Player Matchup

Tyr
Tyr
GRimCReaPiN
Tyr
Level 160
God Stats
12W - 14L
1,483 SR
Queue Stats
963W - 994L
1,469 Elo+
Solo
Thor
Thor
Leader_mG
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
RealMrSoundWave
Jormungandr
Level 148
God Stats
0W - 3L
1,212 SR
Queue Stats
29W - 32L
1,485 Elo+
Solo
Amaterasu
Amaterasu
dh17
Amaterasu
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
542W - 584L
1,473 Elo+
Solo
Fenrir
Fenrir
iCondemYou
Fenrir
Level 65
God Stats
0W - 1L
1,407 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 112
1,420 SR
1,485 Elo+

VS

Team Averages
Level 103
1,480 SR
1,508 Elo+
Zhong Kui
Zhong Kui
CoNduXiTyDelato
Zhong Kui
Level 160
God Stats
15W - 11L
1,581 SR
Queue Stats
650W - 642L
1,523 Elo+
Party 1
Ganesha
Ganesha
CoNmYass
Ganesha
Level 57
God Stats
7W - 5L
1,501 SR
Queue Stats
343W - 311L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
DraGonZlaYer626
Sun Wukong
Level 59
God Stats
4W - 4L
1,361 SR
Queue Stats
232W - 236L
1,521 Elo+
Party 1
Nemesis
Nemesis
Ori0n_sh
Nemesis
Level 129
God Stats
1W - 0L
1,297 SR
Queue Stats
32W - 18L
1,577 Elo+
Party 3
Chronos
Chronos
conte500
Chronos
Level 109
God Stats
2W - 0L
1,661 SR
Queue Stats
64W - 44L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 7
14,134
589
16,735
33,275
55,130
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
20
0 / 6 / 11
13,155
548
24,134
21,816
17,305
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
RealMrSoundWave
Jormungandr
20
3 / 4 / 14
15,413
642
38,520
31,568
56,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
dh17
Amaterasu
20
9 / 4 / 13
16,825
701
27,139
33,568
41,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
iCondemYou
Fenrir
20
7 / 7 / 7
14,464
603
20,079
24,211
15,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CoNduXiTyDelato
Zhong Kui
20
7 / 5 / 13
15,920
663
43,560
24,340
24,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
CoNmYass
Ganesha
20
0 / 8 / 16
12,834
535
10,459
34,179
45,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
DraGonZlaYer626
Sun Wukong
20
9 / 3 / 15
15,772
657
29,497
44,107
58,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Ori0n_sh
Nemesis
20
4 / 5 / 15
13,947
581
12,175
28,093
46,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
conte500
Chronos
20
8 / 6 / 16
15,093
629
29,662
30,005
18,311
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
103
24
Kills
28
29
Deaths
27
52
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CoNduXiTyDelato
Zhong Kui
7
5
13
2.7
W
Ganesha
CoNmYass
Ganesha
0
8
16
1
W
Sun Wukong
DraGonZlaYer626
Sun Wukong
9
3
15
5.5
L
5
8
7
1.06
L
Thor
0
6
11
0.92
W
Nemesis
Ori0n_sh
Nemesis
4
5
15
2.3
L
Jormungandr
RealMrSoundWave
Jormungandr
3
4
14
2.5
W
Chronos
conte500
Chronos
8
6
16
2.67
L
Amaterasu
dh17
Amaterasu
9
4
13
3.88
L
Fenrir
iCondemYou
Fenrir
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,607
Damage
125,353
144,438
Taken
160,724
186,598
Mitigated
193,858
52,760
Healing
54,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CoNduXiTyDelato
Zhong Kui
43,560
5,846
2,769
8,508
24,340
24,624
2,164
6,080
17,850
96,106
0
W
Ganesha
CoNmYass
Ganesha
10,459
564
1,936
2,133
34,179
45,978
455
7,225
25,642
19,986
0
W
Sun Wukong
DraGonZlaYer626
Sun Wukong
29,497
4,874
1,488
19,104
44,107
58,068
2,050
10,834
32,232
0
59,049
L
16,735
1,610
2,187
8,508
33,275
55,130
0
17,517
15,031
2,438
36,557
L
Thor
24,134
2,614
2,467
1,932
21,816
17,305
0
11,903
9,453
65
47,560
W
Nemesis
Ori0n_sh
Nemesis
12,175
3,192
2,119
4,907
28,093
46,877
124
5,435
21,901
0
19,239
L
Jormungandr
RealMrSoundWave
Jormungandr
38,520
10,061
1,391
7,857
31,568
56,913
670
19,456
10,983
82,660
0
W
Chronos
conte500
Chronos
29,662
12,916
2,387
9,534
30,005
18,311
3,501
7,686
19,384
59,819
0
L
Amaterasu
dh17
Amaterasu
27,139
8,744
4,994
16,371
33,568
41,561
997
20,385
12,299
64
39,342
L
Fenrir
iCondemYou
Fenrir
20,079
4,751
2,279
4,774
24,211
15,689
2,983
14,420
9,051
64
31,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,991
Gold Earned
73,566
235
Minions Killed
245
0
Camps Cleared
0
2,038,071
Distance Traveled
1,999,515
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,920
663
100
4
0
377,379
1
W
Ganesha
12,834
535
0
0
0
370,905
0
W
Sun Wukong
15,772
657
49
2
0
454,967
0
L
Tyr
14,134
589
37
2
0
437,745
1
L
Thor
13,155
548
56
2
0
401,983
1
W
Nemesis
13,947
581
19
1
0
423,420
5
L
Jormungandr
15,413
642
97
4
0
362,746
0
W
Chronos
15,093
629
77
3
0
372,844
0
L
Amaterasu
16,825
701
25
1
0
421,759
0
L
Fenrir
14,464
603
20
1
0
413,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role