Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BloodyThall
Hun Batz
Level 146
God Stats
1W - 3L
1,212 SR
Queue Stats
173W - 173L
1,455 Elo+
Party 1
Artemis
Artemis
Roy8888888888
Artemis
Level 88
God Stats
16W - 8L
1,729 SR
Queue Stats
482W - 504L
1,473 Elo+
Solo
Khepri
Khepri
annunaki_cat2
Khepri
Level 58
God Stats
4W - 0L
1,707 SR
Queue Stats
335W - 377L
1,498 Elo+
Solo
Yemoja
Yemoja
pidorasnagulag
Yemoja
Level 66
God Stats
2W - 0L
1,717 SR
Queue Stats
108W - 109L
1,479 Elo+
Solo
Team Averages
Level 100
1,573 SR
1,481 Elo+

VS

Team Averages
Level 102
1,430 SR
1,450 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Kayax
Nike
Level 128
God Stats
1W - 4L
1,376 SR
Queue Stats
319W - 349L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
Noteviddia
Ratatoskr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,560 Elo+
Solo
Hachiman
Hachiman
SSSHHHIIIITTTT
Hachiman
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,394 Elo+
Solo
Hel
Hel
pacanskyB
Hel
Level 127
God Stats
0W - 2L
1,276 SR
Queue Stats
115W - 148L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 2 / 15
10,149
781
10,497
16,609
20,876
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
BloodyThall
Hun Batz
18
11 / 4 / 13
10,915
840
35,591
21,585
17,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
17
4 / 1 / 14
10,044
773
15,961
14,581
9,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 14
9,536
734
6,466
20,850
21,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 0 / 15
9,269
713
7,732
5,107
4,458

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 3 / 3
9,992
769
9,565
20,196
25,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Nike
Kayax
Nike
15
1 / 4 / 5
9,009
693
7,614
16,516
15,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
Noteviddia
Ratatoskr
14
2 / 6 / 3
8,154
627
10,116
14,472
7,282
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
14
1 / 5 / 6
8,429
648
13,405
15,529
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 5
8,652
666
12,559
16,375
8,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
24
Kills
8
8
Deaths
24
71
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
15
6.25
L
Kuzenbo
 
Kuzenbo
3
3
3
1.5
W
Hun Batz
BloodyThall
Hun Batz
11
4
13
4.38
L
Nike
Kayax
Nike
1
4
5
0.88
L
Ratatoskr
Noteviddia
Ratatoskr
2
6
3
0.58
W
Artemis
4
1
14
11
L
Hachiman
1
5
6
0.8
W
3
1
14
10
L
1
6
5
0.58
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,247
Damage
53,259
78,732
Taken
83,088
73,576
Mitigated
63,511
41,567
Healing
28,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,497
1,057
994
2,104
16,609
20,876
752
3,836
12,509
23,750
0
L
Kuzenbo
 
Kuzenbo
9,565
3,598
381
3,568
20,196
25,905
54
6,739
13,457
16,388
0
W
Hun Batz
BloodyThall
Hun Batz
35,591
11,150
2,132
3,143
21,585
17,324
1,735
5,629
15,710
0
56,123
L
Nike
Kayax
Nike
7,614
1,688
846
3,166
16,516
15,752
0
5,756
10,760
0
22,172
L
Ratatoskr
Noteviddia
Ratatoskr
10,116
1,384
529
725
14,472
7,282
0
4,570
9,902
0
16,488
W
Artemis
15,961
7,608
1,521
3,078
14,581
9,351
2,649
4,485
9,894
0
32,868
L
Hachiman
13,405
9,684
424
2,162
15,529
6,550
74
2,368
13,161
0
22,277
W
6,466
637
1,955
3,948
20,850
21,567
513
5,896
14,634
14,111
0
L
12,559
877
10,603
5,913
16,375
8,022
0
5,262
11,113
22,701
0
W
7,732
3,774
20,672
2,020
5,107
4,458
1,686
1,160
3,861
19,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,913
Gold Earned
44,236
131
Minions Killed
104
0
Camps Cleared
0
1,166,542
Distance Traveled
1,117,870
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,149
781
22
2
0
230,828
0
L
Kuzenbo
9,992
769
11
1
0
250,813
1
W
Hun Batz
10,915
840
44
3
0
245,779
3
L
Nike
9,009
693
31
2
0
208,667
0
L
Ratatoskr
8,154
627
9
1
0
223,326
0
W
Artemis
10,044
773
28
2
0
217,234
0
L
Hachiman
8,429
648
30
2
0
205,090
0
W
Khepri
9,536
734
10
1
0
250,233
0
L
Hel
8,652
666
23
2
0
229,974
1
W
Yemoja
9,269
713
27
2
0
222,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role