Player Matchup

Danzaburou
Danzaburou
Cradept
Danzaburou
Level 40
God Stats
3W - 3L
1,598 SR
Queue Stats
48W - 84L
1,342 Elo+
Party 1
Neith
Neith
HighAsMountains
Neith
Level 54
God Stats
9W - 8L
1,627 SR
Queue Stats
52W - 103L
1,334 Elo+
Party 1
Cabrakan
Cabrakan
Peter Darker28
Cabrakan
Level 93
God Stats
6W - 5L
1,671 SR
Queue Stats
19W - 31L
1,369 Elo+
Party 1
Team Averages
Level 62
1,632 SR
1,348 Elo+

VS

Team Averages
Level 133
1,515 SR
1,458 Elo+
Persephone
Persephone
Hypnetic
Persephone
Level 157
God Stats
5W - 10L
1,413 SR
Queue Stats
33W - 49L
1,341 Elo+
Solo
Lancelot
Lancelot
Sir Kazumii
Lancelot
Level 105
God Stats
4W - 4L
1,478 SR
Queue Stats
143W - 124L
1,498 Elo+
Party 2
Atlas
Atlas
Sir Salazar
Atlas
Level 138
God Stats
7W - 3L
1,654 SR
Queue Stats
135W - 110L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cradept
Danzaburou
13
0 / 4 / 0
8,551
570
6,158
11,631
5,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 0
9,259
617
7,801
12,214
5,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
14
0 / 3 / 0
9,497
633
8,045
20,958
24,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hypnetic
Persephone
15
1 / 0 / 10
10,997
733
9,229
6,713
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Sir Kazumii
Lancelot
19
10 / 0 / 2
12,228
815
15,480
15,858
11,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 0 / 11
11,857
790
11,425
14,813
17,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cradept
Danzaburou
0
4
0
0
L
0
5
0
0
W
Persephone
Hypnetic
Persephone
1
0
10
6
L
Cabrakan
0
3
0
0
W
Lancelot
Sir Kazumii
Lancelot
10
0
2
11
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,004
Damage
36,134
44,803
Taken
37,384
35,666
Mitigated
32,658
9,019
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cradept
Danzaburou
6,158
1,698
0
2,616
11,631
5,388
0
5,083
6,548
0
23,762
L
7,801
4,620
368
2,443
12,214
5,643
1,258
7,503
4,711
0
45,439
W
Persephone
Hypnetic
Persephone
9,229
251
1,061
1,897
6,713
2,945
1,238
1,547
5,166
52,489
0
L
Cabrakan
8,045
902
0
3,592
20,958
24,635
0
8,068
12,890
23,558
0
W
Lancelot
Sir Kazumii
Lancelot
15,480
4,072
0
6,988
15,858
11,762
1,225
4,198
11,660
0
74,661
W
11,425
4,220
840
3,902
14,813
17,951
218
2,516
12,297
38,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
35,082
143
Minions Killed
224
0
Camps Cleared
0
714,872
Distance Traveled
874,769
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,551
570
38
3
0
209,519
3
L
Neith
9,259
617
78
5
0
229,158
2
W
Persephone
10,997
733
87
6
0
263,455
0
L
Cabrakan
9,497
633
27
2
0
276,195
1
W
Lancelot
12,228
815
91
6
0
321,107
1
W
Atlas
11,857
790
46
3
0
290,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role