Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CephalonWiggles
Scylla
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,428 Elo+
Party 1
Neith
Neith
JunkDohnson
Neith
Level 32
God Stats
1W - 0L
1,156 SR
Queue Stats
3W - 2L
1,359 Elo+
Solo
Da Ji
Da Ji
Rigby900
Da Ji
Level 140
God Stats
5W - 3L
1,527 SR
Queue Stats
83W - 74L
1,471 Elo+
Party 1
Hun Batz
Hun Batz
Turbolife XD
Hun Batz
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 39L
1,502 Elo+
Solo
Team Averages
Level 102
1,437 SR
1,452 Elo+

VS

Team Averages
Level 53
1,412 SR
1,294 Elo+
Loki
Loki
FlaminPrime
Loki
Level 40
God Stats
0W - 4L
1,162 SR
Queue Stats
2W - 17L
1,114 Elo+
Party 2
Ymir
Ymir
MarbleJunction
Ymir
Level 147
God Stats
2W - 1L
1,606 SR
Queue Stats
257W - 247L
1,491 Elo+
Solo
Ah Puch
Ah Puch
Nope rope4307
Ah Puch
Level 39
God Stats
1W - 3L
1,673 SR
Queue Stats
19W - 40L
1,348 Elo+
Party 2
Izanami
Izanami
cmllehm
Izanami
Level 7
God Stats
0W - 6L
1,117 SR
Queue Stats
0W - 8L
1,128 Elo+
Party 2
Nemesis
Nemesis
the 4th rain
Nemesis
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 0 / 2
7,397
528
2,375
9,280
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 0 / 0
7,878
563
6,507
5,474
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,964
212
0
0
0
Da Ji
Rigby900
Da Ji
14
7 / 2 / 3
9,004
643
9,067
11,941
5,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Turbolife XD
Hun Batz
14
3 / 1 / 2
8,017
573
5,401
12,830
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,931
495
5,819
10,841
3,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 2
6,015
430
1,741
7,579
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
12
1 / 3 / 0
6,985
499
3,425
6,663
2,575
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
cmllehm
Izanami
10
0 / 1 / 0
5,987
428
2,577
6,984
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
the 4th rain
Nemesis
6
0 / 4 / 1
5,346
382
2,626
6,632
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
3
3
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
2
1
W
3
0
0
3
L
2
4
1
0.63
W
0
0
0
0
L
0
1
2
1
L
Ah Puch
1
3
0
0.33
W
Da Ji
Rigby900
Da Ji
7
2
3
4.25
W
Hun Batz
Turbolife XD
Hun Batz
3
1
2
4
L
Izanami
cmllehm
Izanami
0
1
0
0
L
Nemesis
the 4th rain
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
16,188
39,525
Taken
38,699
17,984
Mitigated
15,985
15,089
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,375
219
0
4,702
9,280
5,623
999
189
9,091
44,733
0
W
6,507
920
0
1,289
5,474
1,997
214
1,044
4,324
54,485
0
L
5,819
1,191
86
494
10,841
3,469
0
2,534
8,307
0
47,304
W
0
0
0
0
0
0
0
0
0
0
0
L
1,741
546
0
1,226
7,579
5,297
0
733
6,846
17,958
1,259
L
Ah Puch
3,425
391
0
891
6,663
2,575
261
1,186
5,477
47,231
0
W
Da Ji
Rigby900
Da Ji
9,067
1,815
0
2,466
11,941
5,294
1,687
2,326
9,509
0
47,800
W
Hun Batz
Turbolife XD
Hun Batz
5,401
1,716
0
6,632
12,830
5,070
464
1,195
11,549
0
58,361
L
Izanami
cmllehm
Izanami
2,577
1,584
0
1,370
6,984
2,089
830
4,429
2,555
0
37,294
L
Nemesis
the 4th rain
Nemesis
2,626
1,469
0
1,827
6,632
2,555
0
0
6,632
0
15,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
31,264
387
Minions Killed
284
0
Camps Cleared
0
1,034,731
Distance Traveled
1,048,766
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,397
528
84
6
0
281,874
0
W
Scylla
7,878
563
103
7
0
261,021
3
L
Loki
6,931
495
72
5
0
287,373
2
W
Neith
2,964
212
0
0
0
0
0
L
Ymir
6,015
430
31
2
0
169,836
4
L
Ah Puch
6,985
499
87
6
0
223,981
2
W
Da Ji
9,004
643
104
7
0
235,334
1
W
Hun Batz
8,017
573
96
7
0
256,502
1
L
Izanami
5,987
428
62
4
0
235,002
1
L
Nemesis
5,346
382
32
2
0
132,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role