Player Matchup

Sol
Sol
Albinoduck69
Sol
Level 105
God Stats
0W - 3L
1,204 SR
Queue Stats
50W - 66L
1,450 Elo+
Party 1
Poseidon
Poseidon
DOOM RAINS
Poseidon
Level 148
God Stats
6W - 3L
1,610 SR
Queue Stats
305W - 336L
1,457 Elo+
Solo
Hercules
Hercules
FloodyEshayzz
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 79L
1,451 Elo+
Party 1
Tiamat
Tiamat
JHETTSTEELE
Tiamat
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,448 Elo+
Party 1
Nox
Nox
Sherptar
Nox
Level 120
God Stats
0W - 1L
1,559 SR
Queue Stats
59W - 71L
1,454 Elo+
Party 1
Team Averages
Level 111
1,475 SR
1,452 Elo+

VS

Team Averages
Level 110
1,579 SR
1,481 Elo+
Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Doctor Chillz
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,463 Elo+
Party 2
Bastet
Bastet
OneLittleNinja
Bastet
Level 67
God Stats
2W - 1L
1,228 SR
Queue Stats
62W - 66L
1,441 Elo+
Party 3
Ganesha
Ganesha
TangyTang7940
Ganesha
Level 109
God Stats
2W - 0L
1,877 SR
Queue Stats
28W - 25L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
mexnet STC
Cliodhna
Level 115
God Stats
3W - 0L
1,792 SR
Queue Stats
76W - 67L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
8,468
605
10,819
10,254
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
DOOM RAINS
Poseidon
16
1 / 5 / 5
9,574
684
8,536
11,820
5,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
FloodyEshayzz
Hercules
17
4 / 4 / 3
9,158
654
9,859
24,489
30,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
2 / 4 / 4
8,588
613
8,085
12,534
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 4 / 5
9,207
658
5,871
13,665
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 1 / 13
10,275
734
11,319
14,663
19,382
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Doctor Chillz
Heimdallr
19
5 / 2 / 11
11,546
825
16,924
11,546
7,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 5
10,114
722
8,829
8,688
5,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
16
0 / 4 / 12
10,274
734
8,641
17,751
23,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
mexnet STC
Cliodhna
19
8 / 2 / 7
11,173
798
22,161
13,342
7,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
10
Kills
19
20
Deaths
10
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
13
8.5
L
0
3
6
1
L
Poseidon
DOOM RAINS
Poseidon
1
5
5
0.7
W
Heimdallr
Doctor Chillz
Heimdallr
5
2
11
5.25
L
Hercules
FloodyEshayzz
Hercules
4
4
3
1.38
L
Tiamat
2
4
4
1
W
4
1
5
6.5
L
3
4
5
1.38
W
Ganesha
0
4
12
1.5
W
Cliodhna
mexnet STC
Cliodhna
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
67,874
72,762
Taken
65,990
55,798
Mitigated
63,024
18,322
Healing
31,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,319
3,943
3,726
4,848
14,663
19,382
948
8,178
6,485
0
21,862
L
10,819
1,362
0
740
10,254
5,173
0
750
9,504
22,229
0
L
Poseidon
DOOM RAINS
Poseidon
8,536
1,074
2,640
1,610
11,820
5,391
0
1,935
9,885
31,981
0
W
Heimdallr
Doctor Chillz
Heimdallr
16,924
11,140
333
4,003
11,546
7,415
1,828
5,721
5,825
0
48,994
L
Hercules
FloodyEshayzz
Hercules
9,859
1,374
1,035
5,343
24,489
30,381
0
1,814
22,675
0
14,104
L
Tiamat
8,085
1,758
1,956
2,261
12,534
7,184
12
1,727
10,807
17,646
0
W
8,829
3,325
1,011
1,568
8,688
5,071
1,791
5,835
2,853
0
13,867
L
5,871
221
1,087
1,650
13,665
7,669
0
2,415
11,250
15,555
0
W
Ganesha
8,641
390
4,246
5,100
17,751
23,906
179
8,153
9,598
19,605
0
W
Cliodhna
mexnet STC
Cliodhna
22,161
3,072
1,885
4,590
13,342
7,250
2,194
5,424
7,918
0
32,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,995
Gold Earned
53,382
162
Minions Killed
167
0
Camps Cleared
0
1,314,174
Distance Traveled
1,466,857
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,275
734
33
2
0
293,748
2
L
Sol
8,468
605
26
2
0
271,301
1
L
Poseidon
9,574
684
77
6
0
261,779
2
W
Heimdallr
11,546
825
85
6
0
265,257
1
L
Hercules
9,158
654
13
1
0
294,100
0
L
Tiamat
8,588
613
25
2
0
239,878
0
W
Bastet
10,114
722
22
2
0
311,981
0
L
Nox
9,207
658
21
2
0
247,116
0
W
Ganesha
10,274
734
0
0
0
280,297
0
W
Cliodhna
11,173
798
27
2
0
315,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role