Player Matchup

Arachne
Arachne
Azula26
Arachne
Level 47
God Stats
2W - 0L
1,711 SR
Queue Stats
94W - 112L
1,468 Elo+
Solo
Izanami
Izanami
HallibelSama
Izanami
Level 127
God Stats
1W - 2L
1,202 SR
Queue Stats
186W - 201L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Jexxar
Cthulhu
Level 88
God Stats
13W - 8L
1,203 SR
Queue Stats
35W - 18L
1,679 Elo+
Solo
Poseidon
Poseidon
MasterOoway
Poseidon
Level 33
God Stats
2W - 4L
1,502 SR
Queue Stats
24W - 33L
1,156 Elo+
Solo
Ares
Ares
access171
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,189 Elo+
Solo
Team Averages
Level 67
1,424 SR
1,383 Elo+

VS

Team Averages
Level 83
1,440 SR
1,456 Elo+
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
OverlordAlbedo
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,402 Elo+
Party 1
Mercury
Mercury
SarahDx
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,496 Elo+
Party 1
Chiron
Chiron
Vasilevsk91
Chiron
Level 68
God Stats
10W - 12L
1,201 SR
Queue Stats
164W - 177L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azula26
Arachne
18
2 / 2 / 6
11,743
559
6,710
17,993
8,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
HallibelSama
Izanami
20
9 / 2 / 3
12,897
614
15,754
14,194
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Jexxar
Cthulhu
18
3 / 2 / 5
11,815
563
10,159
16,822
16,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
MasterOoway
Poseidon
15
2 / 4 / 6
10,392
495
8,057
11,878
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
16
0 / 4 / 5
9,726
463
4,007
18,902
19,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
7 / 5 / 1
11,109
529
14,488
19,705
15,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
 
Anubis
17
1 / 1 / 3
10,089
480
9,094
10,075
4,803
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
OverlordAlbedo
Jormungandr
14
0 / 3 / 7
9,168
437
6,939
12,784
15,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
SarahDx
Mercury
16
2 / 4 / 5
9,697
462
9,402
16,691
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
13
4 / 4 / 2
9,547
455
10,301
13,756
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
16
Kills
14
14
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
7
5
1
1.5
L
Anubis
 
Anubis
1
1
3
2.5
W
Arachne
Azula26
Arachne
2
2
6
2.5
W
Izanami
HallibelSama
Izanami
9
2
3
5.25
W
Cthulhu
Jexxar
Cthulhu
3
2
5
2.75
W
Poseidon
MasterOoway
Poseidon
2
4
6
1.25
L
Jormungandr
OverlordAlbedo
Jormungandr
0
3
7
1.17
L
Mercury
SarahDx
Mercury
2
4
5
1.13
L
Chiron
4
4
2
1.25
W
Ares
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,687
Damage
50,224
79,789
Taken
73,011
54,990
Mitigated
47,442
26,164
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,488
3,094
0
8,144
19,705
15,480
76
8,044
11,661
0
68,703
L
Anubis
 
Anubis
9,094
1,575
0
6,971
10,075
4,803
0
2,607
7,468
97,417
0
W
Arachne
Azula26
Arachne
6,710
5,188
0
4,396
17,993
8,845
1,594
2,446
15,547
0
100,970
W
Izanami
HallibelSama
Izanami
15,754
11,390
0
8,288
14,194
6,338
3,446
4,112
10,082
0
142,540
W
Cthulhu
Jexxar
Cthulhu
10,159
1,123
222
6,323
16,822
16,405
180
2,581
14,241
63,695
0
W
Poseidon
MasterOoway
Poseidon
8,057
2,093
96
2,513
11,878
3,901
0
3,176
8,528
64,116
706
L
Jormungandr
OverlordAlbedo
Jormungandr
6,939
1,765
0
974
12,784
15,240
246
3,946
8,838
29,105
0
L
Mercury
SarahDx
Mercury
9,402
4,715
0
748
16,691
7,071
0
3,590
13,101
0
86,347
L
Chiron
10,301
4,896
246
4,163
13,756
4,848
2,704
4,654
9,056
0
63,712
W
Ares
4,007
1,048
278
4,048
18,902
19,501
1,296
6,568
12,334
37,176
1,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,573
Gold Earned
49,610
624
Minions Killed
565
0
Camps Cleared
0
2,079,501
Distance Traveled
1,830,419
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,109
529
138
7
0
321,167
3
L
Anubis
10,089
480
146
7
0
385,828
10
W
Arachne
11,743
559
153
7
0
494,686
6
W
Izanami
12,897
614
181
9
0
366,357
6
W
Cthulhu
11,815
563
121
6
0
434,874
1
W
Poseidon
10,392
495
104
5
0
404,723
3
L
Jormungandr
9,168
437
42
2
0
410,552
6
L
Mercury
9,697
462
140
7
0
437,954
2
L
Chiron
9,547
455
99
5
0
274,918
5
W
Ares
9,726
463
65
3
0
378,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role