Player Matchup

Ymir
Ymir
BORIS58
Ymir
Level 18
God Stats
7W - 23L
1,369 SR
Queue Stats
11W - 37L
1,258 Elo+
Party 2
Rama
Rama
DiogoKingII
Rama
Level 32
God Stats
2W - 3L
1,708 SR
Queue Stats
13W - 16L
1,462 Elo+
Party 3
Arachne
Arachne
Divočakos58
Arachne
Level 60
God Stats
5W - 15L
1,365 SR
Queue Stats
27W - 60L
1,269 Elo+
Party 2
Discordia
Discordia
Jxanaa
Discordia
Level 38
God Stats
3W - 5L
1,369 SR
Queue Stats
10W - 12L
1,462 Elo+
Party 3
Fenrir
Fenrir
MESSI19951
Fenrir
Level 69
God Stats
1W - 4L
1,349 SR
Queue Stats
22W - 36L
1,432 Elo+
Party 2
Team Averages
Level 43
1,432 SR
1,376 Elo+

VS

Team Averages
Level 50
1,482 SR
1,493 Elo+
Susano
Susano
PulverizeurTV
Susano
Level 23
God Stats
2W - 0L
1,745 SR
Queue Stats
15W - 8L
1,949 Elo+
Party 1
Ymir
Ymir
Raskolnikof1988
Ymir
Level 98
God Stats
2W - 2L
1,591 SR
Queue Stats
138W - 142L
1,444 Elo+
Solo
Cernunnos
Cernunnos
f4uc0n
Cernunnos
Level 31
God Stats
2W - 1L
1,272 SR
Queue Stats
6W - 5L
1,059 Elo+
Party 1
Tiamat
Tiamat
kiniussa11
Tiamat
Level 67
God Stats
2W - 2L
1,385 SR
Queue Stats
180W - 173L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
maqû
Gilgamesh
Level 32
God Stats
2W - 1L
1,417 SR
Queue Stats
39W - 23L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BORIS58
Ymir
8
2 / 5 / 1
6,215
414
2,049
11,367
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 5 / 2
5,638
376
5,546
11,447
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Divočakos58
Arachne
10
4 / 7 / 2
6,876
458
9,316
14,134
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Jxanaa
Discordia
11
0 / 5 / 1
6,471
431
2,802
7,592
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
MESSI19951
Fenrir
10
0 / 2 / 0
5,848
390
4,790
9,156
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 3
10,034
669
11,290
13,573
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 5
8,458
564
3,627
10,251
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
f4uc0n
Cernunnos
15
4 / 1 / 5
9,469
631
14,198
14,142
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
kiniussa11
Tiamat
15
6 / 2 / 4
9,114
608
7,683
7,421
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
maqû
Gilgamesh
12
2 / 3 / 2
7,784
519
2,719
10,897
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
24
24
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
BORIS58
Ymir
2
5
1
0.5
L
0
5
2
0.2
L
Arachne
Divočakos58
Arachne
4
7
2
0.71
L
Discordia
Jxanaa
Discordia
0
5
1
0.1
L
Fenrir
MESSI19951
Fenrir
0
2
0
0
W
8
0
3
9.5
W
4
2
5
3.25
W
Cernunnos
f4uc0n
Cernunnos
4
1
5
6.5
W
Tiamat
kiniussa11
Tiamat
6
2
4
4
W
Gilgamesh
maqû
Gilgamesh
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,503
Damage
39,517
53,696
Taken
56,284
24,744
Mitigated
33,285
6,196
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BORIS58
Ymir
2,049
155
0
734
11,367
8,288
0
2,326
9,041
14,759
0
L
5,546
4,911
51
3,349
11,447
3,010
0
2,843
8,604
0
30,801
L
Arachne
Divočakos58
Arachne
9,316
7,977
0
956
14,134
4,654
0
1,396
12,738
0
35,704
L
Discordia
Jxanaa
Discordia
2,802
80
0
250
7,592
2,517
379
4,501
3,091
42,885
0
L
Fenrir
MESSI19951
Fenrir
4,790
1,874
0
856
9,156
6,275
0
244
8,912
0
30,880
W
11,290
3,933
0
4,446
13,573
6,114
0
656
12,917
0
86,645
W
3,627
911
0
2,529
10,251
10,905
643
957
9,294
15,086
0
W
Cernunnos
f4uc0n
Cernunnos
14,198
8,186
0
8,863
14,142
5,867
2,302
1,366
12,776
0
96,757
W
Tiamat
kiniussa11
Tiamat
7,683
1,069
0
3,796
7,421
4,773
836
2,299
5,122
54,031
0
W
Gilgamesh
maqû
Gilgamesh
2,719
965
0
2,913
10,897
5,626
528
0
10,897
0
30,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
44,859
241
Minions Killed
457
0
Camps Cleared
0
1,236,502
Distance Traveled
1,425,285
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,215
414
18
1
0
221,387
0
L
Rama
5,638
376
46
3
0
220,240
4
L
Arachne
6,876
458
62
4
0
294,606
0
L
Discordia
6,471
431
79
5
0
259,784
4
L
Fenrir
5,848
390
36
2
0
240,485
0
W
Susano
10,034
669
138
9
0
328,364
3
W
Ymir
8,458
564
29
2
0
282,773
4
W
Cernunnos
9,469
631
136
9
0
257,814
4
W
Tiamat
9,114
608
98
7
0
297,958
4
W
Gilgamesh
7,784
519
56
4
0
258,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role