Player Matchup

Thanatos
Thanatos
Balibalo62
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 235L
1,490 Elo+
Party 1
Skadi
Skadi
Dennis95
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Medusa
Medusa
Eraghos
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,349 Elo+
Party 1
Artemis
Artemis
MountainRecon
Artemis
Level 77
God Stats
2W - 5L
1,187 SR
Queue Stats
160W - 146L
1,437 Elo+
Solo
Athena
Athena
PenniVenni
Athena
Level 82
God Stats
3W - 2L
1,691 SR
Queue Stats
97W - 72L
1,468 Elo+
Solo
Team Averages
Level 64
1,476 SR
1,400 Elo+

VS

Team Averages
Level 88
1,549 SR
1,415 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gorefas
Merlin
Level 89
God Stats
3W - 0L
1,789 SR
Queue Stats
31W - 32L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
KINGKlye
Sun Wukong
Level 108
God Stats
8W - 1L
1,705 SR
Queue Stats
364W - 368L
1,540 Elo+
Solo
Achilles
Achilles
cioby97
Achilles
Level 74
God Stats
1W - 1L
1,251 SR
Queue Stats
87W - 111L
1,347 Elo+
Solo
Arachne
Arachne
yeger92
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Balibalo62
Thanatos
15
8 / 6 / 7
9,693
692
17,544
18,948
10,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Dennis95
Skadi
18
5 / 5 / 13
10,756
768
25,224
17,862
10,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Eraghos
Medusa
15
1 / 6 / 10
8,636
617
15,010
14,215
7,727
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
16
4 / 6 / 9
9,987
713
24,404
15,234
7,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
PenniVenni
Athena
17
1 / 5 / 11
10,562
754
10,072
19,594
23,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
8 / 3 / 16
12,037
860
12,493
28,573
39,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Gorefas
Merlin
17
4 / 6 / 18
10,576
755
16,689
10,815
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KINGKlye
Sun Wukong
18
5 / 4 / 15
10,933
781
19,174
24,139
29,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
cioby97
Achilles
19
7 / 2 / 17
11,255
804
12,982
31,228
35,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
yeger92
Arachne
18
4 / 4 / 19
11,670
834
11,268
19,563
16,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
113
19
Kills
28
28
Deaths
19
50
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
3
16
5.33
L
Thanatos
Balibalo62
Thanatos
8
6
7
1.92
L
Skadi
Dennis95
Skadi
5
5
13
2.3
L
Medusa
Eraghos
Medusa
1
6
10
1
W
Merlin
Gorefas
Merlin
4
6
18
2.17
W
Sun Wukong
KINGKlye
Sun Wukong
5
4
15
3.13
L
Artemis
4
6
9
1.42
L
Athena
PenniVenni
Athena
1
5
11
1.3
W
Achilles
cioby97
Achilles
7
2
17
7.75
W
Arachne
yeger92
Arachne
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,254
Damage
72,606
85,853
Taken
114,318
59,667
Mitigated
125,301
29,093
Healing
60,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,493
5,740
7,819
16,246
28,573
39,191
1,258
3,326
25,247
0
23,290
L
Thanatos
Balibalo62
Thanatos
17,544
3,733
1,846
10,028
18,948
10,919
0
3,601
15,347
0
29,671
L
Skadi
Dennis95
Skadi
25,224
10,155
0
4,959
17,862
10,189
176
2,991
14,871
33
49,353
L
Medusa
Eraghos
Medusa
15,010
9,683
1,500
1,858
14,215
7,727
26
4,654
9,561
0
25,897
W
Merlin
Gorefas
Merlin
16,689
549
449
458
10,815
4,397
2,997
858
9,957
41,915
0
W
Sun Wukong
KINGKlye
Sun Wukong
19,174
3,316
2,657
9,518
24,139
29,400
1,093
1,773
22,366
0
40,662
L
Artemis
24,404
10,108
1,724
3,352
15,234
7,413
948
3,697
11,537
0
44,892
L
Athena
PenniVenni
Athena
10,072
2,718
1,127
2,699
19,594
23,419
300
3,212
16,382
19,447
0
W
Achilles
cioby97
Achilles
12,982
2,334
1,681
12,858
31,228
35,572
755
3,077
28,151
3,988
16,913
W
Arachne
yeger92
Arachne
11,268
8,523
3,522
5,564
19,563
16,741
1,338
1,071
18,492
0
17,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,634
Gold Earned
56,471
176
Minions Killed
131
0
Camps Cleared
0
1,181,481
Distance Traveled
1,351,126
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,037
860
16
1
0
283,689
1
L
Thanatos
9,693
692
26
2
0
255,942
1
L
Skadi
10,756
768
38
3
0
217,213
0
L
Medusa
8,636
617
30
2
0
243,585
1
W
Merlin
10,576
755
28
2
0
213,236
0
W
Sun Wukong
10,933
781
53
4
0
288,041
4
L
Artemis
9,987
713
61
4
0
227,103
0
L
Athena
10,562
754
21
2
0
237,638
0
W
Achilles
11,255
804
24
2
0
263,302
0
W
Arachne
11,670
834
10
1
0
302,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role