Player Matchup

Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dr0wzy
Chang'e
Level 144
God Stats
22W - 9L
1,746 SR
Queue Stats
314W - 293L
1,628 Elo+
Solo
Maui
Maui
FacePunches
Maui
Level 38
God Stats
3W - 4L
1,227 SR
Queue Stats
101W - 108L
1,537 Elo+
Solo
Loki
Loki
schtickybomb
Loki
Level 68
God Stats
6W - 11L
1,461 SR
Queue Stats
193W - 238L
1,453 Elo+
Solo
Team Averages
Level 88
1,487 SR
1,524 Elo+

VS

Team Averages
Level 105
1,615 SR
1,466 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Astinash04
Ullr
Level 65
God Stats
7W - 13L
1,564 SR
Queue Stats
212W - 236L
1,552 Elo+
Solo
Cerberus
Cerberus
DemonSlayer854
Cerberus
Level 126
God Stats
0W - 1L
2,062 SR
Queue Stats
3W - 6L
1,402 Elo+
Party 1
Mulan
Mulan
LakenStro
Mulan
Level 123
God Stats
1W - 4L
1,391 SR
Queue Stats
87W - 71L
1,607 Elo+
Solo
Achilles
Achilles
superchase2
Achilles
Level 60
God Stats
0W - 2L
1,560 SR
Queue Stats
6W - 9L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 3 / 5
10,092
594
8,205
14,683
8,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
 
Charybdis
15
2 / 2 / 11
9,679
569
10,587
12,295
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Dr0wzy
Chang'e
17
7 / 1 / 6
10,679
628
15,002
12,151
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 12
9,479
558
7,266
19,709
21,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 3 / 9
9,786
576
7,620
14,743
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 2
7,234
426
8,130
9,461
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 3
9,644
567
7,563
12,447
5,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
11
0 / 5 / 6
7,013
413
10,088
19,158
15,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
LakenStro
Mulan
13
5 / 7 / 3
8,788
517
12,321
20,802
10,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
superchase2
Achilles
13
2 / 4 / 2
8,667
510
4,758
15,342
15,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
22
Kills
10
10
Deaths
23
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
5
2.5
W
Charybdis
 
Charybdis
2
2
11
3.75
L
Sol
 
Sol
0
4
2
0.25
L
3
3
3
1.5
L
Cerberus
0
5
6
0.6
W
Chang'e
Dr0wzy
Chang'e
7
1
6
10
W
3
1
12
9
L
Mulan
LakenStro
Mulan
5
7
3
0.93
W
5
3
9
3.17
L
Achilles
superchase2
Achilles
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,680
Damage
42,860
73,581
Taken
77,210
46,802
Mitigated
50,399
30,737
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,205
2,914
0
4,973
14,683
8,778
1,019
908
13,739
0
53,295
W
Charybdis
 
Charybdis
10,587
5,549
0
5,707
12,295
4,929
364
7,441
4,528
0
83,998
L
Sol
 
Sol
8,130
1,156
0
3,286
9,461
2,864
1,414
2,216
7,207
46,618
0
L
7,563
3,682
0
3,287
12,447
5,704
0
7,563
4,600
0
75,710
L
Cerberus
10,088
892
0
4,476
19,158
15,399
570
4,665
14,347
30,939
1,260
W
Chang'e
Dr0wzy
Chang'e
15,002
783
3,967
6,701
12,151
5,482
990
2,260
9,891
89,510
0
W
7,266
1,317
0
4,205
19,709
21,274
0
8,297
10,991
22,806
3,111
L
Mulan
LakenStro
Mulan
12,321
2,136
0
5,797
20,802
10,907
0
4,851
15,857
0
57,640
W
7,620
2,364
0
5,184
14,743
6,339
1,503
2,914
11,790
0
61,615
L
Achilles
superchase2
Achilles
4,758
1,281
0
2,946
15,342
15,525
34
1,694
13,614
0
40,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
41,346
489
Minions Killed
432
0
Camps Cleared
0
1,752,067
Distance Traveled
1,551,944
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,092
594
82
5
0
337,709
0
W
Charybdis
9,679
569
126
7
0
308,443
1
L
Sol
7,234
426
83
5
0
264,154
1
L
Ullr
9,644
567
141
8
0
342,813
3
L
Cerberus
7,013
413
46
3
0
326,909
3
W
Chang'e
10,679
628
158
9
0
368,904
3
W
Maui
9,479
558
33
2
0
340,540
9
L
Mulan
8,788
517
84
5
0
301,317
7
W
Loki
9,786
576
90
5
0
396,471
1
L
Achilles
8,667
510
78
5
0
316,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role