Player Matchup

King Arthur
King Arthur
HR PuffinStuffz
King Arthur
Level 160
God Stats
13W - 8L
1,563 SR
Queue Stats
397W - 295L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
Islaughter916
Aphrodite
Level 155
God Stats
30W - 24L
1,593 SR
Queue Stats
366W - 315L
1,538 Elo+
Party 1
Artio
Artio
Joshgc
Artio
Level 129
God Stats
28W - 18L
1,582 SR
Queue Stats
157W - 117L
1,513 Elo+
Party 1
Fenrir
Fenrir
Mistagotchi
Fenrir
Level 86
God Stats
35W - 38L
1,498 SR
Queue Stats
59W - 64L
1,487 Elo+
Solo
Neith
Neith
stevbot
Neith
Level 105
God Stats
14W - 7L
1,334 SR
Queue Stats
108W - 114L
1,481 Elo+
Party 1
Team Averages
Level 127
1,514 SR
1,512 Elo+

VS

Team Averages
Level 116
1,474 SR
1,440 Elo+
Chaac
Chaac
BIGGFOOOT
Chaac
Level 158
God Stats
0W - 2L
1,308 SR
Queue Stats
201W - 191L
1,462 Elo+
Solo
Thor
Thor
Octopai
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,485 Elo+
Solo
Kukulkan
Kukulkan
SENORlTA
Kukulkan
Level 140
God Stats
210W - 232L
1,563 SR
Queue Stats
298W - 323L
1,566 Elo+
Solo
Tyr
Tyr
SvelteShady
Tyr
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,389 Elo+
Party 2
Freya
Freya
Tognog
Freya
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HR PuffinStuffz
King Arthur
20
18 / 0 / 16
15,781
1,127
42,504
19,629
35,826
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Islaughter916
Aphrodite
20
6 / 0 / 26
14,819
1,059
19,930
13,653
12,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
Joshgc
Artio
20
0 / 0 / 34
14,709
1,051
18,701
29,736
59,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
20
4 / 0 / 25
13,754
982
33,979
23,873
18,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
stevbot
Neith
20
11 / 0 / 20
14,722
1,052
52,950
18,943
11,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BIGGFOOOT
Chaac
17
0 / 8 / 0
12,052
861
20,281
43,728
60,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Octopai
Thor
18
0 / 9 / 0
12,401
886
20,747
39,029
23,559
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
SENORlTA
Kukulkan
17
0 / 3 / 0
11,815
844
19,360
17,380
11,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 6 / 0
12,207
872
12,339
36,261
52,569
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
Tognog
Freya
17
0 / 13 / 0
12,074
862
17,634
37,994
23,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
0
39
Kills
0
0
Deaths
39
121
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
BIGGFOOOT
Chaac
0
8
0
0
W
King Arthur
HR PuffinStuffz
King Arthur
18
0
16
26
W
Aphrodite
Islaughter916
Aphrodite
6
0
26
19
W
Artio
Joshgc
Artio
0
0
34
17
W
Fenrir
4
0
25
16.5
L
Thor
Octopai
Thor
0
9
0
0
L
Kukulkan
SENORlTA
Kukulkan
0
3
0
0
L
0
6
0
0
L
Freya
Tognog
Freya
0
13
0
0
W
Neith
stevbot
Neith
11
0
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,064
Damage
90,361
105,834
Taken
174,392
137,536
Mitigated
171,438
65,590
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BIGGFOOOT
Chaac
20,281
1,323
0
6,742
43,728
60,283
0
12,340
30,542
0
34,743
W
King Arthur
HR PuffinStuffz
King Arthur
42,504
4,028
0
1,865
19,629
35,826
0
8,427
11,073
9,530
56,785
W
Aphrodite
Islaughter916
Aphrodite
19,930
1,457
19,643
10,259
13,653
12,224
0
3,981
9,501
32,346
0
W
Artio
Joshgc
Artio
18,701
1,486
7,461
11,248
29,736
59,661
0
10,198
17,894
35,207
0
W
Fenrir
33,979
9,113
0
5,027
23,873
18,495
0
8,213
15,305
42
47,398
L
Thor
Octopai
Thor
20,747
4,194
0
0
39,029
23,559
0
10,024
28,489
0
40,448
L
Kukulkan
SENORlTA
Kukulkan
19,360
1,414
0
0
17,380
11,731
0
2,847
14,455
38,193
0
L
12,339
1,317
0
5,288
36,261
52,569
0
9,237
26,513
341
38,061
L
Freya
Tognog
Freya
17,634
8,329
0
3,568
37,994
23,296
0
9,874
27,965
31,254
0
W
Neith
stevbot
Neith
52,950
36,806
0
10,087
18,943
11,330
0
6,516
12,012
0
77,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,785
Gold Earned
60,549
210
Minions Killed
191
8
Camps Cleared
5
1,497,527
Distance Traveled
1,178,140
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,052
861
24
2
1
294,284
0
W
King Arthur
15,781
1,127
48
3
3
297,408
2
W
Aphrodite
14,819
1,059
36
3
1
303,569
0
W
Artio
14,709
1,051
37
3
1
310,543
1
W
Fenrir
13,754
982
26
2
0
337,830
0
L
Thor
12,401
886
40
3
0
243,653
0
L
Kukulkan
11,815
844
42
3
0
164,056
0
L
Tyr
12,207
872
64
5
1
253,583
0
L
Freya
12,074
862
21
2
3
222,564
0
W
Neith
14,722
1,052
63
5
3
248,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role