Player Matchup

Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AnitaDeck
Chang'e
Level 59
God Stats
12W - 10L
1,594 SR
Queue Stats
218W - 207L
1,480 Elo+
Party 1
Pele
Pele
Dustnnn
Pele
Level 108
God Stats
0W - 4L
1,162 SR
Queue Stats
240W - 228L
1,484 Elo+
Party 1
Fafnir
Fafnir
GallonOfMilkADay
Fafnir
Level 99
God Stats
18W - 18L
1,539 SR
Queue Stats
188W - 179L
1,514 Elo+
Solo
Team Averages
Level 84
1,459 SR
1,496 Elo+

VS

Team Averages
Level 70
1,460 SR
1,477 Elo+
Bacchus
Bacchus
Blackrockfly
Bacchus
Level 127
God Stats
4W - 2L
1,470 SR
Queue Stats
116W - 112L
1,603 Elo+
Solo
Ravana
Ravana
Bunyinzz
Ravana
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 23L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FrostysHD
Morgan Le Fay
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,309 Elo+
Party 2
Bellona
Bellona
Kayruhb
Bellona
Level 29
God Stats
1W - 1L
1,237 SR
Queue Stats
17W - 14L
1,405 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Scoreburger
Ah Muzen Cab
Level 106
God Stats
9W - 9L
1,595 SR
Queue Stats
409W - 354L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 1
6,432
459
4,130
6,643
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
 
Neith
10
0 / 3 / 0
5,988
428
5,410
9,748
3,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
AnitaDeck
Chang'e
12
0 / 1 / 0
6,886
492
3,768
8,499
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
Dustnnn
Pele
12
3 / 4 / 1
7,455
533
10,209
13,583
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 2 / 1
6,721
480
5,615
13,047
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blackrockfly
Bacchus
11
1 / 0 / 6
7,210
515
6,689
12,276
12,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
Bunyinzz
Ravana
13
3 / 1 / 4
7,402
529
5,018
7,888
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
FrostysHD
Morgan Le Fay
12
3 / 1 / 2
7,390
528
7,281
9,800
4,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Kayruhb
Bellona
13
2 / 1 / 2
7,773
555
5,304
11,226
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Scoreburger
Ah Muzen Cab
14
5 / 1 / 3
8,280
591
11,180
8,445
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
14
14
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
L
Neith
 
Neith
0
3
0
0
L
Chang'e
AnitaDeck
Chang'e
0
1
0
0
W
Bacchus
Blackrockfly
Bacchus
1
0
6
4
W
Ravana
Bunyinzz
Ravana
3
1
4
5
L
Pele
Dustnnn
Pele
3
4
1
0.88
W
Morgan Le Fay
FrostysHD
Morgan Le Fay
3
1
2
4
L
1
2
1
0.75
W
Bellona
Kayruhb
Bellona
2
1
2
3
W
Ah Muzen Cab
Scoreburger
Ah Muzen Cab
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
35,472
51,520
Taken
49,635
28,418
Mitigated
30,741
12,640
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,130
273
0
228
6,643
2,802
0
3,263
3,380
43,633
0
L
Neith
 
Neith
5,410
2,013
0
2,344
9,748
3,385
0
1,661
8,087
0
42,497
L
Chang'e
AnitaDeck
Chang'e
3,768
748
227
4,506
8,499
3,014
0
417
8,082
45,291
0
W
Bacchus
Blackrockfly
Bacchus
6,689
1,178
0
2,433
12,276
12,611
0
3,220
9,056
29,906
1,422
W
Ravana
Bunyinzz
Ravana
5,018
1,297
0
4,340
7,888
3,580
0
1,436
6,452
0
49,282
L
Pele
Dustnnn
Pele
10,209
2,686
0
2,108
13,583
5,301
0
3,682
9,901
0
63,762
W
Morgan Le Fay
FrostysHD
Morgan Le Fay
7,281
1,329
0
4,755
9,800
4,065
153
2,554
7,246
47,716
0
L
5,615
1,403
0
3,227
13,047
13,916
0
4,701
8,346
19,835
0
W
Bellona
Kayruhb
Bellona
5,304
2,124
0
4,437
11,226
7,022
403
4,213
7,013
0
51,627
W
Ah Muzen Cab
Scoreburger
Ah Muzen Cab
11,180
5,192
0
2,545
8,445
3,463
669
2,090
6,355
0
66,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
38,055
406
Minions Killed
428
0
Camps Cleared
0
1,289,952
Distance Traveled
1,443,007
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,432
459
95
7
0
243,330
4
L
Neith
5,988
428
89
6
0
238,317
2
L
Chang'e
6,886
492
91
7
0
248,530
6
W
Bacchus
7,210
515
40
3
0
281,604
6
W
Ravana
7,402
529
85
6
0
308,817
5
L
Pele
7,455
533
107
8
0
294,173
4
W
Morgan Le Fay
7,390
528
89
6
0
274,398
0
L
Fafnir
6,721
480
24
2
0
265,602
3
W
Bellona
7,773
555
114
8
0
302,856
6
W
Ah Muzen Cab
8,280
591
100
7
0
275,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role