Player Matchup

Mercury
Mercury
ChrxsVD
Mercury
Level 66
God Stats
2W - 0L
1,683 SR
Queue Stats
63W - 68L
1,435 Elo+
Party 2
Achilles
Achilles
PROFMAROC
Achilles
Level 122
God Stats
49W - 82L
1,438 SR
Queue Stats
117W - 171L
1,370 Elo+
Solo
Cthulhu
Cthulhu
datavius
Cthulhu
Level 25
God Stats
44W - 58L
1,432 SR
Queue Stats
46W - 59L
1,391 Elo+
Party 2
Team Averages
Level 71
1,518 SR
1,399 Elo+

VS

Team Averages
Level 90
1,469 SR
1,331 Elo+
Medusa
Medusa
ClicksAndGiggles
Medusa
Level 83
God Stats
1W - 4L
1,726 SR
Queue Stats
27W - 38L
1,469 Elo+
Solo
Nemesis
Nemesis
HardSum
Nemesis
Level 69
God Stats
15W - 16L
1,407 SR
Queue Stats
199W - 292L
1,337 Elo+
Party 1
Discordia
Discordia
PrincessCzar
Discordia
Level 119
God Stats
15W - 40L
1,273 SR
Queue Stats
24W - 65L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChrxsVD
Mercury
18
6 / 4 / 9
13,988
736
18,705
17,112
9,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PROFMAROC
Achilles
17
4 / 3 / 11
13,189
694
15,980
22,171
31,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
datavius
Cthulhu
18
6 / 0 / 10
14,487
762
14,163
12,515
18,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 1
13,946
734
20,397
16,448
9,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
HardSum
Nemesis
16
1 / 9 / 5
12,276
646
6,073
37,087
49,954
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Discordia
PrincessCzar
Discordia
13
0 / 5 / 2
9,990
526
431
8,260
3,383

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
16
Kills
7
7
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
ChrxsVD
Mercury
6
4
9
2.63
L
6
2
1
3.25
L
Nemesis
HardSum
Nemesis
1
9
5
0.39
W
Achilles
PROFMAROC
Achilles
4
3
11
3.17
L
Discordia
PrincessCzar
Discordia
0
5
2
0.2
W
Cthulhu
datavius
Cthulhu
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,848
Damage
26,901
51,798
Taken
61,795
59,841
Mitigated
63,009
11,082
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ChrxsVD
Mercury
18,705
13,458
0
5,202
17,112
9,814
552
161
16,034
0
80,890
L
20,397
13,478
0
3,247
16,448
9,672
0
3,421
13,027
0
84,948
L
Nemesis
HardSum
Nemesis
6,073
1,706
1,739
7,196
37,087
49,954
0
8,956
28,131
895
21,583
W
Achilles
PROFMAROC
Achilles
15,980
6,823
0
1,000
22,171
31,559
409
613
21,375
0
52,939
L
Discordia
PrincessCzar
Discordia
431
144
0
0
8,260
3,383
0
1,830
6,430
3,600
0
W
Cthulhu
datavius
Cthulhu
14,163
2,048
1,496
3,384
12,515
18,468
1,486
228
12,287
44,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,664
Gold Earned
36,212
222
Minions Killed
133
0
Camps Cleared
0
1,133,904
Distance Traveled
839,394
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,988
736
114
6
0
385,220
2
L
Medusa
13,946
734
107
6
0
371,051
1
L
Nemesis
12,276
646
24
1
0
311,734
0
W
Achilles
13,189
694
43
2
0
366,706
2
L
Discordia
9,990
526
2
0
0
156,609
1
W
Cthulhu
14,487
762
65
3
0
381,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role