L
1,510 SR
Queue Stats
215W - 177L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 7 / 4
9,183
656
3,963
12,149
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
 
Athena
15
2 / 5 / 4
8,141
582
3,651
19,243
18,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
AvocadoFr
Tiamat
17
4 / 5 / 7
10,543
753
8,843
13,358
7,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Viktor_tomsk
Bacchus
14
0 / 4 / 8
8,508
608
4,677
18,489
21,171
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
16
5 / 3 / 1
8,717
623
10,370
9,926
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BokluPuding
Jing Wei
19
7 / 1 / 14
11,274
805
14,659
8,646
4,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
JusTurK
Anubis
19
12 / 3 / 7
11,850
846
19,725
8,445
11,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
PacnymuH
Ah Puch
17
3 / 4 / 10
10,616
758
15,195
8,357
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
SkyfalTR
Khepri
17
0 / 2 / 20
10,645
760
6,655
14,372
21,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
xDaSDax
Thor
15
2 / 5 / 17
9,786
699
12,212
14,224
15,254
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
12
Kills
24
24
Deaths
15
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
4
0.43
L
Athena
 
Athena
2
5
4
0.8
L
Tiamat
AvocadoFr
Tiamat
4
5
7
1.5
W
Jing Wei
BokluPuding
Jing Wei
7
1
14
14
W
Anubis
JusTurK
Anubis
12
3
7
5.17
W
Ah Puch
PacnymuH
Ah Puch
3
4
10
2
W
Khepri
SkyfalTR
Khepri
0
2
20
5
L
Bacchus
Viktor_tomsk
Bacchus
0
4
8
1
W
Thor
xDaSDax
Thor
2
5
17
2.1
L
Kukulkan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
68,446
73,165
Taken
54,044
58,553
Mitigated
57,331
18,362
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,963
0
713
1,230
12,149
6,113
0
6,999
5,000
23,603
0
L
Athena
 
Athena
3,651
329
1,391
2,806
19,243
18,150
0
11,001
7,953
6,619
0
L
Tiamat
AvocadoFr
Tiamat
8,843
369
1,176
3,201
13,358
7,885
0
8,034
5,081
15,521
0
W
Jing Wei
BokluPuding
Jing Wei
14,659
12,102
1,987
4,012
8,646
4,833
4,009
6,707
1,939
0
32,483
W
Anubis
JusTurK
Anubis
19,725
902
232
874
8,445
11,206
805
6,092
2,353
33,010
0
W
Ah Puch
PacnymuH
Ah Puch
15,195
1,043
1,907
1,069
8,357
4,734
1,144
4,668
3,689
32,868
0
W
Khepri
SkyfalTR
Khepri
6,655
304
560
2,443
14,372
21,304
722
6,783
7,589
11,571
0
L
Bacchus
Viktor_tomsk
Bacchus
4,677
77
1,270
4,585
18,489
21,171
0
9,161
8,971
9,325
0
W
Thor
xDaSDax
Thor
12,212
914
1,848
1,603
14,224
15,254
0
7,254
6,970
0
22,657
L
Kukulkan
10,370
252
862
1,128
9,926
5,234
0
5,127
4,585
25,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
54,171
119
Minions Killed
155
0
Camps Cleared
0
1,195,542
Distance Traveled
1,172,242
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,183
656
45
3
0
207,487
0
L
Athena
8,141
582
11
1
0
248,222
3
L
Tiamat
10,543
753
17
1
0
236,057
0
W
Jing Wei
11,274
805
49
4
0
284,536
0
W
Anubis
11,850
846
48
3
0
217,605
0
W
Ah Puch
10,616
758
37
3
0
230,227
1
W
Khepri
10,645
760
4
0
0
239,798
6
L
Bacchus
8,508
608
7
1
0
244,406
6
W
Thor
9,786
699
17
1
0
200,076
0
L
Kukulkan
8,717
623
39
3
0
259,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role