Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
NTFB Thrilla
Ares
Level 150
God Stats
2W - 2L
1,470 SR
Queue Stats
70W - 71L
1,509 Elo+
Party 3
Horus
Horus
TouchGrass9006
Horus
Level 48
God Stats
3W - 2L
1,198 SR
Queue Stats
281W - 351L
1,466 Elo+
Solo
Bacchus
Bacchus
shabbyisgod
Bacchus
Level 147
God Stats
2W - 3L
1,432 SR
Queue Stats
162W - 152L
1,448 Elo+
Party 3
Team Averages
Level 110
1,420 SR
1,485 Elo+

VS

Team Averages
Level 119
1,574 SR
1,504 Elo+
Horus
Horus
LockinqU
Horus
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 22L
1,486 Elo+
Party 1
Nemesis
Nemesis
OnexGrimxDemise
Nemesis
Level 121
God Stats
4W - 4L
1,645 SR
Queue Stats
992W - 800L
1,576 Elo+
Party 2
Vamana
Vamana
Santi12804
Vamana
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,426 Elo+
Solo
Izanami
Izanami
StevenRayJr7
Izanami
Level 104
God Stats
0W - 1L
1,682 SR
Queue Stats
37W - 40L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zenaku16
Ah Muzen Cab
Level 158
God Stats
14W - 3L
1,761 SR
Queue Stats
397W - 349L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 1 / 11
9,229
923
15,037
6,752
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
 
Sun Wukong
15
2 / 0 / 15
8,374
837
10,513
7,900
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 10
8,439
844
5,837
12,047
10,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 13
8,169
817
7,282
10,700
9,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
shabbyisgod
Bacchus
16
5 / 1 / 11
9,022
902
11,866
8,749
9,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LockinqU
Horus
13
0 / 5 / 7
7,619
762
4,126
13,204
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 6
6,928
693
5,334
12,842
13,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Santi12804
Vamana
12
1 / 3 / 3
7,160
716
5,702
11,460
11,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
StevenRayJr7
Izanami
15
3 / 4 / 3
8,146
815
10,023
10,514
5,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
zenaku16
Ah Muzen Cab
13
2 / 4 / 4
7,289
729
8,494
7,836
3,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
19
Kills
7
7
Deaths
19
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
1
11
11.5
W
Sun Wukong
 
Sun Wukong
2
0
15
9.5
L
Horus
LockinqU
Horus
0
5
7
0.7
W
4
2
10
4.5
L
1
3
6
1.33
L
Vamana
Santi12804
Vamana
1
3
3
0.83
L
Izanami
StevenRayJr7
Izanami
3
4
3
1.13
W
2
3
13
2.83
W
Bacchus
shabbyisgod
Bacchus
5
1
11
10.5
L
Ah Muzen Cab
zenaku16
Ah Muzen Cab
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,535
Damage
33,679
46,148
Taken
55,856
44,512
Mitigated
46,854
20,571
Healing
17,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,037
1,353
975
1,710
6,752
3,891
1,648
0
6,752
29,603
0
W
Sun Wukong
 
Sun Wukong
10,513
1,498
2,226
3,300
7,900
11,144
499
0
7,900
0
18,374
L
Horus
LockinqU
Horus
4,126
2,315
1,793
3,116
13,204
11,742
0
7,852
4,591
0
10,755
W
5,837
35
0
1,943
12,047
10,030
381
0
12,047
9,291
0
L
5,334
1,708
1,609
3,448
12,842
13,973
0
6,748
5,450
0
8,820
L
Vamana
Santi12804
Vamana
5,702
2,221
1,160
2,261
11,460
11,865
0
6,187
4,845
0
13,460
L
Izanami
StevenRayJr7
Izanami
10,023
5,804
1,125
1,933
10,514
5,298
0
6,384
3,721
0
27,976
W
7,282
2,764
4,053
2,414
10,700
9,542
911
0
10,700
0
11,242
W
Bacchus
shabbyisgod
Bacchus
11,866
521
1,839
2,111
8,749
9,905
699
0
8,749
19,810
0
L
Ah Muzen Cab
zenaku16
Ah Muzen Cab
8,494
1,849
173
1,251
7,836
3,976
0
4,279
3,290
0
19,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
37,142
108
Minions Killed
99
0
Camps Cleared
0
1,071,759
Distance Traveled
977,788
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,229
923
38
4
0
205,707
0
W
Sun Wukong
8,374
837
23
2
0
236,329
0
L
Horus
7,619
762
8
1
0
194,778
0
W
Ares
8,439
844
1
0
0
190,180
0
L
Nemesis
6,928
693
6
1
0
201,086
4
L
Vamana
7,160
716
29
3
0
202,244
0
L
Izanami
8,146
815
42
4
0
185,737
0
W
Horus
8,169
817
14
1
0
206,105
0
W
Bacchus
9,022
902
32
3
0
233,438
0
L
Ah Muzen Cab
7,289
729
14
1
0
193,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role